Player Matchup

Tyr
Tyr
BigJer42
Tyr
Level 8
God Stats
16W - 17L
1,455 SR
Queue Stats
16W - 18L
1,414 Elo+
Party 1
Ymir
Ymir
DrowsiestJet
Ymir
Level 18
God Stats
16W - 15L
1,458 SR
Queue Stats
17W - 19L
1,396 Elo+
Party 1
He Bo
He Bo
Lockman8444
He Bo
Level 8
God Stats
0W - 3L
1,198 SR
Queue Stats
115W - 121L
1,411 Elo+
Party 3
Cerberus
Cerberus
RBG Relentless
Cerberus
Level 27
God Stats
101W - 108L
1,693 SR
Queue Stats
345W - 386L
1,535 Elo+
Party 3
Ra
Ra
Unlimited25
Ra
Level 6
God Stats
7W - 10L
1,425 SR
Queue Stats
9W - 11L
1,374 Elo+
Party 1
Team Averages
Level 13
1,446 SR
1,426 Elo+

VS

Team Averages
Level 24
1,686 SR
1,432 Elo+
Bellona
Bellona
C9Void
Bellona
Level 29
God Stats
7W - 13L
1,606 SR
Queue Stats
66W - 69L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
EBONY LORD
Ao Kuang
Level 24
God Stats
13W - 11L
1,725 SR
Queue Stats
56W - 62L
1,506 Elo+
Party 2
Rama
Rama
Exco_Eliterx
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,174 Elo+
Solo
Susano
Susano
XxFleXdogxX
Susano
Level 30
God Stats
18W - 13L
1,725 SR
Queue Stats
74W - 67L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
max113bp
Cthulhu
Level 29
God Stats
41W - 37L
1,872 SR
Queue Stats
270W - 270L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,396
940
7,657
14,766
12,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
2 / 5 / 1
9,004
900
5,392
9,569
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 8 / 2
8,408
841
2,544
10,533
3,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
15
1 / 1 / 2
9,693
969
8,362
13,123
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 5 / 4
9,501
950
11,476
12,166
4,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

149

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C9Void
Bellona
17
4 / 1 / 11
11,092
1,109
11,407
11,067
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
EBONY LORD
Ao Kuang
17
9 / 1 / 5
10,300
1,030
12,008
9,400
3,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 6
9,567
957
6,558
5,988
1,933
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
15
5 / 2 / 8
10,348
1,035
13,255
8,254
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
max113bp
Cthulhu
16
2 / 1 / 12
10,174
1,017
10,949
7,383
7,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
8
Kills
23
23
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Bellona
C9Void
Bellona
4
1
11
9.5
L
2
5
1
0.5
W
Ao Kuang
EBONY LORD
Ao Kuang
9
1
5
11.5
W
3
3
6
2
L
0
8
2
0.13
L
Cerberus
1
1
2
2
L
2
5
4
0.8
W
Susano
5
2
8
4.5
W
Cthulhu
max113bp
Cthulhu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,431
Damage
54,177
60,157
Taken
42,092
38,188
Mitigated
23,380
5,166
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,657
1,514
0
497
14,766
12,222
0
6,020
8,746
0
8,707
W
Bellona
C9Void
Bellona
11,407
4,996
0
2,341
11,067
7,202
0
6,866
4,101
0
47,064
L
5,392
1,515
0
339
9,569
6,733
0
2,479
7,090
15,714
0
W
Ao Kuang
EBONY LORD
Ao Kuang
12,008
2,899
879
2,845
9,400
3,431
0
6,742
2,583
18,412
0
W
6,558
5,797
0
0
5,988
1,933
0
4,175
1,788
0
15,661
L
2,544
483
0
432
10,533
3,688
0
5,160
5,373
12,804
0
L
Cerberus
8,362
125
0
1,990
13,123
11,217
0
4,536
8,587
26,905
0
L
11,476
1,476
644
1,264
12,166
4,328
0
4,762
7,404
28,407
0
W
Susano
13,255
3,528
448
1,240
8,254
3,016
0
4,588
3,491
0
22,364
W
Cthulhu
max113bp
Cthulhu
10,949
567
0
0
7,383
7,798
0
5,403
1,930
20,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,002
Gold Earned
51,481
129
Minions Killed
164
4
Camps Cleared
12
914,500
Distance Traveled
926,049
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,396
940
0
0
0
232,952
0
W
Bellona
11,092
1,109
88
9
4
198,774
0
L
Ymir
9,004
900
30
3
0
135,450
2
W
Ao Kuang
10,300
1,030
12
1
1
190,306
0
W
Rama
9,567
957
29
3
2
132,139
0
L
He Bo
8,408
841
23
2
1
137,344
0
L
Cerberus
9,693
969
40
4
1
198,287
1
L
Ra
9,501
950
36
4
2
210,467
0
W
Susano
10,348
1,035
13
1
5
203,656
0
W
Cthulhu
10,174
1,017
22
2
0
201,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role