Player Matchup

Cupid
Cupid
AustintatiousOz
Cupid
Level 66
God Stats
7W - 9L
1,500 SR
Queue Stats
30W - 30L
1,566 Elo+
Party 1
Ymir
Ymir
Bekizzle
Ymir
Level 4
God Stats
10W - 9L
1,376 SR
Queue Stats
56W - 59L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
DanglyPants
Sun Wukong
Level 25
God Stats
6W - 8L
1,500 SR
Queue Stats
39W - 50L
1,457 Elo+
Party 1
Artemis
Artemis
Procies
Artemis
Level 3
God Stats
8W - 1L
1,743 SR
Queue Stats
18W - 17L
1,709 Elo+
Party 1
Ra
Ra
iammombasa
Ra
Level 30
God Stats
14W - 13L
1,520 SR
Queue Stats
390W - 334L
1,654 Elo+
Solo
Team Averages
Level 26
1,528 SR
1,565 Elo+

VS

Team Averages
Level 21
1,549 SR
1,628 Elo+
Arachne
Arachne
Borth4
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,878 Elo+
Party 3
Ra
Ra
Nevereaux
Ra
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 66L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
Rudagarma
Guan Yu
Level 23
God Stats
22W - 16L
1,735 SR
Queue Stats
354W - 343L
1,500 Elo+
Solo
Chronos
Chronos
Sir69
Chronos
Level 22
God Stats
2W - 1L
1,511 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 3
Heimdallr
Heimdallr
iGrin4
Heimdallr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 220L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 16
10,716
1,072
12,026
10,931
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
16
1 / 3 / 17
10,420
1,042
5,230
10,087
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
DanglyPants
Sun Wukong
17
4 / 1 / 15
10,232
1,023
12,057
13,850
13,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Procies
Artemis
17
7 / 1 / 14
11,258
1,126
14,579
4,116
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
9 / 0 / 14
12,305
1,231
20,978
9,066
4,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Borth4
Arachne
15
4 / 6 / 1
9,679
968
7,228
17,089
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 2 / 4
8,856
886
7,656
7,797
2,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Rudagarma
Guan Yu
15
1 / 5 / 3
9,057
906
7,479
16,015
14,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
Sir69
Chronos
16
0 / 4 / 6
9,346
935
9,217
12,524
4,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
iGrin4
Heimdallr
15
2 / 9 / 4
9,543
954
12,697
16,754
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
26
Kills
7
7
Deaths
26
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
W
Ymir
1
3
17
3.17
L
Arachne
Borth4
Arachne
4
6
1
0.75
W
Sun Wukong
DanglyPants
Sun Wukong
4
1
15
11.5
L
0
2
4
1
W
Artemis
Procies
Artemis
7
1
14
14
L
Guan Yu
Rudagarma
Guan Yu
1
5
3
0.5
L
Chronos
Sir69
Chronos
0
4
6
0.75
L
Heimdallr
iGrin4
Heimdallr
2
9
4
0.44
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,870
Damage
44,277
48,050
Taken
70,179
32,964
Mitigated
34,712
16,174
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,026
8,008
920
4,014
10,931
4,592
0
3,455
7,426
0
34,816
W
Ymir
5,230
318
0
1,119
10,087
8,301
0
3,150
6,912
12,227
0
L
Arachne
Borth4
Arachne
7,228
3,821
0
3,686
17,089
6,566
0
6,463
10,626
0
14,224
W
Sun Wukong
DanglyPants
Sun Wukong
12,057
2,088
0
1,160
13,850
13,985
0
4,991
8,563
0
26,785
L
7,656
439
1,234
612
7,797
2,671
0
4,059
3,738
18,810
0
W
Artemis
Procies
Artemis
14,579
7,524
0
1,335
4,116
1,572
0
1,689
2,377
0
27,290
L
Guan Yu
Rudagarma
Guan Yu
7,479
676
2,510
3,560
16,015
14,196
0
4,709
11,306
0
28,655
L
Chronos
Sir69
Chronos
9,217
4,349
0
2,253
12,524
4,341
0
5,568
6,956
34,600
0
L
Heimdallr
iGrin4
Heimdallr
12,697
5,442
0
1,939
16,754
6,938
0
5,409
11,345
0
44,720
W
20,978
1,309
2,814
4,812
9,066
4,514
0
3,588
5,403
56,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
46,481
228
Minions Killed
202
10
Camps Cleared
5
1,044,936
Distance Traveled
875,920
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,716
1,072
52
5
4
188,853
0
W
Ymir
10,420
1,042
20
2
0
182,578
0
L
Arachne
9,679
968
14
1
3
172,732
1
W
Sun Wukong
10,232
1,023
26
3
1
262,462
0
L
Ra
8,856
886
31
3
1
158,466
0
W
Artemis
11,258
1,126
47
5
1
171,387
0
L
Guan Yu
9,057
906
46
5
0
209,141
0
L
Chronos
9,346
935
59
6
0
174,099
3
L
Heimdallr
9,543
954
52
5
1
161,482
1
W
Ra
12,305
1,231
83
8
4
239,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role