Player Matchup

Anhur
Anhur
Bronze IV
Don Jayleone398
Anhur
Bronze IV
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,084 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
Pavementt
Kukulkan
Bronze IV
Level 40
God Stats
1W - 7L
1,277 SR
Queue Stats
7W - 21L
1,097 MMR
Party 1
Bacchus
Bacchus
Silver III
xAMWxWONDERBREAD
Bacchus
Silver III
Level 122
God Stats
12W - 19L
1,396 SR
Queue Stats
29W - 40L
1,026 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,391 SR
1,069 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,509 SR
959 MMR
Sobek
Sobek
Silver II
Name_I_Guess
Sobek
Silver II
Level 121
God Stats
8W - 7L
1,552 SR
Queue Stats
31W - 29L
1,157 MMR
Solo
Nu Wa
Nu Wa
Silver IV
ReviRuiner26
Nu Wa
Silver IV
Level 69
God Stats
5W - 6L
1,498 SR
Queue Stats
23W - 40L
1,189 MMR
Solo
Loki
Loki
Bronze I
Z0M81EKIlleR
Loki
Bronze I
Level 120
God Stats
34W - 46L
1,478 SR
Queue Stats
75W - 116L
531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
11,767
588
12,163
19,062
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Pavementt
Kukulkan
16
3 / 6 / 1
11,885
594
20,927
13,552
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 2
11,738
587
8,558
17,189
14,327
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
KaliAphroditeCthulhuDanzaburouZeus

VS

Bans
ChaacHeimdallrCabrakanApolloAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 8
13,215
661
16,191
36,616
44,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 0 / 10
13,129
656
18,368
10,832
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 6
12,618
631
8,319
15,752
6,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
16
16
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
6
2
8
5
L
Kukulkan
Pavementt
Kukulkan
3
6
1
0.58
W
5
0
10
10
W
5
4
6
2
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
42,878
49,803
Taken
63,200
26,529
Mitigated
55,730
13,868
Healing
24,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,163
6,934
636
6,597
19,062
7,720
0
12,825
6,237
0
59,198
W
16,191
359
483
17,438
36,616
44,539
492
13,152
23,464
45,109
0
L
Kukulkan
Pavementt
Kukulkan
20,927
2,214
1,208
1,073
13,552
4,482
234
9,282
4,270
110,907
0
W
18,368
6,117
0
3,306
10,832
4,891
1,717
7,849
2,983
74,935
0
W
8,319
1,654
0
2,773
15,752
6,300
1,376
8,580
7,172
0
60,211
L
8,558
1,041
0
4,354
17,189
14,327
101
12,549
4,640
31,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,390
Gold Earned
38,962
276
Minions Killed
182
0
Camps Cleared
0
929,906
Distance Traveled
1,115,528
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,767
588
74
4
0
304,298
8
W
Sobek
13,215
661
42
2
0
396,449
0
L
Kukulkan
11,885
594
158
8
0
327,454
4
W
Nu Wa
13,129
656
72
4
0
340,407
1
W
Loki
12,618
631
68
3
0
378,672
0
L
Bacchus
11,738
587
44
2
0
298,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role