Player Matchup

Cerberus
Cerberus
DOPEMAN969
Cerberus
Level 28
God Stats
37W - 47L
1,783 SR
Queue Stats
130W - 178L
1,402 Elo+
Party 2
Ymir
Ymir
EP_PDX
Ymir
Level 39
God Stats
29W - 23L
1,624 SR
Queue Stats
33W - 36L
1,447 Elo+
Party 3
Ah Puch
Ah Puch
mcgruffin
Ah Puch
Level 58
God Stats
8W - 12L
1,471 SR
Queue Stats
124W - 158L
1,373 Elo+
Party 2
Fenrir
Fenrir
ssunnyD
Fenrir
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 56L
1,444 Elo+
Party 3
Heimdallr
Heimdallr
superpenguin75
Heimdallr
Level 66
God Stats
4W - 2L
1,357 SR
Queue Stats
114W - 138L
1,358 Elo+
Party 2
Team Averages
Level 59
1,547 SR
1,405 Elo+

VS

Team Averages
Level 37
1,490 SR
1,328 Elo+
Izanami
Izanami
Deadpool3815
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,405 Elo+
Party 1
Nike
Nike
IronFox950
Nike
Level 42
God Stats
43W - 40L
1,438 SR
Queue Stats
141W - 159L
1,359 Elo+
Party 1
Tiamat
Tiamat
Lucky1XG
Tiamat
Level 28
God Stats
19W - 17L
1,513 SR
Queue Stats
64W - 85L
1,378 Elo+
Party 1
Pele
Pele
QueenWolfie7767
Pele
Level 51
God Stats
2W - 11L
1,202 SR
Queue Stats
179W - 252L
1,228 Elo+
Party 1
Xbalanque
Xbalanque
chapu252
Xbalanque
Level 47
God Stats
8W - 7L
1,799 SR
Queue Stats
308W - 359L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DOPEMAN969
Cerberus
13
2 / 1 / 9
8,452
604
3,643
8,675
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
EP_PDX
Ymir
13
0 / 0 / 5
7,087
506
2,136
5,973
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
mcgruffin
Ah Puch
13
6 / 1 / 3
9,037
646
6,515
5,018
1,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ssunnyD
Fenrir
15
6 / 0 / 4
8,924
637
8,160
10,677
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
superpenguin75
Heimdallr
14
10 / 0 / 2
9,166
655
6,871
6,331
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deadpool3815
Izanami
11
0 / 8 / 1
6,892
492
5,189
10,382
2,562
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 2 / 0
7,052
504
6,075
9,006
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Lucky1XG
Tiamat
11
0 / 4 / 1
6,584
470
3,512
8,366
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 0
5,352
382
659
7,856
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
chapu252
Xbalanque
8
0 / 5 / 0
5,768
412
2,549
5,857
1,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
24
Kills
1
2
Deaths
24
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DOPEMAN969
Cerberus
2
1
9
6.5
L
Izanami
Deadpool3815
Izanami
0
8
1
0.06
W
Ymir
EP_PDX
Ymir
0
0
5
2.5
L
1
2
0
0.5
L
Tiamat
Lucky1XG
Tiamat
0
4
1
0.13
L
0
5
0
0
L
Xbalanque
chapu252
Xbalanque
0
5
0
0
W
Ah Puch
mcgruffin
Ah Puch
6
1
3
7.5
W
Fenrir
ssunnyD
Fenrir
6
0
4
8
W
Heimdallr
superpenguin75
Heimdallr
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,325
Damage
17,984
36,674
Taken
41,467
20,349
Mitigated
15,897
10,184
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DOPEMAN969
Cerberus
3,643
457
135
2,491
8,675
6,800
1,019
0
8,650
30,231
0
L
Izanami
Deadpool3815
Izanami
5,189
3,781
108
652
10,382
2,562
1,708
2,050
8,298
0
39,300
W
Ymir
EP_PDX
Ymir
2,136
272
207
1,002
5,973
4,947
46
1,537
4,169
23,030
0
L
6,075
441
441
2,498
9,006
4,866
898
3,100
5,705
0
29,264
L
Tiamat
Lucky1XG
Tiamat
3,512
643
672
3,083
8,366
4,471
736
1,479
6,841
33,130
0
L
659
338
0
554
7,856
2,430
75
2,571
5,195
0
16,980
L
Xbalanque
chapu252
Xbalanque
2,549
883
0
1,104
5,857
1,568
136
2,515
3,134
0
17,470
W
Ah Puch
mcgruffin
Ah Puch
6,515
1,419
0
2,032
5,018
1,405
3,028
715
4,253
42,962
0
W
Fenrir
ssunnyD
Fenrir
8,160
2,418
0
3,644
10,677
4,544
0
1,260
9,271
0
57,619
W
Heimdallr
superpenguin75
Heimdallr
6,871
1,650
0
673
6,331
2,653
3,357
0
6,331
0
50,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,666
Gold Earned
31,648
393
Minions Killed
284
0
Camps Cleared
0
1,341,220
Distance Traveled
1,196,646
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,452
604
63
5
0
293,150
0
L
Izanami
6,892
492
87
6
0
304,940
2
W
Ymir
7,087
506
58
4
0
240,750
5
L
Nike
7,052
504
66
5
0
268,787
3
L
Tiamat
6,584
470
66
5
0
241,415
1
L
Pele
5,352
382
22
2
0
193,550
0
L
Xbalanque
5,768
412
43
3
0
187,954
1
W
Ah Puch
9,037
646
95
7
0
253,384
0
W
Fenrir
8,924
637
94
7
0
302,212
7
W
Heimdallr
9,166
655
83
6
0
251,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role