Player Matchup

Fenrir
Fenrir
Jefferythepig245
Fenrir
Level 121
God Stats
5W - 2L
1,738 SR
Queue Stats
496W - 444L
1,600 Elo+
Party 1
Nemesis
Nemesis
Lolislayer1
Nemesis
Level 48
God Stats
22W - 15L
1,715 SR
Queue Stats
78W - 70L
1,540 Elo+
Party 1
Artemis
Artemis
StrawberryJenny
Artemis
Level 41
God Stats
10W - 9L
1,643 SR
Queue Stats
32W - 33L
1,487 Elo+
Party 1
Hera
Hera
WhitewingPhanta
Hera
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
nixter867
Cerberus
Level 49
God Stats
49W - 41L
1,181 SR
Queue Stats
669W - 648L
1,397 Elo+
Party 3
Team Averages
Level 69
1,555 SR
1,505 Elo+

VS

Team Averages
Level 55
1,475 SR
1,467 Elo+
Arachne
Arachne
Bvchii
Arachne
Level 15
God Stats
9W - 8L
1,552 SR
Queue Stats
31W - 38L
1,516 Elo+
Party 2
Cupid
Cupid
CoJonaz
Cupid
Level 101
God Stats
2W - 4L
1,372 SR
Queue Stats
457W - 420L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
Glyco
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JukeboxHerooooo
Cu Chulainn
Level 66
God Stats
11W - 12L
1,582 SR
Queue Stats
956W - 894L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
flakon791
Cthulhu
Level 45
God Stats
6W - 7L
1,369 SR
Queue Stats
107W - 155L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
9,945
553
7,652
10,729
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Lolislayer1
Nemesis
16
2 / 1 / 5
9,879
549
5,186
12,144
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 4
7,993
444
6,958
10,751
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 1 / 1
10,900
606
5,763
8,606
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
nixter867
Cerberus
17
1 / 1 / 2
10,492
583
6,577
11,458
11,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bvchii
Arachne
9
0 / 2 / 0
6,526
363
680
7,485
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
CoJonaz
Cupid
14
1 / 2 / 1
8,363
465
7,563
12,459
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Glyco
Nu Wa
16
2 / 2 / 1
9,547
530
12,085
6,129
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
JukeboxHerooooo
Cu Chulainn
15
1 / 2 / 1
9,085
505
6,405
12,919
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
flakon791
Cthulhu
12
1 / 5 / 1
7,235
402
4,578
14,036
8,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
5
5
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bvchii
Arachne
0
2
0
0
L
Cupid
CoJonaz
Cupid
1
2
1
0.75
L
Nu Wa
Glyco
Nu Wa
2
2
1
1.25
W
7
0
3
8.5
L
Cu Chulainn
JukeboxHerooooo
Cu Chulainn
1
2
1
0.75
W
Nemesis
Lolislayer1
Nemesis
2
1
5
4.5
W
0
2
4
1
W
3
1
1
3.5
L
Cthulhu
flakon791
Cthulhu
1
5
1
0.3
W
Cerberus
nixter867
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
31,311
53,688
Taken
53,028
29,386
Mitigated
24,762
12,114
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bvchii
Arachne
680
604
0
2,211
7,485
2,136
0
2,029
5,431
0
27,099
L
Cupid
CoJonaz
Cupid
7,563
4,588
0
6,771
12,459
4,417
904
484
11,947
0
66,690
L
Nu Wa
Glyco
Nu Wa
12,085
1,987
0
1,579
6,129
1,848
163
2,631
3,296
65,945
0
W
7,652
2,395
0
1,406
10,729
6,579
0
2,291
8,188
0
26,332
L
Cu Chulainn
JukeboxHerooooo
Cu Chulainn
6,405
2,351
0
4,084
12,919
8,277
0
4,448
8,085
0
57,092
W
Nemesis
Lolislayer1
Nemesis
5,186
2,328
0
480
12,144
4,573
840
3,242
8,648
0
92,008
W
6,958
2,754
0
3,231
10,751
3,659
540
3,417
7,202
0
48,631
W
5,763
1,672
0
2,328
8,606
3,111
95
4,035
4,198
92,564
0
L
Cthulhu
flakon791
Cthulhu
4,578
82
0
1,409
14,036
8,084
142
2,021
11,929
25,134
0
W
Cerberus
nixter867
Cerberus
6,577
902
0
4,669
11,458
11,464
0
2,574
8,314
70,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,209
Gold Earned
40,756
620
Minions Killed
446
0
Camps Cleared
0
1,689,048
Distance Traveled
1,540,246
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,526
363
40
2
0
316,345
1
L
Cupid
8,363
465
123
7
0
300,395
5
L
Nu Wa
9,547
530
131
7
0
328,506
4
W
Fenrir
9,945
553
26
1
0
375,151
5
L
Cu Chulainn
9,085
505
109
6
0
303,498
5
W
Nemesis
9,879
549
139
8
0
357,078
0
W
Artemis
7,993
444
81
5
0
286,073
0
W
Hera
10,900
606
191
11
0
351,547
5
L
Cthulhu
7,235
402
43
2
0
291,502
3
W
Cerberus
10,492
583
183
10
0
319,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role