Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DominAsiian
Tiamat
Level 109
God Stats
15W - 3L
1,535 SR
Queue Stats
39W - 18L
1,789 Elo+
Party 2
Medusa
Medusa
Ketameanie
Medusa
Level 37
God Stats
14W - 6L
1,336 SR
Queue Stats
65W - 56L
1,642 Elo+
Party 2
Team Averages
Level 84
1,457 SR
1,644 Elo+

VS

Team Averages
Level 68
1,556 SR
1,388 Elo+
Ganesha
Ganesha
CDR Shepard2886
Ganesha
Level 159
God Stats
5W - 3L
1,567 SR
Queue Stats
44W - 24L
1,536 Elo+
Party 1
Ra
Ra
FOX131983
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Solo
Bellona
Bellona
UCORE1775
Bellona
Level 41
God Stats
42W - 44L
1,602 SR
Queue Stats
43W - 46L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 2 / 5
8,210
746
4,824
7,043
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
6 / 1 / 5
8,937
812
8,010
7,236
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ketameanie
Medusa
11
2 / 1 / 6
7,533
685
4,967
4,323
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,538
685
8,118
11,333
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

4
0 / 2 / 1
5,715
520
258
1,246
305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
UCORE1775
Bellona
11
4 / 5 / 0
8,054
732
3,926
9,788
5,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
5
3.75
L
0
6
4
0.33
W
Tiamat
6
1
5
8.5
L
0
2
1
0.25
W
Medusa
Ketameanie
Medusa
2
1
6
5
L
Bellona
UCORE1775
Bellona
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
12,302
18,602
Taken
22,367
9,660
Mitigated
10,699
4,268
Healing
2,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,824
502
0
814
7,043
3,826
148
2,575
4,468
16,045
0
L
8,118
332
0
2,223
11,333
5,029
0
5,943
4,698
28,087
0
W
Tiamat
8,010
271
0
2,425
7,236
4,748
264
3,040
4,196
34,743
0
L
258
161
16
0
1,246
305
0
736
390
2,497
0
W
Medusa
Ketameanie
Medusa
4,967
1,929
0
1,029
4,323
1,086
1,136
2,783
1,540
0
19,610
L
Bellona
UCORE1775
Bellona
3,926
1,204
0
106
9,788
5,365
0
4,893
4,391
0
18,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
21,307
121
Minions Killed
78
0
Camps Cleared
0
583,361
Distance Traveled
401,394
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,210
746
25
2
0
178,958
0
L
Ganesha
7,538
685
11
1
0
184,635
3
W
Tiamat
8,937
812
61
6
0
209,836
3
L
Ra
5,715
520
3
0
0
31,946
0
W
Medusa
7,533
685
35
3
0
194,567
0
L
Bellona
8,054
732
64
6
0
184,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role