Player Matchup

Tsukuyomi
Tsukuyomi
CNTuSEE
Tsukuyomi
Level 28
God Stats
6W - 3L
1,475 SR
Queue Stats
122W - 101L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
DarkAmoon7x
Danzaburou
Level 25
God Stats
14W - 29L
1,330 SR
Queue Stats
240W - 361L
1,280 Elo+
Party 2
Achilles
Achilles
Municipall
Achilles
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 100L
1,653 Elo+
Party 1
Ymir
Ymir
Onhail1718
Ymir
Level 87
God Stats
6W - 13L
1,199 SR
Queue Stats
242W - 357L
1,348 Elo+
Party 2
Janus
Janus
WetLikeWater98
Janus
Level 68
God Stats
1W - 1L
1,299 SR
Queue Stats
25W - 24L
1,691 Elo+
Party 1
Team Averages
Level 46
1,361 SR
1,526 Elo+

VS

Team Averages
Level 48
1,461 SR
1,406 Elo+
Zhong Kui
Zhong Kui
Acrylin
Zhong Kui
Level 67
God Stats
1W - 2L
1,337 SR
Queue Stats
19W - 27L
1,381 Elo+
Party 3
Danzaburou
Danzaburou
AemosKhardula
Danzaburou
Level 29
God Stats
9W - 14L
1,384 SR
Queue Stats
20W - 30L
1,350 Elo+
Party 3
Sobek
Sobek
DamnWookiee
Sobek
Level 27
God Stats
4W - 7L
1,543 SR
Queue Stats
57W - 70L
1,361 Elo+
Party 3
King Arthur
King Arthur
Immortalchill3r
King Arthur
Level 86
God Stats
12W - 22L
1,611 SR
Queue Stats
650W - 631L
1,532 Elo+
Solo
Kali
Kali
LFONecron
Kali
Level 29
God Stats
2W - 4L
1,430 SR
Queue Stats
15W - 20L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CNTuSEE
Tsukuyomi
12
5 / 1 / 3
6,845
622
4,506
7,189
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
DarkAmoon7x
Danzaburou
9
7 / 0 / 4
6,507
592
5,525
4,837
1,471
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Municipall
Achilles
12
2 / 0 / 1
6,740
613
5,330
11,376
6,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 0 / 10
6,738
613
5,665
6,080
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
5 / 0 / 3
7,253
659
5,938
4,891
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Acrylin
Zhong Kui
10
1 / 5 / 0
5,811
528
2,741
6,069
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
AemosKhardula
Danzaburou
8
0 / 7 / 0
4,821
438
3,538
7,924
2,025
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 0
4,841
440
2,483
8,579
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Immortalchill3r
King Arthur
11
0 / 3 / 0
6,116
556
5,211
8,038
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kali
8
0 / 2 / 1
5,346
486
1,596
9,123
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
23
Kills
1
1
Deaths
23
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Acrylin
Zhong Kui
1
5
0
0.2
L
Danzaburou
AemosKhardula
Danzaburou
0
7
0
0
W
Tsukuyomi
CNTuSEE
Tsukuyomi
5
1
3
6.5
L
0
6
0
0
W
Danzaburou
DarkAmoon7x
Danzaburou
7
0
4
9
L
King Arthur
Immortalchill3r
King Arthur
0
3
0
0
L
Kali
0
2
1
0.25
W
Achilles
Municipall
Achilles
2
0
1
2.5
W
4
0
10
9
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,964
Damage
15,569
34,373
Taken
39,733
15,142
Mitigated
19,405
13,942
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Acrylin
Zhong Kui
2,741
211
0
540
6,069
3,294
248
4,223
1,532
20,618
0
L
Danzaburou
AemosKhardula
Danzaburou
3,538
1,484
0
2,058
7,924
2,025
0
2,134
5,790
0
22,289
W
Tsukuyomi
CNTuSEE
Tsukuyomi
4,506
1,199
0
3,814
7,189
2,515
0
1,555
5,609
0
39,940
L
2,483
720
0
744
8,579
5,640
0
3,310
5,243
9,263
0
W
Danzaburou
DarkAmoon7x
Danzaburou
5,525
2,941
0
2,253
4,837
1,471
726
1,201
3,636
0
19,852
L
King Arthur
Immortalchill3r
King Arthur
5,211
898
0
1,854
8,038
5,796
0
630
7,370
0
36,054
L
Kali
1,596
1,035
0
3,696
9,123
2,650
0
878
8,195
0
27,203
W
Achilles
Municipall
Achilles
5,330
1,686
0
4,884
11,376
6,882
0
0
10,976
0
38,191
W
5,665
1,270
0
1,751
6,080
2,763
0
1,355
4,725
29,719
0
W
5,938
560
0
1,240
4,891
1,511
0
1,113
3,753
38,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
26,935
320
Minions Killed
234
0
Camps Cleared
0
1,140,545
Distance Traveled
1,034,335
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,811
528
47
4
0
206,599
1
L
Danzaburou
4,821
438
32
3
0
164,549
3
W
Tsukuyomi
6,845
622
75
7
0
263,520
2
L
Sobek
4,841
440
16
1
0
223,014
2
W
Danzaburou
6,507
592
43
4
0
224,506
1
L
King Arthur
6,116
556
85
8
0
223,036
3
L
Kali
5,346
486
54
5
0
217,137
0
W
Achilles
6,740
613
73
7
0
216,872
4
W
Ymir
6,738
613
46
4
0
209,457
2
W
Janus
7,253
659
83
8
0
226,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role