Player Matchup

Ratatoskr
Ratatoskr
DefNotPillik
Ratatoskr
Level 16
God Stats
24W - 15L
1,685 SR
Queue Stats
39W - 33L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
Giose
Danzaburou
Level 8
God Stats
3W - 2L
1,486 SR
Queue Stats
14W - 14L
1,652 Elo+
Solo
Cthulhu
Cthulhu
McRub
Cthulhu
Level 17
God Stats
127W - 99L
1,568 SR
Queue Stats
494W - 481L
1,470 Elo+
Party 1
Scylla
Scylla
Mozey117
Scylla
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 70L
1,646 Elo+
Party 1
Amaterasu
Amaterasu
Revakyrren
Amaterasu
Level 14
God Stats
6W - 1L
1,848 SR
Queue Stats
58W - 60L
1,398 Elo+
Party 1
Team Averages
Level 16
1,618 SR
1,552 Elo+

VS

Team Averages
Level 16
1,499 SR
1,609 Elo+
Ra
Ra
Invisible98
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 367L
1,601 Elo+
Party 2
Ares
Ares
RataKing
Ares
Level 13
God Stats
21W - 19L
1,496 SR
Queue Stats
283W - 247L
1,621 Elo+
Party 2
Arachne
Arachne
XDarkSoulX
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,666 Elo+
Solo
Tiamat
Tiamat
redman802
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
xRhec
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 257L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DefNotPillik
Ratatoskr
17
6 / 1 / 6
10,086
531
9,539
13,450
5,314
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Giose
Danzaburou
16
2 / 1 / 6
10,065
530
10,107
11,370
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
McRub
Cthulhu
15
4 / 2 / 7
9,187
484
7,472
10,260
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Mozey117
Scylla
16
6 / 1 / 1
9,855
519
5,611
6,957
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Amaterasu
Revakyrren
Amaterasu
16
2 / 2 / 1
9,612
506
5,807
15,068
8,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
10,049
529
5,711
7,901
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
2 / 3 / 2
8,161
430
6,030
15,140
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
XDarkSoulX
Arachne
14
0 / 4 / 2
8,476
446
3,113
13,489
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
redman802
Tiamat
16
2 / 4 / 0
9,728
512
9,331
10,166
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
xRhec
Neith
11
1 / 7 / 3
7,285
383
6,468
12,037
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
7
7
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DefNotPillik
Ratatoskr
6
1
6
9
W
Danzaburou
Giose
Danzaburou
2
1
6
5
L
2
3
0
0.67
W
Cthulhu
McRub
Cthulhu
4
2
7
3.75
W
Scylla
Mozey117
Scylla
6
1
1
6.5
L
Ares
2
3
2
1
W
Amaterasu
Revakyrren
Amaterasu
2
2
1
1.25
L
Arachne
XDarkSoulX
Arachne
0
4
2
0.25
L
Tiamat
redman802
Tiamat
2
4
0
0.5
L
Neith
xRhec
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,536
Damage
30,653
57,105
Taken
58,733
26,562
Mitigated
31,404
27,019
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DefNotPillik
Ratatoskr
9,539
1,295
0
6,606
13,450
5,314
198
3,605
9,769
0
79,065
W
Danzaburou
Giose
Danzaburou
10,107
1,318
0
5,232
11,370
4,592
1,333
2,839
8,525
0
86,696
L
5,711
466
1,340
2,208
7,901
3,641
669
1,232
6,591
71,847
0
W
Cthulhu
McRub
Cthulhu
7,472
456
504
3,993
10,260
5,177
70
2,908
7,347
27,704
0
W
Scylla
Mozey117
Scylla
5,611
750
0
641
6,957
2,564
327
3,431
3,486
46,488
0
L
Ares
6,030
144
0
1,094
15,140
12,460
0
5,950
9,092
21,766
0
W
Amaterasu
Revakyrren
Amaterasu
5,807
2,152
0
10,043
15,068
8,915
35
7,359
6,906
0
51,644
L
Arachne
XDarkSoulX
Arachne
3,113
1,606
0
4,781
13,489
4,880
312
2,192
11,219
0
50,097
L
Tiamat
redman802
Tiamat
9,331
1,251
0
2,779
10,166
6,565
124
708
9,434
46,953
0
L
Neith
xRhec
Neith
6,468
2,487
0
2,905
12,037
3,858
0
3,244
8,753
0
34,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,805
Gold Earned
43,699
554
Minions Killed
435
0
Camps Cleared
0
1,889,250
Distance Traveled
1,681,857
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,086
531
134
7
0
430,617
4
W
Danzaburou
10,065
530
153
8
0
369,623
5
L
Ra
10,049
529
139
7
0
357,354
11
W
Cthulhu
9,187
484
42
2
0
396,822
5
W
Scylla
9,855
519
107
6
0
350,026
7
L
Ares
8,161
430
27
1
0
373,764
9
W
Amaterasu
9,612
506
118
6
0
342,162
3
L
Arachne
8,476
446
99
5
0
342,045
1
L
Tiamat
9,728
512
109
6
0
305,491
0
L
Neith
7,285
383
61
3
0
303,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role