Player Matchup

Tiamat
Tiamat
UhOhStinkyy
Tiamat
Level 25
God Stats
16W - 7L
1,621 SR
Queue Stats
105W - 46L
1,664 Elo+
Party 1
Ares
Ares
Xx_THE_NBHD_xX
Ares
Level 82
God Stats
9W - 1L
1,874 SR
Queue Stats
106W - 44L
1,674 Elo+
Party 1
Da Ji
Da Ji
ltsBeanie
Da Ji
Level 104
God Stats
26W - 11L
1,824 SR
Queue Stats
101W - 33L
1,709 Elo+
Party 1
Team Averages
Level 70
1,773 SR
1,682 Elo+

VS

Team Averages
Level 34
1,523 SR
1,517 Elo+
Tiamat
Tiamat
Prig_s
Tiamat
Level 47
God Stats
22W - 21L
1,471 SR
Queue Stats
60W - 53L
1,553 Elo+
Party 2
Tyr
Tyr
Pringlezz__
Tyr
Level 27
God Stats
3W - 4L
1,613 SR
Queue Stats
32W - 34L
1,619 Elo+
Party 2
Sol
Sol
Swatthetwaat
Sol
Level 28
God Stats
10W - 15L
1,485 SR
Queue Stats
12W - 20L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 1 / 13
13,343
702
19,394
11,342
9,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 14
11,367
598
7,242
18,896
21,808
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
ltsBeanie
Da Ji
17
13 / 2 / 7
14,141
744
17,627
17,684
10,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Prig_s
Tiamat
15
1 / 7 / 2
11,627
612
10,725
17,862
10,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 0
10,617
559
7,377
20,012
18,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 6 / 3
10,057
529
5,952
14,110
3,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
20
Kills
3
4
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Prig_s
Tiamat
1
7
2
0.29
L
2
7
0
0.29
L
0
6
3
0.25
W
Tiamat
6
1
13
12.5
W
1
1
14
8
W
Da Ji
ltsBeanie
Da Ji
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,263
Damage
24,054
47,922
Taken
51,984
42,527
Mitigated
32,459
12,625
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Prig_s
Tiamat
10,725
1,652
942
5,296
17,862
10,105
303
9,614
7,880
65,811
0
L
7,377
214
0
4,315
20,012
18,536
0
11,308
8,204
0
32,833
L
5,952
932
657
4,072
14,110
3,818
32
4,721
9,155
29,955
0
W
Tiamat
19,394
360
0
3,072
11,342
9,909
1,271
5,820
5,249
88,171
0
W
7,242
97
997
2,130
18,896
21,808
207
5,937
12,222
17,280
0
W
Da Ji
ltsBeanie
Da Ji
17,627
7,040
1,194
5,232
17,684
10,810
1,118
4,628
9,493
0
73,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
32,301
232
Minions Killed
189
0
Camps Cleared
0
1,022,971
Distance Traveled
864,190
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,627
612
88
5
0
304,726
0
L
Tyr
10,617
559
48
3
0
359,300
0
L
Sol
10,057
529
53
3
0
200,164
0
W
Tiamat
13,343
702
135
7
0
349,880
0
W
Ares
11,367
598
24
1
0
308,044
0
W
Da Ji
14,141
744
73
4
0
365,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role