Player Matchup

Geb
Geb
CrazyHotdogMan4
Geb
Level 67
God Stats
14W - 11L
1,500 SR
Queue Stats
251W - 233L
1,519 Elo+
Party 1
Raijin
Raijin
Jnickyd
Raijin
Level 123
God Stats
19W - 12L
1,743 SR
Queue Stats
241W - 207L
1,497 Elo+
Party 1
Tiamat
Tiamat
Penutbuterking3
Tiamat
Level 101
God Stats
2W - 1L
1,097 SR
Queue Stats
92W - 108L
1,384 Elo+
Party 1
King Arthur
King Arthur
Raccoon7146
King Arthur
Level 28
God Stats
2W - 2L
1,768 SR
Queue Stats
239W - 216L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Woodrowxbox
Tsukuyomi
Level 24
God Stats
2W - 2L
1,581 SR
Queue Stats
13W - 11L
1,479 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,472 Elo+

VS

Team Averages
Level 59
1,542 SR
1,432 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
I0CIO
Apollo
Level 116
God Stats
0W - 2L
1,304 SR
Queue Stats
293W - 275L
1,484 Elo+
Party 2
Yemoja
Yemoja
JDPizzani02
Yemoja
Level 6
God Stats
6W - 6L
1,365 SR
Queue Stats
52W - 71L
1,432 Elo+
Party 2
Mercury
Mercury
RuisGui
Mercury
Level 33
God Stats
11W - 14L
1,891 SR
Queue Stats
136W - 178L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
Tonyledez
Cthulhu
Level 22
God Stats
8W - 12L
1,651 SR
Queue Stats
16W - 28L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,453
496
1,252
7,405
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
Jnickyd
Raijin
13
6 / 0 / 1
7,548
686
5,789
4,376
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 3
5,608
510
3,024
5,949
2,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Raccoon7146
King Arthur
11
0 / 0 / 1
6,068
552
1,784
6,553
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Woodrowxbox
Tsukuyomi
10
3 / 1 / 4
6,281
571
5,310
7,814
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 4 / 0
5,344
486
4,615
5,120
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
I0CIO
Apollo
9
2 / 1 / 1
5,369
488
4,259
7,124
1,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
7
0 / 1 / 0
4,794
436
885
3,112
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
RuisGui
Mercury
8
0 / 5 / 2
5,007
455
2,612
7,839
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Tonyledez
Cthulhu
8
1 / 0 / 1
4,947
450
2,113
4,983
3,000
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
W
1
1
2
2
L
Apollo
I0CIO
Apollo
2
1
1
2.5
L
Yemoja
0
1
0
0
W
Raijin
Jnickyd
Raijin
6
0
1
6.5
W
1
2
3
1.25
W
King Arthur
Raccoon7146
King Arthur
0
0
1
0.5
L
Mercury
RuisGui
Mercury
0
5
2
0.2
L
Cthulhu
Tonyledez
Cthulhu
1
0
1
1.5
W
Tsukuyomi
Woodrowxbox
Tsukuyomi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,159
Damage
14,484
32,097
Taken
28,178
13,740
Mitigated
10,051
11,487
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,615
958
0
0
5,120
1,495
280
2,854
2,078
27,102
0
W
1,252
134
0
2,750
7,405
3,983
347
1,059
6,294
9,303
0
L
Apollo
I0CIO
Apollo
4,259
2,878
0
1,863
7,124
1,938
0
3,273
3,823
0
33,258
L
Yemoja
885
481
1,381
1,289
3,112
1,420
69
1,311
1,773
7,167
0
W
Raijin
Jnickyd
Raijin
5,789
383
0
1,300
4,376
1,392
330
1,858
2,290
46,669
0
W
3,024
110
278
1,898
5,949
2,535
473
1,003
4,894
25,826
0
W
King Arthur
Raccoon7146
King Arthur
1,784
425
0
2,367
6,553
3,532
447
1,902
4,559
0
26,117
L
Mercury
RuisGui
Mercury
2,612
1,416
0
1,431
7,839
2,198
0
2,106
5,631
0
16,377
L
Cthulhu
Tonyledez
Cthulhu
2,113
554
133
0
4,983
3,000
0
135
4,573
19,098
0
W
Tsukuyomi
Woodrowxbox
Tsukuyomi
5,310
1,134
0
2,894
7,814
2,298
53
1,275
6,447
0
34,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
25,461
287
Minions Killed
208
0
Camps Cleared
0
1,069,882
Distance Traveled
1,016,291
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,344
486
54
5
0
190,449
1
W
Geb
5,453
496
16
1
0
202,179
0
L
Apollo
5,369
488
57
5
0
185,169
0
L
Yemoja
4,794
436
18
2
0
216,904
0
W
Raijin
7,548
686
103
9
0
213,786
1
W
Tiamat
5,608
510
65
6
0
206,467
0
W
King Arthur
6,068
552
54
5
0
218,553
2
L
Mercury
5,007
455
44
4
0
207,143
0
L
Cthulhu
4,947
450
35
3
0
216,626
0
W
Tsukuyomi
6,281
571
49
4
0
228,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role