Player Matchup

Tiamat
Tiamat
DeIIion
Tiamat
Level 68
God Stats
2W - 1L
1,236 SR
Queue Stats
140W - 39L
1,893 Elo+
Party 2
Xbalanque
Xbalanque
DreadedSlaver
Xbalanque
Level 83
God Stats
4W - 1L
2,008 SR
Queue Stats
151W - 50L
1,893 Elo+
Party 2
Chaac
Chaac
Galenti
Chaac
Level 63
God Stats
27W - 3L
2,008 SR
Queue Stats
134W - 46L
1,893 Elo+
Party 2
Cerberus
Cerberus
Memesdamundi
Cerberus
Level 16
God Stats
19W - 2L
1,878 SR
Queue Stats
104W - 25L
1,893 Elo+
Party 2
Team Averages
Level 58
1,783 SR
1,893 Elo+

VS

Team Averages
Level 55
1,629 SR
1,573 Elo+
Khepri
Khepri
Axew11
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
Justinpla7z
Cernunnos
Level 18
God Stats
1W - 1L
1,919 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Artemis
Artemis
PaleNewMoon
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
zFrosted
Poseidon
Level 113
God Stats
0W - 2L
1,598 SR
Queue Stats
32W - 28L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeIIion
Tiamat
16
6 / 1 / 9
9,790
979
11,346
9,095
6,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
DreadedSlaver
Xbalanque
17
6 / 2 / 7
10,178
1,018
10,187
9,289
3,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Galenti
Chaac
16
7 / 1 / 7
9,728
973
10,386
9,226
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Memesdamundi
Cerberus
15
8 / 3 / 6
9,606
961
9,650
9,822
6,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Axew11
Khepri
13
0 / 6 / 3
8,084
808
2,327
15,214
11,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Justinpla7z
Cernunnos
12
2 / 8 / 3
8,295
830
8,102
10,690
4,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
PaleNewMoon
Artemis
13
2 / 5 / 1
8,264
826
4,559
8,684
3,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
zFrosted
Poseidon
14
3 / 8 / 3
9,342
934
7,683
13,237
4,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
27
Kills
7
7
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
Axew11
Khepri
0
6
3
0.25
W
Tiamat
DeIIion
Tiamat
6
1
9
10.5
W
Xbalanque
DreadedSlaver
Xbalanque
6
2
7
4.75
W
Chaac
Galenti
Chaac
7
1
7
10.5
L
Cernunnos
Justinpla7z
Cernunnos
2
8
3
0.44
W
Cerberus
Memesdamundi
Cerberus
8
3
6
3.67
L
Artemis
PaleNewMoon
Artemis
2
5
1
0.5
L
Poseidon
zFrosted
Poseidon
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,569
Damage
22,671
37,432
Taken
47,825
22,029
Mitigated
23,521
11,285
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Axew11
Khepri
2,327
87
0
588
15,214
11,826
0
6,802
8,412
20,747
0
W
Tiamat
DeIIion
Tiamat
11,346
1,126
0
4,210
9,095
6,334
216
2,447
6,540
27,599
0
W
Xbalanque
DreadedSlaver
Xbalanque
10,187
4,970
0
2,283
9,289
3,546
2,808
3,014
6,055
0
47,926
W
Chaac
Galenti
Chaac
10,386
3,845
0
2,756
9,226
5,287
1,326
2,296
6,833
0
30,110
L
Cernunnos
Justinpla7z
Cernunnos
8,102
3,323
0
0
10,690
4,011
1,594
4,741
5,949
0
24,619
W
Cerberus
Memesdamundi
Cerberus
9,650
218
0
2,036
9,822
6,862
511
2,283
7,507
18,161
0
L
Artemis
PaleNewMoon
Artemis
4,559
2,676
0
380
8,684
3,529
843
4,417
4,267
0
16,617
L
Poseidon
zFrosted
Poseidon
7,683
1,329
104
1,219
13,237
4,155
560
5,541
7,696
25,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
33,985
194
Minions Killed
154
12
Camps Cleared
8
886,899
Distance Traveled
629,275
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,084
808
36
4
1
171,728
0
W
Tiamat
9,790
979
37
4
4
226,851
0
W
Xbalanque
10,178
1,018
76
8
5
220,801
2
W
Chaac
9,728
973
48
5
2
217,990
1
L
Cernunnos
8,295
830
42
4
4
148,090
0
W
Cerberus
9,606
961
33
3
1
221,257
2
L
Artemis
8,264
826
28
3
2
154,187
2
L
Poseidon
9,342
934
48
5
1
155,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role