Player Matchup

Tiamat
Tiamat
Ramsit323
Tiamat
Level 30
God Stats
20W - 35L
1,399 SR
Queue Stats
251W - 308L
1,461 Elo+
Party 3
Skadi
Skadi
Rygartt
Skadi
Level 44
God Stats
18W - 18L
1,229 SR
Queue Stats
91W - 113L
1,443 Elo+
Party 2
Mulan
Mulan
The10Doc
Mulan
Level 36
God Stats
17W - 17L
1,583 SR
Queue Stats
68W - 67L
1,517 Elo+
Party 3
Nox
Nox
TomiRage
Nox
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 143L
1,481 Elo+
Party 2
Cabrakan
Cabrakan
VoxTheBox1
Cabrakan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,494 Elo+
Party 2
Team Averages
Level 41
1,442 SR
1,479 Elo+

VS

Team Averages
Level 60
1,538 SR
1,471 Elo+
Mulan
Mulan
Airbourneillnes
Mulan
Level 49
God Stats
2W - 0L
1,734 SR
Queue Stats
8W - 6L
1,508 Elo+
Party 1
Skadi
Skadi
BigPapiS
Skadi
Level 44
God Stats
6W - 4L
1,734 SR
Queue Stats
259W - 289L
1,418 Elo+
Solo
Nox
Nox
Russia121212
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,459 Elo+
Party 1
Bakasura
Bakasura
XMiner
Bakasura
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 40L
1,555 Elo+
Party 1
Khepri
Khepri
ZenSvelte
Khepri
Level 100
God Stats
2W - 2L
1,222 SR
Queue Stats
10W - 12L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ramsit323
Tiamat
1
0 / 1 / 0
3,158
395
0
523
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Skadi
Rygartt
Skadi
7
1 / 4 / 2
4,409
551
3,329
6,645
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
The10Doc
Mulan
9
2 / 2 / 0
5,333
667
3,582
5,872
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
0 / 1 / 4
4,678
585
3,031
4,151
1,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
VoxTheBox1
Cabrakan
9
5 / 2 / 0
5,398
675
3,349
5,978
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,854
607
4,641
5,548
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
BigPapiS
Skadi
8
2 / 2 / 1
4,699
587
3,343
4,570
1,235
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 0 / 1
5,515
689
3,768
3,016
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
XMiner
Bakasura
9
2 / 2 / 1
5,463
683
2,084
5,014
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
ZenSvelte
Khepri
7
1 / 2 / 1
4,822
603
1,883
6,602
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
10
10
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Skadi
BigPapiS
Skadi
2
2
1
1.25
L
Tiamat
Ramsit323
Tiamat
0
1
0
0
W
3
0
1
3.5
L
Skadi
Rygartt
Skadi
1
4
2
0.5
L
Mulan
The10Doc
Mulan
2
2
0
1
L
0
1
4
2
L
Cabrakan
VoxTheBox1
Cabrakan
5
2
0
2.5
W
Bakasura
XMiner
Bakasura
2
2
1
1.25
W
Khepri
ZenSvelte
Khepri
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,291
Damage
15,719
23,169
Taken
24,750
10,132
Mitigated
10,740
7,880
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,641
1,482
0
962
5,548
2,602
453
49
5,249
0
16,566
W
Skadi
BigPapiS
Skadi
3,343
1,395
0
1,646
4,570
1,235
0
1,525
3,045
0
23,345
L
Tiamat
Ramsit323
Tiamat
0
0
0
0
523
223
0
0
498
339
0
W
3,768
236
0
829
3,016
1,014
745
811
2,205
21,138
0
L
Skadi
Rygartt
Skadi
3,329
1,540
0
2,326
6,645
1,499
0
2,317
4,213
0
16,481
L
Mulan
The10Doc
Mulan
3,582
730
0
2,864
5,872
3,808
0
0
5,622
0
21,755
L
3,031
416
0
1,064
4,151
1,504
0
1,472
2,669
12,525
0
L
Cabrakan
VoxTheBox1
Cabrakan
3,349
435
0
1,626
5,978
3,098
0
1,862
4,092
23,497
0
W
Bakasura
XMiner
Bakasura
2,084
1,729
0
959
5,014
1,854
0
1,246
3,768
0
25,296
W
Khepri
ZenSvelte
Khepri
1,883
257
234
2,740
6,602
4,035
26
2,749
3,853
10,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
25,353
167
Minions Killed
207
0
Camps Cleared
0
617,812
Distance Traveled
799,295
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,854
607
30
4
0
173,575
0
W
Skadi
4,699
587
47
6
0
128,536
6
L
Tiamat
3,158
395
1
0
0
29,617
0
W
Nox
5,515
689
44
6
0
160,620
0
L
Skadi
4,409
551
28
4
0
137,166
3
L
Mulan
5,333
667
68
9
0
148,240
2
L
Nox
4,678
585
24
3
0
153,011
0
L
Cabrakan
5,398
675
46
6
0
149,778
0
W
Bakasura
5,463
683
71
9
0
177,961
0
W
Khepri
4,822
603
15
2
0
158,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role