Player Matchup

Rama
Rama
Demico
Rama
Level 28
God Stats
1W - 1L
1,668 SR
Queue Stats
14W - 18L
1,448 Elo+
Party 2
Ratatoskr
Ratatoskr
Doomie95
Ratatoskr
Level 69
God Stats
2W - 2L
1,703 SR
Queue Stats
127W - 133L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Killarusta
Tsukuyomi
Level 33
God Stats
5W - 7L
1,600 SR
Queue Stats
103W - 134L
1,382 Elo+
Party 1
Ra
Ra
Septimite
Ra
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 71L
1,209 Elo+
Party 1
Baron Samedi
Baron Samedi
Tidaljoker1
Baron Samedi
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
153W - 167L
1,483 Elo+
Party 1
Team Averages
Level 46
1,594 SR
1,403 Elo+

VS

Team Averages
Level 75
1,695 SR
1,510 Elo+
Anubis
Anubis
FluxBoundy
Anubis
Level 28
God Stats
12W - 7L
1,659 SR
Queue Stats
31W - 40L
1,441 Elo+
Party 3
Janus
Janus
Flυx
Janus
Level 127
God Stats
5W - 2L
1,706 SR
Queue Stats
314W - 270L
1,665 Elo+
Party 3
Danzaburou
Danzaburou
II Cuhmmando II
Danzaburou
Level 87
God Stats
5W - 0L
1,945 SR
Queue Stats
50W - 52L
1,474 Elo+
Party 3
Ymir
Ymir
SpicyItalian21
Ymir
Level 60
God Stats
11W - 12L
1,527 SR
Queue Stats
76W - 75L
1,415 Elo+
Party 3
Chaac
Chaac
zoso421
Chaac
Level 74
God Stats
13W - 10L
1,636 SR
Queue Stats
532W - 473L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Demico
Rama
18
8 / 6 / 6
12,194
530
20,679
19,025
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Doomie95
Ratatoskr
15
3 / 8 / 9
9,529
414
12,794
27,813
24,020
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Killarusta
Tsukuyomi
16
6 / 9 / 4
11,434
497
11,112
20,020
7,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 10 / 2
10,324
449
5,609
14,113
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Tidaljoker1
Baron Samedi
17
2 / 11 / 1
11,060
481
11,033
21,720
9,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FluxBoundy
Anubis
20
18 / 3 / 13
13,808
600
30,018
21,068
12,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Flυx
Janus
20
17 / 4 / 12
14,422
627
27,009
14,371
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
II Cuhmmando II
Danzaburou
17
1 / 9 / 0
11,232
488
5,950
17,909
6,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 11
10,259
446
6,918
15,013
10,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
zoso421
Chaac
20
6 / 3 / 8
12,899
561
11,735
20,706
17,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
21
Kills
44
44
Deaths
21
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Rama
Demico
Rama
8
6
6
1.83
L
Ratatoskr
Doomie95
Ratatoskr
3
8
9
0.94
W
Anubis
FluxBoundy
Anubis
18
3
13
8.17
W
Janus
Flυx
Janus
17
4
12
5.75
W
Danzaburou
II Cuhmmando II
Danzaburou
1
9
0
0.11
L
Tsukuyomi
Killarusta
Tsukuyomi
6
9
4
0.89
L
2
10
2
0.3
W
2
2
11
3.75
L
Baron Samedi
Tidaljoker1
Baron Samedi
2
11
1
0.23
W
Chaac
zoso421
Chaac
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,227
Damage
81,630
102,691
Taken
89,067
51,056
Mitigated
52,273
21,178
Healing
33,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Demico
Rama
20,679
14,538
477
8,168
19,025
6,348
860
11,301
7,618
0
68,257
L
Ratatoskr
Doomie95
Ratatoskr
12,794
2,755
0
4,499
27,813
24,020
363
17,284
10,399
0
36,121
W
Anubis
FluxBoundy
Anubis
30,018
1,622
0
13,095
21,068
12,032
1,180
5,714
15,354
95,297
0
W
Janus
Flυx
Janus
27,009
3,082
0
1,701
14,371
6,063
704
4,393
9,978
97,372
0
W
Danzaburou
II Cuhmmando II
Danzaburou
5,950
2,447
0
6,946
17,909
6,771
2,522
434
17,475
0
77,788
L
Tsukuyomi
Killarusta
Tsukuyomi
11,112
3,386
0
3,969
20,020
7,324
0
10,672
9,052
0
63,889
L
5,609
1,090
210
719
14,113
4,194
264
11,612
2,169
51,173
0
W
6,918
1,512
0
1,540
15,013
10,019
585
1,524
13,489
47,763
0
L
Baron Samedi
Tidaljoker1
Baron Samedi
11,033
709
431
2,705
21,720
9,170
205
12,140
9,508
59,279
0
W
Chaac
zoso421
Chaac
11,735
3,420
0
9,731
20,706
17,388
2,612
4,577
16,129
0
81,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,541
Gold Earned
62,620
473
Minions Killed
608
0
Camps Cleared
0
1,914,364
Distance Traveled
2,158,664
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,194
530
125
5
0
345,030
1
L
Ratatoskr
9,529
414
28
1
0
454,541
1
W
Anubis
13,808
600
114
5
0
404,678
1
W
Janus
14,422
627
168
7
0
483,869
1
W
Danzaburou
11,232
488
107
5
0
330,190
1
L
Tsukuyomi
11,434
497
106
5
0
420,319
8
L
Ra
10,324
449
99
4
0
383,856
1
W
Ymir
10,259
446
71
3
0
460,340
0
L
Baron Samedi
11,060
481
115
5
0
310,618
1
W
Chaac
12,899
561
148
6
0
479,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role