Player Matchup

Fenrir
Fenrir
Booyajohan
Fenrir
Level 18
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 7L
1,546 Elo+
Solo
Bellona
Bellona
KKPOXAA
Bellona
Level 15
God Stats
1W - 3L
1,395 SR
Queue Stats
115W - 138L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Plumalume
Jormungandr
Level 14
God Stats
0W - 4L
1,493 SR
Queue Stats
4W - 8L
1,324 Elo+
Party 1
Nu Wa
Nu Wa
TransexCat
Nu Wa
Level 6
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
一荤一素
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,489 Elo+
Solo
Team Averages
Level 12
1,362 SR
1,462 Elo+

VS

Team Averages
Level 21
1,540 SR
1,434 Elo+
Bastet
Bastet
Bloodfeeder
Bastet
Level 24
God Stats
5W - 1L
1,631 SR
Queue Stats
74W - 60L
1,400 Elo+
Solo
Discordia
Discordia
CODE01223
Discordia
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
150W - 112L
1,654 Elo+
Solo
Bellona
Bellona
Devilx81
Bellona
Level 21
God Stats
17W - 21L
1,408 SR
Queue Stats
71W - 90L
1,295 Elo+
Solo
Hades
Hades
NapalM68ru
Hades
Level 5
God Stats
2W - 1L
1,452 SR
Queue Stats
4W - 4L
1,318 Elo+
Solo
Xbalanque
Xbalanque
我从16回来了
Xbalanque
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Booyajohan
Fenrir
9
0 / 0 / 3
5,898
421
1,607
4,614
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KKPOXAA
Bellona
11
2 / 3 / 0
6,994
500
5,331
8,606
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Plumalume
Jormungandr
10
2 / 4 / 2
6,975
498
4,113
10,465
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
9
1 / 5 / 3
6,464
462
3,664
5,505
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
一荤一素
Kukulkan
10
0 / 6 / 0
6,278
448
1,281
6,558
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 1 / 3
8,183
585
5,054
8,878
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
CODE01223
Discordia
14
9 / 2 / 2
9,129
652
10,819
7,019
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Devilx81
Bellona
10
0 / 0 / 3
5,931
424
698
3,356
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
10
1 / 1 / 2
6,633
474
2,572
6,680
2,609
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 1 / 2
6,639
474
1,525
3,930
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
17
18
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
1
3
6.5
L
Fenrir
Booyajohan
Fenrir
0
0
3
1.5
W
Discordia
CODE01223
Discordia
9
2
2
5
W
Bellona
Devilx81
Bellona
0
0
3
1.5
L
Bellona
KKPOXAA
Bellona
2
3
0
0.67
W
Hades
1
1
2
2
L
Jormungandr
Plumalume
Jormungandr
2
4
2
0.75
L
Nu Wa
1
5
3
0.5
L
Kukulkan
一荤一素
Kukulkan
0
6
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,996
Damage
20,668
35,748
Taken
29,863
17,311
Mitigated
11,613
5,012
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
5,054
1,358
0
4,967
8,878
2,963
0
2,015
6,813
0
47,859
L
Fenrir
Booyajohan
Fenrir
1,607
390
299
1,263
4,614
1,385
138
645
3,899
0
15,237
W
Discordia
CODE01223
Discordia
10,819
778
133
1,696
7,019
2,348
488
2,591
4,353
52,130
0
W
Bellona
Devilx81
Bellona
698
49
0
1,186
3,356
2,489
553
712
2,556
0
12,423
L
Bellona
KKPOXAA
Bellona
5,331
1,558
111
2,212
8,606
6,249
152
3,345
5,153
0
28,735
W
Hades
2,572
702
114
2,544
6,680
2,609
873
2,048
4,457
17,819
0
L
Jormungandr
Plumalume
Jormungandr
4,113
1,114
0
1,042
10,465
6,038
804
2,906
7,427
31,998
0
L
Nu Wa
3,664
463
0
85
5,505
1,496
1,255
1,400
4,093
14,083
0
L
Kukulkan
一荤一素
Kukulkan
1,281
128
0
0
6,558
2,143
559
4,437
1,785
28,615
0
W
1,525
748
0
1,848
3,930
1,204
4,070
1,692
2,238
0
30,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
36,515
215
Minions Killed
316
0
Camps Cleared
0
1,195,187
Distance Traveled
1,124,335
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,183
585
92
7
0
264,634
2
L
Fenrir
5,898
421
30
2
0
250,018
2
W
Discordia
9,129
652
98
7
0
252,763
3
W
Bellona
5,931
424
32
2
0
217,229
1
L
Bellona
6,994
500
57
4
0
241,156
0
W
Hades
6,633
474
35
3
0
215,574
3
L
Jormungandr
6,975
498
47
3
0
266,685
1
L
Nu Wa
6,464
462
22
2
0
203,828
0
L
Kukulkan
6,278
448
59
4
0
233,500
1
W
Xbalanque
6,639
474
59
4
0
174,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role