Player Matchup

Erlang Shen
Erlang Shen
ChipHui
Erlang Shen
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DonQHoly
Ah Muzen Cab
Level 85
God Stats
4W - 12L
1,308 SR
Queue Stats
767W - 756L
1,394 Elo+
Party 3
Raijin
Raijin
Leoflying
Raijin
Level 89
God Stats
8W - 6L
1,633 SR
Queue Stats
189W - 173L
1,416 Elo+
Solo
Mulan
Mulan
NancysLYN
Mulan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
doublecanxi
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,416 Elo+
Party 3
Team Averages
Level 69
1,488 SR
1,445 Elo+

VS

Team Averages
Level 58
1,529 SR
1,487 Elo+
Anhur
Anhur
Asianness888
Anhur
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 134L
1,380 Elo+
Party 2
Yemoja
Yemoja
BRYSHARK
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,500 Elo+
Party 1
Ares
Ares
DragonslayerEND1
Ares
Level 24
God Stats
11W - 6L
1,647 SR
Queue Stats
50W - 53L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
iFinesseForFun
Sun Wukong
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
marshakilla
Mercury
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
99W - 59L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChipHui
Erlang Shen
5
1 / 0 / 0
6,706
279
799
1,664
443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
DonQHoly
Ah Muzen Cab
14
0 / 8 / 3
8,691
362
7,951
14,381
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Leoflying
Raijin
16
4 / 5 / 2
10,356
432
16,097
18,250
7,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
NancysLYN
Mulan
19
7 / 7 / 0
12,174
507
19,177
26,347
28,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 7 / 4
9,325
389
6,725
19,026
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 6
13,640
568
10,151
15,974
8,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
BRYSHARK
Yemoja
17
3 / 4 / 6
12,139
506
12,167
15,039
13,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 2 / 9
11,863
494
9,152
19,235
20,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
iFinesseForFun
Sun Wukong
19
4 / 3 / 8
13,158
548
14,217
21,113
16,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
marshakilla
Mercury
20
10 / 3 / 6
14,194
591
21,664
19,726
9,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
12
Kills
27
27
Deaths
13
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Yemoja
BRYSHARK
Yemoja
3
4
6
1.5
L
Erlang Shen
ChipHui
Erlang Shen
1
0
0
1
L
Ah Muzen Cab
DonQHoly
Ah Muzen Cab
0
8
3
0.19
W
4
2
9
4.25
L
Raijin
Leoflying
Raijin
4
5
2
1
L
Mulan
NancysLYN
Mulan
7
7
0
1
L
0
7
4
0.29
W
Sun Wukong
iFinesseForFun
Sun Wukong
4
3
8
2.67
W
Mercury
marshakilla
Mercury
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,749
Damage
67,351
79,668
Taken
91,087
58,759
Mitigated
68,071
19,251
Healing
27,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,151
4,497
0
10,861
15,974
8,221
6,896
2,223
13,591
0
118,403
W
Yemoja
BRYSHARK
Yemoja
12,167
1,081
2,320
1,220
15,039
13,503
1,219
8,488
6,011
57,446
0
L
Erlang Shen
ChipHui
Erlang Shen
799
266
0
448
1,664
443
0
0
1,664
0
9,774
L
Ah Muzen Cab
DonQHoly
Ah Muzen Cab
7,951
1,276
0
2,195
14,381
4,823
0
3,565
10,734
0
53,574
W
9,152
345
1,852
2,977
19,235
20,570
2,122
5,312
13,676
35,565
0
L
Raijin
Leoflying
Raijin
16,097
1,373
118
2,842
18,250
7,263
306
7,683
9,945
63,374
0
L
Mulan
NancysLYN
Mulan
19,177
2,083
0
6,993
26,347
28,887
0
4,814
21,376
2,463
78,641
L
6,725
607
1,683
4,972
19,026
17,343
0
4,294
14,630
29,098
0
W
Sun Wukong
iFinesseForFun
Sun Wukong
14,217
2,803
0
6,115
21,113
16,625
2,713
3,931
16,689
0
70,932
W
Mercury
marshakilla
Mercury
21,664
12,624
0
2,006
19,726
9,152
3,070
4,235
15,231
0
150,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,252
Gold Earned
64,994
436
Minions Killed
665
0
Camps Cleared
0
1,603,807
Distance Traveled
2,224,705
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,640
568
209
9
0
398,050
1
W
Yemoja
12,139
506
88
4
0
430,518
1
L
Erlang Shen
6,706
279
26
1
0
89,395
0
L
Ah Muzen Cab
8,691
362
106
4
0
387,838
1
W
Ares
11,863
494
50
2
0
457,947
0
L
Raijin
10,356
432
109
5
0
369,680
10
L
Mulan
12,174
507
148
6
0
385,067
4
L
Hel
9,325
389
47
2
0
371,827
2
W
Sun Wukong
13,158
548
144
6
0
430,038
0
W
Mercury
14,194
591
174
7
0
508,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role