Player Matchup

Khepri
Khepri
Gold V
Blazè
Khepri
Gold V
Level 156
God Stats
14W - 7L
1,525 SR
Queue Stats
67W - 69L
1,630 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Koxzilla
Ao Kuang
Gold III
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 31L
1,713 MMR
Party 1
Medusa
Medusa
Gold V
VízNet
Medusa
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,523 MMR
Solo
Guan Yu
Guan Yu
Gold II
Yerkóxmaul
Guan Yu
Gold II
Level 117
God Stats
27W - 26L
1,618 SR
Queue Stats
454W - 451L
1,667 MMR
Party 1
Zeus
Zeus
Gold I
yaboyyugi
Zeus
Gold I
Level 99
God Stats
5W - 1L
1,601 SR
Queue Stats
63W - 58L
1,664 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,549 SR
1,639 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,480 SR
1,639 MMR
Persephone
Persephone
Bronze III
Hellsniper01
Persephone
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
Koburaa
Apollo
Diamond IV
Level 124
God Stats
9W - 5L
1,727 SR
Queue Stats
322W - 323L
2,109 MMR
Solo
Mulan
Mulan
Silver I
NoseBeers
Mulan
Silver I
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,720 MMR
Solo
Thor
Thor
Gold III
Quickiiii
Thor
Gold III
Level 88
God Stats
0W - 5L
1,170 SR
Queue Stats
154W - 158L
1,430 MMR
Solo
Ares
Ares
Silver III
iwilltrade
Ares
Silver III
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 47L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blazè
Khepri
14
0 / 3 / 10
10,394
472
2,757
17,163
17,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Koxzilla
Ao Kuang
20
10 / 0 / 4
13,537
615
16,530
14,996
9,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
VízNet
Medusa
19
3 / 1 / 4
12,361
562
8,464
9,624
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Yerkóxmaul
Guan Yu
20
4 / 2 / 5
13,673
622
18,591
24,296
28,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
17
2 / 3 / 4
11,264
512
19,411
7,580
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
YemojaNemesisSobekSetScylla

VS

Bans
Cu ChulainnCupidGaneshaCerberusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hellsniper01
Persephone
15
0 / 5 / 4
9,288
422
6,225
10,880
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Koburaa
Apollo
20
5 / 2 / 3
12,991
591
14,253
16,282
8,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
NoseBeers
Mulan
19
4 / 3 / 0
11,339
515
16,888
24,376
15,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
16
0 / 4 / 5
9,625
438
2,937
16,462
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 6
9,135
415
8,560
20,349
20,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
19
Kills
9
9
Deaths
19
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
Blazè
Khepri
0
3
10
1.67
L
Persephone
Hellsniper01
Persephone
0
5
4
0.4
L
Apollo
Koburaa
Apollo
5
2
3
3.25
W
Ao Kuang
Koxzilla
Ao Kuang
10
0
4
12
L
Mulan
NoseBeers
Mulan
4
3
0
1.33
L
Thor
0
4
5
0.63
W
Medusa
VízNet
Medusa
3
1
4
5
W
Guan Yu
Yerkóxmaul
Guan Yu
4
2
5
3.25
L
0
5
6
0.6
W
Zeus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,753
Damage
48,863
73,659
Taken
88,349
62,504
Mitigated
55,359
22,825
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Blazè
Khepri
2,757
269
0
1,589
17,163
17,215
0
5,360
11,612
17,361
0
L
Persephone
Hellsniper01
Persephone
6,225
210
0
2,022
10,880
4,690
0
7,919
2,667
65,079
0
L
Apollo
Koburaa
Apollo
14,253
10,673
0
4,362
16,282
8,016
660
4,435
11,751
0
135,820
W
Ao Kuang
Koxzilla
Ao Kuang
16,530
3,323
0
5,568
14,996
9,045
744
2,748
12,058
118,960
0
L
Mulan
NoseBeers
Mulan
16,888
2,846
0
11,233
24,376
15,522
0
6,766
17,516
7,657
75,525
L
Thor
2,937
532
0
485
16,462
6,770
0
9,057
7,235
0
70,450
W
Medusa
VízNet
Medusa
8,464
4,410
0
1,145
9,624
4,801
3,853
1,511
8,051
0
89,315
W
Guan Yu
Yerkóxmaul
Guan Yu
18,591
3,196
1,860
11,093
24,296
28,598
2,556
2,601
21,657
12,815
92,339
L
8,560
832
0
4,137
20,349
20,361
0
12,335
7,666
33,443
0
W
Zeus
19,411
1,388
0
1,570
7,580
2,845
993
3,794
3,606
88,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,229
Gold Earned
52,378
631
Minions Killed
672
0
Camps Cleared
0
2,178,761
Distance Traveled
2,061,340
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,394
472
16
1
0
448,476
9
L
Persephone
9,288
422
119
5
0
396,599
4
L
Apollo
12,991
591
228
10
0
436,539
2
W
Ao Kuang
13,537
615
165
8
0
506,136
4
L
Mulan
11,339
515
152
7
0
409,105
0
L
Thor
9,625
438
130
6
0
401,556
7
W
Medusa
12,361
562
131
6
0
382,525
7
W
Guan Yu
13,673
622
168
8
0
442,321
2
L
Ares
9,135
415
43
2
0
417,541
9
W
Zeus
11,264
512
151
7
0
399,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role