Player Matchup

Scylla
Scylla
AirlessPlayer
Scylla
Level 29
God Stats
8W - 7L
1,686 SR
Queue Stats
121W - 111L
1,478 Elo+
Party 3
Jormungandr
Jormungandr
BudEnbyGayming
Jormungandr
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
122W - 166L
1,355 Elo+
Party 2
Thor
Thor
EREINIES
Thor
Level 27
God Stats
4W - 5L
1,433 SR
Queue Stats
53W - 53L
1,436 Elo+
Party 3
Freya
Freya
Pronce
Freya
Level 27
God Stats
2W - 1L
1,875 SR
Queue Stats
16W - 29L
1,394 Elo+
Party 2
Mercury
Mercury
TyrDropss
Mercury
Level 22
God Stats
1W - 2L
1,531 SR
Queue Stats
44W - 29L
1,541 Elo+
Party 3
Team Averages
Level 27
1,644 SR
1,441 Elo+

VS

Team Averages
Level 25
1,633 SR
1,488 Elo+
Nike
Nike
Mark0Polio
Nike
Level 29
God Stats
4W - 1L
1,516 SR
Queue Stats
35W - 42L
1,550 Elo+
Party 1
Ra
Ra
PapaOGBear
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 1
Fenrir
Fenrir
ThunderQuacken
Fenrir
Level 30
God Stats
3W - 1L
1,882 SR
Queue Stats
78W - 91L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Xthorx06
Danzaburou
Level 27
God Stats
7W - 6L
1,569 SR
Queue Stats
22W - 25L
1,407 Elo+
Solo
Cerberus
Cerberus
cduff18
Cerberus
Level 25
God Stats
10W - 8L
1,697 SR
Queue Stats
86W - 118L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 1
8,951
471
4,538
10,449
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
BudEnbyGayming
Jormungandr
12
2 / 5 / 0
7,459
393
4,481
14,041
11,939
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
14
0 / 7 / 2
8,055
424
6,111
16,267
6,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
Pronce
Freya
11
0 / 7 / 2
6,978
367
4,504
12,539
5,220
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
TyrDropss
Mercury
15
2 / 7 / 2
9,370
493
4,997
15,381
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 3
11,607
611
13,566
12,705
10,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 5 / 5
10,140
534
7,856
10,943
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
15 / 2 / 5
11,663
614
15,937
10,931
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Xthorx06
Danzaburou
15
2 / 2 / 6
9,868
519
6,794
9,167
3,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
cduff18
Cerberus
14
3 / 0 / 12
9,755
513
6,474
11,528
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
34
34
Deaths
10
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
L
Jormungandr
BudEnbyGayming
Jormungandr
2
5
0
0.4
L
Thor
0
7
2
0.14
W
8
1
3
9.5
W
6
5
5
1.7
L
Freya
Pronce
Freya
0
7
2
0.14
W
15
2
5
8.75
L
Mercury
TyrDropss
Mercury
2
7
2
0.43
W
Danzaburou
Xthorx06
Danzaburou
2
2
6
2.5
W
Cerberus
cduff18
Cerberus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,631
Damage
50,627
68,677
Taken
55,274
32,575
Mitigated
33,020
11,419
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,538
904
0
671
10,449
3,177
260
2,530
7,675
38,607
0
L
Jormungandr
BudEnbyGayming
Jormungandr
4,481
734
0
1,256
14,041
11,939
160
3,952
9,901
26,559
0
L
Thor
6,111
1,395
0
3,063
16,267
6,549
0
2,259
13,499
0
39,711
W
13,566
2,856
0
3,884
12,705
10,597
1,789
966
11,653
11,485
64,909
W
7,856
278
614
2,695
10,943
3,978
1,489
3,488
7,210
44,854
0
L
Freya
Pronce
Freya
4,504
1,727
0
1,684
12,539
5,220
595
3,722
8,689
24,358
0
W
15,937
4,232
0
4,450
10,931
5,310
2,521
1,294
9,584
0
78,086
L
Mercury
TyrDropss
Mercury
4,997
3,124
0
4,745
15,381
5,690
0
2,889
12,263
0
58,517
W
Danzaburou
Xthorx06
Danzaburou
6,794
2,283
0
2,757
9,167
3,729
706
4,656
4,311
0
58,971
W
Cerberus
cduff18
Cerberus
6,474
145
0
1,703
11,528
9,406
341
2,394
8,993
32,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,813
Gold Earned
53,033
375
Minions Killed
513
0
Camps Cleared
0
1,454,569
Distance Traveled
1,857,113
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,951
471
83
4
0
229,704
3
L
Jormungandr
7,459
393
44
2
0
277,679
4
L
Thor
8,055
424
97
5
0
298,028
1
W
Nike
11,607
611
147
8
0
329,498
5
W
Ra
10,140
534
104
5
0
363,518
1
L
Freya
6,978
367
37
2
0
280,805
1
W
Fenrir
11,663
614
115
6
0
415,088
4
L
Mercury
9,370
493
114
6
0
368,353
0
W
Danzaburou
9,868
519
97
5
0
349,272
1
W
Cerberus
9,755
513
50
3
0
399,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role