Player Matchup

Bellona
Bellona
Arkuriboh
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Solo
Danzaburou
Danzaburou
HermanGlover
Danzaburou
Level 29
God Stats
28W - 21L
1,647 SR
Queue Stats
74W - 63L
1,662 Elo+
Solo
Terra
Terra
SlyBlubMaster
Terra
Level 28
God Stats
13W - 13L
1,667 SR
Queue Stats
89W - 75L
1,626 Elo+
Solo
He Bo
He Bo
The12thGalaxy
He Bo
Level 29
God Stats
4W - 4L
1,599 SR
Queue Stats
378W - 407L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
ezClapGOAT
Cu Chulainn
Level 18
God Stats
3W - 3L
1,800 SR
Queue Stats
64W - 68L
1,574 Elo+
Solo
Team Averages
Level 25
1,643 SR
1,610 Elo+

VS

Team Averages
Level 21
1,637 SR
1,478 Elo+
Rama
Rama
Chef_Boi_RED
Rama
Level 28
God Stats
2W - 1L
1,503 SR
Queue Stats
118W - 105L
1,474 Elo+
Solo
Discordia
Discordia
Cristoforus
Discordia
Level 26
God Stats
1W - 1L
1,608 SR
Queue Stats
116W - 95L
1,608 Elo+
Solo
Bakasura
Bakasura
On My Homie
Bakasura
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 39L
1,344 Elo+
Solo
Sol
Sol
VolarString8818
Sol
Level 11
God Stats
3W - 1L
1,871 SR
Queue Stats
121W - 151L
1,563 Elo+
Solo
Neith
Neith
tryx_bros
Neith
Level 17
God Stats
2W - 0L
1,705 SR
Queue Stats
12W - 12L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arkuriboh
Bellona
15
4 / 4 / 4
10,274
467
11,572
15,629
12,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
HermanGlover
Danzaburou
20
10 / 3 / 4
12,806
582
11,087
15,922
7,022
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 3 / 9
9,458
430
7,643
14,777
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 7 / 4
11,060
503
8,280
16,238
5,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ezClapGOAT
Cu Chulainn
2
0 / 1 / 0
5,942
270
95
1,319
284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
9,874
449
2,778
13,007
4,501
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Cristoforus
Discordia
18
3 / 3 / 2
11,496
523
9,998
13,149
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
On My Homie
Bakasura
20
10 / 2 / 1
14,536
661
18,100
16,100
12,603
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 5 / 4
9,508
432
2,916
11,774
4,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
tryx_bros
Neith
16
4 / 3 / 5
10,488
477
8,407
12,478
4,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
19
Kills
18
18
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arkuriboh
Bellona
4
4
4
1.5
W
1
6
1
0.25
W
Discordia
Cristoforus
Discordia
3
3
2
1.33
L
Danzaburou
HermanGlover
Danzaburou
10
3
4
4
W
Bakasura
On My Homie
Bakasura
10
2
1
5.25
L
1
3
9
1.83
L
4
7
4
0.86
W
0
5
4
0.4
L
Cu Chulainn
ezClapGOAT
Cu Chulainn
0
1
0
0
W
Neith
tryx_bros
Neith
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,677
Damage
42,199
63,885
Taken
66,508
36,219
Mitigated
31,533
18,966
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arkuriboh
Bellona
11,572
4,481
0
2,139
15,629
12,523
1,016
3,148
12,051
0
58,331
W
2,778
2,508
159
1,030
13,007
4,501
0
546
12,461
0
50,196
W
Discordia
Cristoforus
Discordia
9,998
373
162
2,262
13,149
5,524
0
4,709
8,440
83,396
0
L
Danzaburou
HermanGlover
Danzaburou
11,087
3,752
159
3,799
15,922
7,022
0
1,985
13,042
0
107,162
W
Bakasura
On My Homie
Bakasura
18,100
12,148
0
5,307
16,100
12,603
1,056
3,072
13,028
0
134,426
L
7,643
539
1,755
4,702
14,777
10,706
0
3,031
11,100
30,993
0
L
8,280
281
510
5,348
16,238
5,684
642
4,610
10,994
69,401
0
W
2,916
496
0
3,573
11,774
4,212
419
3,524
8,250
37,232
0
L
Cu Chulainn
ezClapGOAT
Cu Chulainn
95
0
0
554
1,319
284
0
140
1,179
0
2,636
W
Neith
tryx_bros
Neith
8,407
4,635
0
2,788
12,478
4,693
1,382
4,072
8,406
0
50,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,540
Gold Earned
55,902
457
Minions Killed
567
0
Camps Cleared
0
1,642,459
Distance Traveled
1,978,659
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,274
467
113
5
0
438,650
2
W
Rama
9,874
449
79
4
0
335,657
2
W
Discordia
11,496
523
139
6
0
412,985
3
L
Danzaburou
12,806
582
163
7
0
434,879
2
W
Bakasura
14,536
661
217
10
0
480,085
1
L
Terra
9,458
430
41
2
0
379,867
6
L
He Bo
11,060
503
136
6
0
368,201
0
W
Sol
9,508
432
72
3
0
391,298
1
L
Cu Chulainn
5,942
270
4
0
0
20,862
0
W
Neith
10,488
477
60
3
0
358,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role