Player Matchup

Bellona
Bellona
AnimeGirlALTF4
Bellona
Level 16
God Stats
7W - 10L
1,291 SR
Queue Stats
38W - 33L
1,056 Elo+
Party 3
Danzaburou
Danzaburou
DarkAmoon7x
Danzaburou
Level 25
God Stats
14W - 29L
1,376 SR
Queue Stats
240W - 361L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
JBojangles11
Kukulkan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 125L
1,264 Elo+
Party 3
Ymir
Ymir
Onhail1718
Ymir
Level 87
God Stats
6W - 13L
1,319 SR
Queue Stats
242W - 357L
1,361 Elo+
Party 1
Ah Puch
Ah Puch
SHoKIFlocka
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 145L
1,566 Elo+
Solo
Team Averages
Level 67
1,397 SR
1,309 Elo+

VS

Team Averages
Level 50
1,431 SR
1,408 Elo+
Medusa
Medusa
Acrylin
Medusa
Level 67
God Stats
1W - 3L
1,370 SR
Queue Stats
19W - 27L
1,371 Elo+
Party 2
Cerberus
Cerberus
AemosKhardula
Cerberus
Level 29
God Stats
3W - 5L
1,495 SR
Queue Stats
20W - 30L
1,343 Elo+
Party 2
Tiamat
Tiamat
DamnWookiee
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,353 Elo+
Party 2
Loki
Loki
LFONecron
Loki
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
15W - 20L
1,392 Elo+
Party 2
Tyr
Tyr
skwid77
Tyr
Level 98
God Stats
8W - 6L
1,500 SR
Queue Stats
403W - 329L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,982
473
3,366
9,077
7,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
DarkAmoon7x
Danzaburou
15
10 / 2 / 6
10,358
545
12,890
11,898
3,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
JBojangles11
Kukulkan
17
6 / 6 / 2
10,949
576
9,296
14,398
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 3 / 12
9,665
509
7,993
13,776
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
SHoKIFlocka
Ah Puch
19
6 / 2 / 4
11,658
614
12,529
10,575
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acrylin
Medusa
15
2 / 6 / 3
9,021
475
7,335
11,862
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
AemosKhardula
Cerberus
9
0 / 10 / 2
7,307
385
2,521
17,848
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
14
0 / 7 / 4
8,669
456
4,617
13,303
7,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
15
7 / 2 / 2
10,543
555
9,757
13,636
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tyr
17
7 / 1 / 0
11,168
588
11,615
12,420
7,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
26
Kills
16
16
Deaths
26
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Acrylin
Medusa
2
6
3
0.58
L
Cerberus
AemosKhardula
Cerberus
0
10
2
0.1
W
0
3
1
0.17
L
Tiamat
0
7
4
0.29
W
Danzaburou
DarkAmoon7x
Danzaburou
10
2
6
6.5
W
Kukulkan
JBojangles11
Kukulkan
6
6
2
1.17
L
Loki
7
2
2
4
W
4
3
12
3.33
W
Ah Puch
SHoKIFlocka
Ah Puch
6
2
4
4
L
Tyr
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,074
Damage
35,845
59,724
Taken
69,069
29,966
Mitigated
35,119
18,268
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Acrylin
Medusa
7,335
3,963
0
2,966
11,862
4,087
0
5,517
6,339
0
41,282
L
Cerberus
AemosKhardula
Cerberus
2,521
457
0
3,309
17,848
11,616
0
4,086
13,716
23,657
0
W
3,366
1,339
0
375
9,077
7,267
1,947
0
9,077
293
41,369
L
Tiamat
4,617
1,252
0
2,838
13,303
7,619
841
10,345
2,684
40,326
0
W
Danzaburou
DarkAmoon7x
Danzaburou
12,890
8,416
0
6,447
11,898
3,997
2,492
1,252
10,576
0
53,456
W
Kukulkan
JBojangles11
Kukulkan
9,296
808
0
4,649
14,398
5,434
0
1,824
12,446
70,506
0
L
Loki
9,757
3,453
0
3,452
13,636
4,776
0
5,985
7,459
0
61,011
W
7,993
1,804
0
2,629
13,776
9,469
542
2,021
11,671
36,489
0
W
Ah Puch
SHoKIFlocka
Ah Puch
12,529
831
0
4,168
10,575
3,799
478
1,495
8,816
87,215
0
L
Tyr
11,615
2,267
0
3,377
12,420
7,021
214
3,599
8,765
0
67,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,612
Gold Earned
46,708
485
Minions Killed
452
0
Camps Cleared
0
1,780,324
Distance Traveled
1,616,631
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,021
475
73
4
0
319,529
1
L
Cerberus
7,307
385
65
3
0
258,901
2
W
Bellona
8,982
473
94
5
0
385,533
0
L
Tiamat
8,669
456
86
5
0
312,200
4
W
Danzaburou
10,358
545
69
4
0
357,240
1
W
Kukulkan
10,949
576
125
7
0
326,048
3
L
Loki
10,543
555
86
5
0
350,475
1
W
Ymir
9,665
509
47
2
0
332,947
3
W
Ah Puch
11,658
614
150
8
0
378,556
3
L
Tyr
11,168
588
142
7
0
375,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role