Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Bobawitz
Vamana
Level 88
God Stats
8W - 6L
1,607 SR
Queue Stats
286W - 275L
1,539 Elo+
Party 2
Zeus
Zeus
LynX LuciD
Zeus
Level 20
God Stats
4W - 4L
1,687 SR
Queue Stats
58W - 45L
1,540 Elo+
Party 2
Sobek
Sobek
MAC6996
Sobek
Level 33
God Stats
23W - 16L
1,621 SR
Queue Stats
475W - 415L
1,452 Elo+
Party 3
Apollo
Apollo
forexglizzy
Apollo
Level 28
God Stats
16W - 11L
1,742 SR
Queue Stats
93W - 66L
1,561 Elo+
Party 3
Team Averages
Level 45
1,631 SR
1,518 Elo+

VS

Team Averages
Level 47
1,585 SR
1,472 Elo+
Hachiman
Hachiman
FadaLingLing
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ILLUMI666ZOLDYCK
Baron Samedi
Level 107
God Stats
1W - 3L
1,597 SR
Queue Stats
44W - 36L
1,464 Elo+
Party 1
Ullr
Ullr
RealMuffinMan
Ullr
Level 29
God Stats
0W - 1L
1,549 SR
Queue Stats
42W - 45L
1,545 Elo+
Party 1
Tiamat
Tiamat
VegetaTheVirgin
Tiamat
Level 57
God Stats
0W - 2L
1,778 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Kali
Kali
takechi1434
Kali
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 0 / 5
9,231
659
3,882
5,124
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Bobawitz
Vamana
15
4 / 0 / 1
9,573
684
6,680
9,812
6,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 3 / 5
8,402
600
1,564
8,772
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
MAC6996
Sobek
13
4 / 0 / 13
9,222
659
2,580
8,011
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
15
17 / 0 / 2
10,515
751
16,755
9,543
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FadaLingLing
Hachiman
8
0 / 8 / 0
5,306
379
1,808
6,992
1,454
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ILLUMI666ZOLDYCK
Baron Samedi
6
0 / 6 / 0
4,768
341
2,130
7,831
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 4 / 0
6,938
496
7,020
10,986
4,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 5 / 1
6,250
446
3,973
10,344
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 5 / 0
5,107
365
1,958
9,446
2,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
28
Kills
3
3
Deaths
28
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
5
5.5
W
Vamana
Bobawitz
Vamana
4
0
1
4.5
L
Hachiman
FadaLingLing
Hachiman
0
8
0
0
L
Baron Samedi
ILLUMI666ZOLDYCK
Baron Samedi
0
6
0
0
W
0
3
5
0.83
W
Sobek
MAC6996
Sobek
4
0
13
10.5
L
3
4
0
0.75
L
0
5
1
0.1
W
Apollo
17
0
2
18
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,461
Damage
16,889
41,262
Taken
45,599
22,149
Mitigated
17,738
19,828
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,882
1,884
0
1,676
5,124
1,555
4,132
10
5,114
0
56,870
W
Vamana
Bobawitz
Vamana
6,680
1,702
0
4,140
9,812
6,961
2,092
1,316
8,446
0
67,314
L
Hachiman
FadaLingLing
Hachiman
1,808
1,105
0
0
6,992
1,454
0
1,050
5,942
0
14,543
L
Baron Samedi
ILLUMI666ZOLDYCK
Baron Samedi
2,130
488
234
1,107
7,831
3,577
189
644
7,187
12,506
0
W
1,564
173
0
3,620
8,772
2,671
756
0
8,772
49,292
0
W
Sobek
MAC6996
Sobek
2,580
404
0
4,608
8,011
7,312
738
2,653
5,228
13,484
0
L
7,020
1,940
0
397
10,986
4,116
380
1,595
9,391
0
35,295
L
3,973
434
183
3,512
10,344
6,123
0
458
9,886
30,682
0
W
Apollo
16,755
13,661
0
5,784
9,543
3,650
5,068
1,894
7,599
0
55,941
L
1,958
762
0
2,096
9,446
2,468
0
397
9,049
0
19,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
28,369
451
Minions Killed
223
0
Camps Cleared
0
1,417,187
Distance Traveled
1,066,030
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,231
659
109
8
0
306,321
0
W
Vamana
9,573
684
131
9
0
308,799
6
L
Hachiman
5,306
379
28
2
0
217,099
0
L
Baron Samedi
4,768
341
10
1
0
160,834
1
W
Zeus
8,402
600
90
6
0
267,453
2
W
Sobek
9,222
659
13
1
0
279,781
2
L
Ullr
6,938
496
77
6
0
243,073
1
L
Tiamat
6,250
446
73
5
0
238,282
2
W
Apollo
10,515
751
108
8
0
254,833
2
L
Kali
5,107
365
35
3
0
206,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role