Player Matchup

Bellona
Bellona
CthulhuGX
Bellona
Level 8
God Stats
10W - 17L
1,565 SR
Queue Stats
105W - 103L
1,442 Elo+
Party 1
Loki
Loki
blackhawkmad
Loki
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,194 Elo+
Party 1
Neith
Neith
lukepob21
Neith
Level 10
God Stats
4W - 3L
1,756 SR
Queue Stats
408W - 387L
1,469 Elo+
Solo
Khepri
Khepri
redman802
Khepri
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
tincat
Raijin
Level 15
God Stats
1W - 2L
1,268 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 20
1,518 SR
1,421 Elo+

VS

Team Averages
Level 19
1,441 SR
1,509 Elo+
Artemis
Artemis
AWildCresselia
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 2
Hel
Hel
AWildRaikou
Hel
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 129L
1,500 Elo+
Party 2
Bakasura
Bakasura
GoodGameStrong
Bakasura
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 165L
1,471 Elo+
Solo
Tiamat
Tiamat
SoPayed
Tiamat
Level 27
God Stats
3W - 4L
1,190 SR
Queue Stats
239W - 180L
1,591 Elo+
Solo
Arachne
Arachne
bEED0N
Arachne
Level 19
God Stats
8W - 10L
1,514 SR
Queue Stats
57W - 73L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CthulhuGX
Bellona
14
9 / 2 / 4
8,803
587
12,949
11,722
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 3 / 3
7,485
499
5,116
9,390
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
lukepob21
Neith
11
3 / 1 / 5
7,111
474
4,544
7,099
2,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
redman802
Khepri
12
2 / 4 / 6
7,486
499
5,836
9,786
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
tincat
Raijin
13
8 / 3 / 4
8,399
560
8,995
7,831
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,480
432
4,469
9,997
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 6 / 1
6,427
428
5,699
8,105
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
4 / 7 / 4
7,904
527
7,926
13,486
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
SoPayed
Tiamat
9
2 / 6 / 0
5,871
391
3,366
9,903
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
bEED0N
Arachne
12
3 / 2 / 0
7,114
474
4,797
11,064
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
26
Kills
13
13
Deaths
26
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
3
6
1
0.58
W
Bellona
CthulhuGX
Bellona
9
2
4
5.5
L
Bakasura
4
7
4
0.86
L
Tiamat
SoPayed
Tiamat
2
6
0
0.33
L
Arachne
bEED0N
Arachne
3
2
0
1.5
W
4
3
3
1.83
W
Neith
lukepob21
Neith
3
1
5
5.5
W
Khepri
redman802
Khepri
2
4
6
1.25
W
Raijin
tincat
Raijin
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,440
Damage
26,257
45,828
Taken
52,555
25,293
Mitigated
21,425
11,073
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,469
2,070
0
1,909
9,997
3,176
980
4,600
5,347
0
25,064
L
5,699
1,564
2,346
2,030
8,105
2,785
0
2,736
5,344
16,620
0
W
Bellona
CthulhuGX
Bellona
12,949
4,718
0
3,876
11,722
10,226
278
3,716
7,576
0
42,553
L
Bakasura
7,926
5,621
0
3,428
13,486
4,231
448
3,668
9,691
0
28,829
L
Tiamat
SoPayed
Tiamat
3,366
89
0
2,430
9,903
7,621
0
1,815
7,785
11,528
0
L
Arachne
bEED0N
Arachne
4,797
3,655
0
5,025
11,064
3,612
0
2,012
9,027
0
38,226
W
5,116
1,131
0
2,022
9,390
2,685
468
693
8,147
0
32,930
W
Neith
lukepob21
Neith
4,544
1,719
0
2,316
7,099
2,470
709
1,705
5,369
0
34,967
W
Khepri
redman802
Khepri
5,836
720
0
1,039
9,786
7,217
208
2,165
7,356
25,089
0
W
Raijin
tincat
Raijin
8,995
1,428
0
1,820
7,831
2,695
629
411
7,035
36,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
33,796
294
Minions Killed
248
0
Camps Cleared
0
1,375,179
Distance Traveled
1,210,532
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,480
432
47
3
0
217,900
1
L
Hel
6,427
428
27
2
0
255,519
3
W
Bellona
8,803
587
76
5
0
269,541
0
L
Bakasura
7,904
527
69
5
0
289,722
2
L
Tiamat
5,871
391
26
2
0
212,913
1
L
Arachne
7,114
474
79
5
0
234,478
1
W
Loki
7,485
499
62
4
0
304,063
1
W
Neith
7,111
474
59
4
0
272,705
0
W
Khepri
7,486
499
31
2
0
278,473
0
W
Raijin
8,399
560
66
4
0
250,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role