Player Matchup

Tiamat
Tiamat
BlackStar1069
Tiamat
Level 39
God Stats
11W - 3L
1,500 SR
Queue Stats
65W - 42L
1,635 Elo+
Party 1
Loki
Loki
KvngQuickz
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
Lxkyi
Danzaburou
Level 118
God Stats
26W - 12L
1,697 SR
Queue Stats
380W - 334L
1,612 Elo+
Party 1
Yemoja
Yemoja
MadamaButterfly2
Yemoja
Level 102
God Stats
0W - 4L
1,270 SR
Queue Stats
98W - 113L
1,421 Elo+
Party 3
Nike
Nike
MickiNin4j
Nike
Level 37
God Stats
0W - 2L
1,461 SR
Queue Stats
67W - 85L
1,586 Elo+
Party 3
Team Averages
Level 84
1,486 SR
1,553 Elo+

VS

Team Averages
Level 96
1,683 SR
1,577 Elo+
Medusa
Medusa
Agnoman 77
Medusa
Level 94
God Stats
9W - 8L
1,572 SR
Queue Stats
292W - 281L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
BBOFlash
Baron Samedi
Level 86
God Stats
28W - 9L
1,911 SR
Queue Stats
180W - 151L
1,533 Elo+
Party 2
Kali
Kali
BrudeySB
Kali
Level 43
God Stats
2W - 3L
1,767 SR
Queue Stats
30W - 19L
1,617 Elo+
Party 2
Tiamat
Tiamat
Jonfrompub
Tiamat
Level 129
God Stats
41W - 35L
1,707 SR
Queue Stats
244W - 229L
1,573 Elo+
Party 2
Amaterasu
Amaterasu
MR TIGHT79
Amaterasu
Level 129
God Stats
8W - 2L
1,460 SR
Queue Stats
200W - 168L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,615
508
4,296
6,284
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 2 / 0
7,761
517
5,274
8,865
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Lxkyi
Danzaburou
11
0 / 3 / 1
5,984
399
4,358
11,010
3,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 0
6,289
419
2,343
10,135
4,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 7 / 1
6,476
432
5,868
10,593
3,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agnoman 77
Medusa
15
2 / 1 / 1
8,891
593
5,057
8,788
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BBOFlash
Baron Samedi
12
2 / 1 / 6
7,641
509
5,881
5,942
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kali
13
4 / 1 / 3
8,097
540
2,966
6,696
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Jonfrompub
Tiamat
12
3 / 0 / 5
7,310
487
11,442
8,205
6,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MR TIGHT79
Amaterasu
15
7 / 1 / 0
9,059
604
7,307
10,972
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Agnoman 77
Medusa
2
1
1
2.5
W
Baron Samedi
BBOFlash
Baron Samedi
2
1
6
5
L
0
2
2
0.5
W
Kali
4
1
3
5.5
W
Tiamat
Jonfrompub
Tiamat
3
0
5
5.5
L
3
2
0
1.5
L
Danzaburou
Lxkyi
Danzaburou
0
3
1
0.17
W
Amaterasu
MR TIGHT79
Amaterasu
7
1
0
7
L
1
4
0
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
32,653
46,887
Taken
40,603
17,155
Mitigated
23,380
15,215
Healing
21,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Agnoman 77
Medusa
5,057
1,585
0
5,623
8,788
3,430
378
3,156
5,632
0
65,022
W
Baron Samedi
BBOFlash
Baron Samedi
5,881
491
845
2,210
5,942
3,109
0
1,005
4,937
26,367
0
L
4,296
157
0
1,965
6,284
3,346
0
265
6,015
50,360
0
W
Kali
2,966
1,044
0
1,945
6,696
3,904
0
1,267
5,429
0
36,265
W
Tiamat
Jonfrompub
Tiamat
11,442
1,544
58
5,874
8,205
6,782
106
1,211
6,994
50,882
0
L
5,274
1,424
0
4,338
8,865
2,710
0
1,871
6,950
0
49,743
L
Danzaburou
Lxkyi
Danzaburou
4,358
1,461
0
4,630
11,010
3,468
0
6,707
3,911
0
39,062
W
Amaterasu
MR TIGHT79
Amaterasu
7,307
3,902
0
5,157
10,972
6,155
437
0
10,972
0
45,547
L
2,343
430
1,918
2,364
10,135
4,278
0
7,580
2,095
14,286
0
L
5,868
1,850
0
0
10,593
3,353
486
0
10,593
0
29,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
40,998
378
Minions Killed
420
0
Camps Cleared
0
1,351,265
Distance Traveled
1,346,966
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,891
593
133
9
0
275,340
1
W
Baron Samedi
7,641
509
37
2
0
252,164
0
L
Tiamat
7,615
508
102
7
0
263,259
0
W
Kali
8,097
540
67
4
0
305,988
0
W
Tiamat
7,310
487
99
7
0
277,521
3
L
Loki
7,761
517
98
7
0
311,554
2
L
Danzaburou
5,984
399
87
6
0
265,030
3
W
Amaterasu
9,059
604
84
6
0
235,953
0
L
Yemoja
6,289
419
30
2
0
245,832
0
L
Nike
6,476
432
61
4
0
265,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role