Player Matchup

Janus
Janus
IronManning777
Janus
Level 61
God Stats
2W - 2L
1,622 SR
Queue Stats
17W - 16L
1,437 Elo+
Party 1
Arachne
Arachne
Scummybear7
Arachne
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 69L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
TheTrashMan684
Danzaburou
Level 29
God Stats
12W - 9L
1,595 SR
Queue Stats
32W - 27L
1,410 Elo+
Party 1
Team Averages
Level 57
1,572 SR
1,483 Elo+

VS

Team Averages
Level 43
1,452 SR
1,401 Elo+
Eset
Eset
CatsOnProzac
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,404 Elo+
Solo
Nemesis
Nemesis
Nocturnalife
Nemesis
Level 96
God Stats
0W - 1L
1,285 SR
Queue Stats
259W - 305L
1,448 Elo+
Party 2
Izanami
Izanami
Rouge Junior
Izanami
Level 15
God Stats
7W - 8L
1,572 SR
Queue Stats
10W - 12L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 12
8,407
841
6,520
5,532
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Scummybear7
Arachne
13
9 / 1 / 9
9,601
960
8,400
7,757
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
TheTrashMan684
Danzaburou
13
9 / 0 / 10
9,233
923
9,092
7,718
2,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,327
633
4,836
7,997
2,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Nocturnalife
Nemesis
10
2 / 8 / 1
6,971
697
3,882
12,492
4,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Rouge Junior
Izanami
10
2 / 7 / 1
6,971
697
3,739
9,761
4,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
4
4
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
3
3
12
3
L
Nemesis
Nocturnalife
Nemesis
2
8
1
0.31
L
Izanami
Rouge Junior
Izanami
2
7
1
0.36
W
Arachne
Scummybear7
Arachne
9
1
9
13.5
W
Danzaburou
TheTrashMan684
Danzaburou
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,012
Damage
12,457
21,007
Taken
30,250
8,213
Mitigated
11,152
6,302
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,836
396
608
743
7,997
2,640
0
2,143
5,718
23,622
0
W
6,520
1,088
0
58
5,532
1,521
691
1,333
4,199
28,760
0
L
Nemesis
Nocturnalife
Nemesis
3,882
1,498
246
1,322
12,492
4,209
0
2,164
10,134
0
21,383
L
Izanami
Rouge Junior
Izanami
3,739
2,415
139
645
9,761
4,303
0
1,855
7,782
0
17,472
W
Arachne
Scummybear7
Arachne
8,400
6,297
0
2,875
7,757
3,853
1,075
1,359
6,398
0
41,144
W
Danzaburou
TheTrashMan684
Danzaburou
9,092
4,647
0
3,369
7,718
2,839
1,231
2,188
5,530
0
32,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,241
Gold Earned
20,269
142
Minions Killed
105
0
Camps Cleared
0
564,219
Distance Traveled
526,931
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,327
633
41
4
0
169,676
0
W
Janus
8,407
841
54
5
0
162,718
0
L
Nemesis
6,971
697
26
3
0
197,061
0
L
Izanami
6,971
697
38
4
0
160,194
0
W
Arachne
9,601
960
50
5
0
200,866
3
W
Danzaburou
9,233
923
38
4
0
200,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role