Player Matchup

Cernunnos
Cernunnos
AHAMSAMMY
Cernunnos
Level 29
God Stats
3W - 5L
1,209 SR
Queue Stats
208W - 195L
1,554 Elo+
Party 3
Tyr
Tyr
Exmnaaa
Tyr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Janus
Janus
Zolsamder
Janus
Level 9
God Stats
1W - 0L
1,478 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
nicklas15
Neith
Level 16
God Stats
139W - 154L
1,398 SR
Queue Stats
219W - 280L
1,363 Elo+
Solo
Nemesis
Nemesis
prenutbutter8
Nemesis
Level 22
God Stats
38W - 54L
1,351 SR
Queue Stats
168W - 209L
1,464 Elo+
Party 3
Team Averages
Level 16
1,387 SR
1,476 Elo+

VS

Team Averages
Level 8
1,500 SR
1,450 Elo+
Yemoja
Yemoja
Aririxg
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Cardin33
Chang'e
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,337 Elo+
Solo
Agni
Agni
FreakFest
Agni
Level 22
God Stats
1W - 2L
1,577 SR
Queue Stats
30W - 38L
1,414 Elo+
Solo
King Arthur
King Arthur
Jarrenboii
King Arthur
Level 6
God Stats
0W - 2L
1,423 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
exxeee
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AHAMSAMMY
Cernunnos
14
10 / 0 / 3
8,417
647
7,957
10,259
4,869
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
11
1 / 0 / 2
6,485
499
4,991
8,000
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Zolsamder
Janus
12
6 / 3 / 2
7,672
590
7,220
6,399
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
nicklas15
Neith
13
3 / 2 / 6
7,495
577
5,000
5,351
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
13
6 / 0 / 1
7,880
606
4,715
7,203
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aririxg
Yemoja
7
0 / 7 / 0
4,959
381
1,331
8,515
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Cardin33
Chang'e
12
1 / 3 / 0
6,941
534
5,457
8,797
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
9
1 / 5 / 0
5,776
444
5,538
6,267
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Jarrenboii
King Arthur
10
1 / 4 / 0
5,539
426
1,813
9,598
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
exxeee
Artemis
9
2 / 7 / 0
5,650
435
3,124
7,967
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
26
Kills
5
5
Deaths
26
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AHAMSAMMY
Cernunnos
10
0
3
11.5
L
Yemoja
Aririxg
Yemoja
0
7
0
0
L
Chang'e
Cardin33
Chang'e
1
3
0
0.33
W
Tyr
1
0
2
2
L
Agni
1
5
0
0.2
L
King Arthur
Jarrenboii
King Arthur
1
4
0
0.25
W
Janus
Zolsamder
Janus
6
3
2
2.33
L
Artemis
exxeee
Artemis
2
7
0
0.29
W
Neith
nicklas15
Neith
3
2
6
3
W
Nemesis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,883
Damage
17,263
37,212
Taken
41,144
16,930
Mitigated
16,766
10,861
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AHAMSAMMY
Cernunnos
7,957
4,010
0
5,565
10,259
4,869
2,067
1,786
8,307
0
58,916
L
Yemoja
Aririxg
Yemoja
1,331
839
549
451
8,515
2,691
0
0
8,515
8,578
0
L
Chang'e
Cardin33
Chang'e
5,457
419
371
4,973
8,797
5,038
0
497
8,000
37,335
0
W
Tyr
4,991
1,133
0
2,311
8,000
5,142
0
4,905
2,883
0
22,868
L
Agni
5,538
330
0
370
6,267
1,647
387
2,374
3,868
21,692
0
L
King Arthur
Jarrenboii
King Arthur
1,813
160
0
230
9,598
5,147
0
513
9,085
0
20,786
W
Janus
Zolsamder
Janus
7,220
1,049
0
0
6,399
1,825
700
2,241
3,906
42,052
0
L
Artemis
exxeee
Artemis
3,124
1,464
0
751
7,967
2,243
168
3,836
4,131
0
10,937
W
Neith
nicklas15
Neith
5,000
2,180
0
2,083
5,351
1,853
1,121
604
4,605
0
41,407
W
Nemesis
4,715
2,562
0
902
7,203
3,241
0
2,134
4,960
0
42,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
28,865
369
Minions Killed
186
0
Camps Cleared
0
1,245,759
Distance Traveled
1,179,848
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,417
647
92
7
0
204,836
1
L
Yemoja
4,959
381
5
0
0
231,112
0
L
Chang'e
6,941
534
83
6
0
263,318
4
W
Tyr
6,485
499
46
4
0
274,861
2
L
Agni
5,776
444
45
3
0
256,354
5
L
King Arthur
5,539
426
36
3
0
251,190
3
W
Janus
7,672
590
79
6
0
250,694
4
L
Artemis
5,650
435
17
1
0
177,874
1
W
Neith
7,495
577
78
6
0
213,958
0
W
Nemesis
7,880
606
74
6
0
301,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role