Player Matchup

Mulan
Mulan
Alfwifwi
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,569 Elo+
Party 2
Jormungandr
Jormungandr
Boosted69420
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 3
Olorun
Olorun
LabonPC
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,508 Elo+
Party 2
King Arthur
King Arthur
cant touchme291
King Arthur
Level 6
God Stats
0W - 4L
1,074 SR
Queue Stats
5W - 13L
1,333 Elo+
Party 3
Artemis
Artemis
swanrags
Artemis
Level 4
God Stats
2W - 3L
1,810 SR
Queue Stats
5W - 6L
1,569 Elo+
Party 2
Team Averages
Level 7
1,477 SR
1,536 Elo+

VS

Team Averages
Level 13
1,562 SR
1,432 Elo+
Kali
Kali
Etoxin11
Kali
Level 16
God Stats
9W - 1L
1,859 SR
Queue Stats
20W - 16L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
GeneralBergy
Tsukuyomi
Level 8
God Stats
19W - 16L
1,581 SR
Queue Stats
44W - 53L
1,414 Elo+
Party 1
Ymir
Ymir
MXNUT273
Ymir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 31L
1,434 Elo+
Solo
Heimdallr
Heimdallr
Mied
Heimdallr
Level 16
God Stats
4W - 4L
1,334 SR
Queue Stats
6W - 5L
1,356 Elo+
Solo
Kukulkan
Kukulkan
UneikGaming
Kukulkan
Level 6
God Stats
18W - 17L
1,536 SR
Queue Stats
33W - 29L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alfwifwi
Mulan
18
3 / 11 / 11
12,342
1,029
16,597
30,311
28,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Boosted69420
Jormungandr
19
2 / 13 / 10
11,782
982
16,111
29,358
27,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
LabonPC
Olorun
19
6 / 4 / 7
13,084
1,090
16,704
18,924
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
cant touchme291
King Arthur
17
1 / 9 / 10
11,425
952
4,711
26,229
24,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
swanrags
Artemis
19
9 / 3 / 9
13,963
1,164
21,578
12,900
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

20

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
1 / 6 / 20
11,649
971
8,028
16,631
15,698
Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
GeneralBergy
Tsukuyomi
19
11 / 5 / 20
13,268
1,106
25,384
17,871
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
20
10 / 1 / 24
14,155
1,180
15,760
20,240
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Mied
Heimdallr
20
12 / 6 / 18
14,375
1,198
30,195
15,464
7,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
UneikGaming
Kukulkan
20
6 / 3 / 27
13,568
1,131
29,955
12,603
6,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
149
21
Kills
40
40
Deaths
21
47
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Mulan
Alfwifwi
Mulan
3
11
11
0.77
L
Jormungandr
Boosted69420
Jormungandr
2
13
10
0.54
W
Kali
1
6
20
1.83
W
Tsukuyomi
GeneralBergy
Tsukuyomi
11
5
20
4.2
L
Olorun
LabonPC
Olorun
6
4
7
2.38
W
Ymir
10
1
24
22
W
Heimdallr
Mied
Heimdallr
12
6
18
3.5
W
Kukulkan
UneikGaming
Kukulkan
6
3
27
6.5
L
King Arthur
cant touchme291
King Arthur
1
9
10
0.67
L
Artemis
swanrags
Artemis
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,701
Damage
109,322
117,722
Taken
82,809
94,487
Mitigated
59,112
20,379
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Alfwifwi
Mulan
16,597
2,490
152
4,518
30,311
28,451
0
9,561
20,750
0
27,339
L
Jormungandr
Boosted69420
Jormungandr
16,111
3,276
0
535
29,358
27,031
0
12,100
17,258
25,225
0
W
Kali
8,028
4,488
0
1,731
16,631
15,698
0
4,944
11,312
0
24,911
W
Tsukuyomi
GeneralBergy
Tsukuyomi
25,384
8,093
0
1,445
17,871
7,859
0
6,698
10,952
0
41,013
L
Olorun
LabonPC
Olorun
16,704
7,260
1,460
7,838
18,924
8,420
0
8,555
10,369
44,395
0
W
Ymir
15,760
4,775
1,359
4,089
20,240
22,152
0
9,044
10,708
30,312
0
W
Heimdallr
Mied
Heimdallr
30,195
18,399
0
485
15,464
7,098
0
7,238
8,030
0
56,424
W
Kukulkan
UneikGaming
Kukulkan
29,955
5,235
0
344
12,603
6,305
0
4,099
8,329
58,501
0
L
King Arthur
cant touchme291
King Arthur
4,711
259
0
2,148
26,229
24,828
0
10,874
15,355
0
18,754
L
Artemis
swanrags
Artemis
21,578
12,885
0
3,728
12,900
5,757
0
4,625
8,275
0
58,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,596
Gold Earned
67,015
206
Minions Killed
225
7
Camps Cleared
10
1,089,786
Distance Traveled
1,045,961
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,342
1,029
26
2
3
201,197
0
L
Jormungandr
11,782
982
19
2
0
201,937
0
W
Kali
11,649
971
29
2
0
195,200
3
W
Tsukuyomi
13,268
1,106
30
3
0
241,101
0
L
Olorun
13,084
1,090
53
4
3
248,893
0
W
Ymir
14,155
1,180
31
3
2
209,662
2
W
Heimdallr
14,375
1,198
65
5
4
190,334
1
W
Kukulkan
13,568
1,131
70
6
4
209,664
0
L
King Arthur
11,425
952
24
2
1
211,082
1
L
Artemis
13,963
1,164
84
7
0
226,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role