Player Matchup

Ymir
Ymir
Actribity
Ymir
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
12W - 13L
1,580 Elo+
Party 2
Nemesis
Nemesis
Chriiim
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,567 Elo+
Solo
Bellona
Bellona
KDubs79
Bellona
Level 17
God Stats
134W - 67L
1,295 SR
Queue Stats
316W - 185L
1,675 Elo+
Party 2
Apollo
Apollo
Pure101
Apollo
Level 99
God Stats
25W - 12L
1,822 SR
Queue Stats
548W - 433L
1,564 Elo+
Party 2
Discordia
Discordia
melg9
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 38
1,523 SR
1,577 Elo+

VS

Team Averages
Level 19
1,615 SR
1,456 Elo+
Geb
Geb
BanananPhone
Geb
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 123L
1,420 Elo+
Party 3
Hachiman
Hachiman
Kbkool
Hachiman
Level 19
God Stats
4W - 4L
1,838 SR
Queue Stats
107W - 123L
1,443 Elo+
Party 3
Erlang Shen
Erlang Shen
PokeHazurd
Erlang Shen
Level 13
God Stats
1W - 1L
1,712 SR
Queue Stats
10W - 7L
1,591 Elo+
Party 1
Ra
Ra
TheHallowReaper
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,269 Elo+
Party 1
Sun Wukong
Sun Wukong
legit4897
Sun Wukong
Level 29
God Stats
20W - 21L
1,527 SR
Queue Stats
40W - 34L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 2 / 6
8,384
524
3,499
8,615
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Chriiim
Nemesis
11
0 / 0 / 2
7,029
439
1,031
6,151
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
KDubs79
Bellona
12
1 / 1 / 2
7,719
482
5,124
8,186
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Pure101
Apollo
17
8 / 0 / 2
10,536
659
14,314
12,717
5,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
melg9
Discordia
15
7 / 3 / 2
9,545
597
11,732
9,556
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,842
428
3,092
12,669
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Kbkool
Hachiman
9
0 / 3 / 2
6,041
378
3,858
7,169
1,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
PokeHazurd
Erlang Shen
14
4 / 3 / 1
8,128
508
7,289
9,355
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 1
7,442
465
1,509
6,527
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
legit4897
Sun Wukong
12
1 / 2 / 0
7,555
472
5,135
10,559
5,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
6
6
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
6
2
L
0
5
3
0.3
W
Nemesis
Chriiim
Nemesis
0
0
2
1
W
Bellona
KDubs79
Bellona
1
1
2
2
L
Hachiman
Kbkool
Hachiman
0
3
2
0.33
L
Erlang Shen
PokeHazurd
Erlang Shen
4
3
1
1.5
W
Apollo
Pure101
Apollo
8
0
2
9
L
1
4
1
0.38
L
Sun Wukong
legit4897
Sun Wukong
1
2
0
0.5
W
Discordia
melg9
Discordia
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
20,883
45,225
Taken
46,279
20,969
Mitigated
22,521
20,732
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,499
979
0
1,009
8,615
5,199
768
724
7,891
21,026
0
L
3,092
579
0
1,722
12,669
8,117
0
3,969
8,600
20,221
0
W
Nemesis
Chriiim
Nemesis
1,031
178
0
2,912
6,151
1,709
0
40
6,111
0
27,521
W
Bellona
KDubs79
Bellona
5,124
1,769
0
2,357
8,186
5,219
0
397
7,789
0
26,075
L
Hachiman
Kbkool
Hachiman
3,858
1,894
0
1,169
7,169
1,928
0
2,547
4,516
0
23,965
L
Erlang Shen
PokeHazurd
Erlang Shen
7,289
3,685
0
3,606
9,355
5,160
0
2,592
6,683
0
50,433
W
Apollo
Pure101
Apollo
14,314
10,753
0
10,932
12,717
5,701
4,534
1,636
11,081
0
101,340
L
1,509
303
0
615
6,527
2,316
0
4,090
2,123
26,667
0
L
Sun Wukong
legit4897
Sun Wukong
5,135
1,468
0
3,162
10,559
5,000
174
1,353
9,126
0
40,375
W
Discordia
melg9
Discordia
11,732
1,276
0
3,522
9,556
3,141
0
1,660
7,752
60,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
36,008
406
Minions Killed
332
0
Camps Cleared
0
1,461,880
Distance Traveled
1,486,030
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,384
524
34
2
0
313,272
0
L
Geb
6,842
428
29
2
0
295,703
4
W
Nemesis
7,029
439
56
4
0
304,067
0
W
Bellona
7,719
482
56
4
0
263,479
2
L
Hachiman
6,041
378
55
3
0
288,554
4
L
Erlang Shen
8,128
508
101
6
0
340,565
6
W
Apollo
10,536
659
152
10
0
274,944
3
L
Ra
7,442
465
57
4
0
245,177
0
L
Sun Wukong
7,555
472
90
6
0
316,031
3
W
Discordia
9,545
597
108
7
0
306,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role