Player Matchup

Tiamat
Tiamat
Higmis Mobis
Tiamat
Level 107
God Stats
1W - 0L
1,222 SR
Queue Stats
125W - 108L
1,708 Elo+
Party 1
Anhur
Anhur
ImaculateSauce
Anhur
Level 65
God Stats
8W - 1L
1,819 SR
Queue Stats
45W - 16L
1,759 Elo+
Party 1
Terra
Terra
ZingierCoder533
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,786 Elo+
Party 1
Tyr
Tyr
imeanjustbetter
Tyr
Level 8
God Stats
2W - 0L
1,698 SR
Queue Stats
5W - 1L
1,693 Elo+
Party 1
Scylla
Scylla
kolmster
Scylla
Level 44
God Stats
31W - 21L
1,560 SR
Queue Stats
212W - 212L
1,583 Elo+
Party 1
Team Averages
Level 46
1,560 SR
1,706 Elo+

VS

Team Averages
Level 63
1,447 SR
1,494 Elo+
Discordia
Discordia
BadgerGirth
Discordia
Level 76
God Stats
23W - 29L
1,367 SR
Queue Stats
97W - 105L
1,460 Elo+
Party 3
Neith
Neith
Fernia
Neith
Level 40
God Stats
10W - 8L
1,528 SR
Queue Stats
13W - 16L
1,534 Elo+
Party 2
Apollo
Apollo
GirthMasterKief
Apollo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Kyakuhiki
Geb
Level 105
God Stats
10W - 8L
1,670 SR
Queue Stats
553W - 545L
1,477 Elo+
Party 2
Thanatos
Thanatos
fluffiestsquare
Thanatos
Level 8
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 1 / 4
6,435
585
5,934
6,383
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 0
6,140
558
1,349
5,216
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 3
5,308
483
749
5,568
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 1 / 1
6,760
615
3,474
5,717
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
kolmster
Scylla
11
2 / 0 / 4
6,639
604
2,858
4,672
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BadgerGirth
Discordia
10
0 / 4 / 1
5,723
520
3,511
3,995
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Fernia
Neith
8
0 / 2 / 2
5,030
457
1,375
3,495
795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 0
6,789
617
4,727
6,518
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,239
476
1,824
7,729
3,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
7
0 / 2 / 0
4,472
407
971
3,079
1,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
BadgerGirth
Discordia
0
4
1
0.13
L
Neith
Fernia
Neith
0
2
2
0.5
L
5
1
0
5
W
Tiamat
1
1
4
3
W
2
2
0
1
L
0
4
0
0
W
0
1
3
1.5
L
Thanatos
0
2
0
0
W
7
1
1
7.5
W
Scylla
kolmster
Scylla
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,364
Damage
12,408
27,556
Taken
24,816
13,756
Mitigated
8,442
11,687
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BadgerGirth
Discordia
3,511
45
0
250
3,995
979
0
1,146
2,765
34,226
0
L
Neith
Fernia
Neith
1,375
497
0
817
3,495
795
640
284
3,211
0
21,219
L
4,727
2,654
0
1,935
6,518
1,914
712
2,548
3,763
0
38,782
W
Tiamat
5,934
754
0
4,444
6,383
5,885
15
1,611
4,772
32,159
0
W
1,349
374
0
936
5,216
1,378
496
0
5,166
0
37,917
L
1,824
204
0
1,272
7,729
3,501
0
3,765
3,614
23,962
0
W
749
132
303
1,913
5,568
3,080
0
1,013
4,505
7,622
0
L
Thanatos
971
142
0
909
3,079
1,253
0
1,107
1,922
0
6,640
W
3,474
414
0
3,047
5,717
1,961
0
181
5,511
0
31,696
W
Scylla
kolmster
Scylla
2,858
243
0
1,044
4,672
1,452
0
2,530
2,142
29,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
27,253
270
Minions Killed
250
0
Camps Cleared
0
977,029
Distance Traveled
955,830
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,723
520
69
6
0
174,541
3
L
Neith
5,030
457
34
3
0
191,327
0
L
Apollo
6,789
617
85
8
0
212,865
5
W
Tiamat
6,435
585
68
6
0
183,466
2
W
Anhur
6,140
558
68
6
0
164,169
1
L
Geb
5,239
476
41
4
0
196,638
0
W
Terra
5,308
483
13
1
0
177,140
0
L
Thanatos
4,472
407
21
2
0
180,459
0
W
Tyr
6,760
615
57
5
0
246,400
5
W
Scylla
6,639
604
64
6
0
205,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role