Player Matchup

Ganesha
Ganesha
DrewYee
Ganesha
Level 63
God Stats
10W - 6L
1,466 SR
Queue Stats
134W - 128L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
KOZx814
Cthulhu
Level 29
God Stats
13W - 18L
1,435 SR
Queue Stats
186W - 221L
1,414 Elo+
Party 1
Tiamat
Tiamat
OppaiSenpai2145
Tiamat
Level 149
God Stats
40W - 28L
1,639 SR
Queue Stats
243W - 236L
1,522 Elo+
Party 3
Osiris
Osiris
Sevy1111
Osiris
Level 56
God Stats
10W - 9L
1,724 SR
Queue Stats
384W - 390L
1,449 Elo+
Party 1
Anhur
Anhur
thejlas1
Anhur
Level 43
God Stats
17W - 22L
1,395 SR
Queue Stats
408W - 421L
1,438 Elo+
Party 1
Team Averages
Level 68
1,532 SR
1,442 Elo+

VS

Team Averages
Level 59
1,415 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
I0CIO
Heimdallr
Level 116
God Stats
2W - 6L
1,500 SR
Queue Stats
293W - 275L
1,497 Elo+
Party 2
Yemoja
Yemoja
JDPizzani02
Yemoja
Level 6
God Stats
6W - 6L
1,482 SR
Queue Stats
52W - 71L
1,590 Elo+
Party 2
Da Ji
Da Ji
RuisGui
Da Ji
Level 33
God Stats
7W - 12L
1,297 SR
Queue Stats
136W - 178L
1,370 Elo+
Party 2
Sun Wukong
Sun Wukong
Tonyledez
Sun Wukong
Level 22
God Stats
8W - 15L
1,298 SR
Queue Stats
16W - 28L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrewYee
Ganesha
10
1 / 1 / 9
5,869
587
4,265
5,250
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KOZx814
Cthulhu
9
0 / 0 / 0
5,383
538
1,644
2,051
770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 1
6,404
640
2,386
4,462
1,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Sevy1111
Osiris
10
4 / 1 / 0
5,919
592
3,773
6,807
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
thejlas1
Anhur
8
0 / 0 / 1
4,740
474
2,594
3,375
786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 4 / 0
4,734
473
3,067
3,524
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
I0CIO
Heimdallr
9
0 / 1 / 0
4,918
492
2,339
6,766
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
7
0 / 0 / 0
4,740
474
416
1,278
564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
RuisGui
Da Ji
7
2 / 4 / 0
4,795
480
2,162
5,863
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Tonyledez
Sun Wukong
9
0 / 2 / 1
5,160
516
1,667
5,091
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
W
Ganesha
DrewYee
Ganesha
1
1
9
5.5
L
Heimdallr
I0CIO
Heimdallr
0
1
0
0
L
Yemoja
0
0
0
0
W
Cthulhu
KOZx814
Cthulhu
0
0
0
0
W
6
0
1
6.5
L
Da Ji
RuisGui
Da Ji
2
4
0
0.5
W
Osiris
Sevy1111
Osiris
4
1
0
4
L
Sun Wukong
Tonyledez
Sun Wukong
0
2
1
0.25
W
Anhur
thejlas1
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,662
Damage
9,651
21,945
Taken
22,522
8,943
Mitigated
7,943
10,033
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,067
1,261
0
0
3,524
1,004
484
2,510
1,014
21,751
0
W
Ganesha
DrewYee
Ganesha
4,265
312
0
1,680
5,250
1,855
69
546
4,690
21,966
0
L
Heimdallr
I0CIO
Heimdallr
2,339
603
0
3,175
6,766
1,435
0
1,894
4,872
0
27,858
L
Yemoja
416
197
1,158
720
1,278
564
279
799
479
5,846
0
W
Cthulhu
KOZx814
Cthulhu
1,644
207
0
792
2,051
770
0
223
1,816
17,746
0
W
2,386
487
0
2,150
4,462
1,977
518
1,831
2,512
27,239
0
L
Da Ji
RuisGui
Da Ji
2,162
390
0
1,106
5,863
1,490
0
2,860
3,003
0
13,667
W
Osiris
Sevy1111
Osiris
3,773
1,364
0
3,630
6,807
3,555
855
573
5,998
0
29,183
L
Sun Wukong
Tonyledez
Sun Wukong
1,667
498
0
200
5,091
3,450
821
232
4,859
0
22,091
W
Anhur
thejlas1
Anhur
2,594
1,474
0
1,781
3,375
786
0
113
3,250
0
21,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,315
Gold Earned
24,347
240
Minions Killed
185
0
Camps Cleared
0
1,023,987
Distance Traveled
908,373
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,734
473
45
5
0
189,076
0
W
Ganesha
5,869
587
32
3
0
245,040
5
L
Heimdallr
4,918
492
52
5
0
156,154
2
L
Yemoja
4,740
474
19
2
0
193,324
0
W
Cthulhu
5,383
538
35
4
0
210,740
1
W
Tiamat
6,404
640
55
6
0
182,343
1
L
Da Ji
4,795
480
24
2
0
190,889
0
W
Osiris
5,919
592
68
7
0
206,159
1
L
Sun Wukong
5,160
516
45
5
0
178,930
0
W
Anhur
4,740
474
50
5
0
179,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role