Player Matchup

Izanami
Izanami
Anathyst
Izanami
Level 159
God Stats
6W - 2L
2,024 SR
Queue Stats
28W - 22L
1,721 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ekirrru
Cu Chulainn
Level 66
God Stats
33W - 48L
1,447 SR
Queue Stats
543W - 525L
1,624 Elo+
Party 1
Anubis
Anubis
KingBeav360
Anubis
Level 66
God Stats
18W - 9L
1,702 SR
Queue Stats
144W - 115L
1,587 Elo+
Party 1
Fenrir
Fenrir
Yenomaybe
Fenrir
Level 42
God Stats
6W - 5L
1,586 SR
Queue Stats
72W - 52L
1,587 Elo+
Party 1
Tiamat
Tiamat
Zuhport
Tiamat
Level 159
God Stats
10W - 5L
1,829 SR
Queue Stats
94W - 95L
1,577 Elo+
Party 1
Team Averages
Level 98
1,718 SR
1,619 Elo+

VS

Team Averages
Level 78
1,548 SR
1,530 Elo+
Ra
Ra
ArcticDalkar
Ra
Level 98
God Stats
5W - 4L
1,723 SR
Queue Stats
91W - 83L
1,583 Elo+
Party 2
Mulan
Mulan
GreatHalfrican
Mulan
Level 38
God Stats
2W - 1L
1,751 SR
Queue Stats
19W - 14L
1,488 Elo+
Party 2
Chernobog
Chernobog
Mangekiosh
Chernobog
Level 69
God Stats
6W - 4L
1,257 SR
Queue Stats
196W - 204L
1,636 Elo+
Party 3
Yemoja
Yemoja
Munincat
Yemoja
Level 58
God Stats
9W - 6L
1,447 SR
Queue Stats
172W - 183L
1,573 Elo+
Party 3
Tyr
Tyr
SYov
Tyr
Level 126
God Stats
5W - 11L
1,563 SR
Queue Stats
727W - 736L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anathyst
Izanami
18
5 / 4 / 7
12,000
600
16,304
16,445
8,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Ekirrru
Cu Chulainn
18
2 / 1 / 6
12,105
605
9,946
16,611
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
20
12 / 2 / 10
13,127
656
20,159
11,110
5,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Yenomaybe
Fenrir
17
4 / 3 / 8
11,463
573
6,311
14,989
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Zuhport
Tiamat
18
9 / 0 / 13
13,016
651
16,614
15,164
22,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,622
481
10,365
15,742
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 8 / 3
8,116
406
5,203
15,098
5,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Mangekiosh
Chernobog
17
3 / 7 / 2
9,822
491
11,245
24,049
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Munincat
Yemoja
12
0 / 6 / 2
7,569
378
4,849
15,804
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
SYov
Tyr
17
3 / 3 / 2
9,832
492
7,795
20,071
19,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
32
Kills
10
10
Deaths
32
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anathyst
Izanami
5
4
7
2.13
L
2
8
1
0.31
W
Cu Chulainn
Ekirrru
Cu Chulainn
2
1
6
5
L
2
8
3
0.44
W
Anubis
12
2
10
8.5
L
Chernobog
Mangekiosh
Chernobog
3
7
2
0.57
L
Yemoja
Munincat
Yemoja
0
6
2
0.17
L
Tyr
SYov
Tyr
3
3
2
1.33
W
Fenrir
Yenomaybe
Fenrir
4
3
8
2.67
W
Tiamat
Zuhport
Tiamat
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,334
Damage
39,457
74,319
Taken
90,764
55,735
Mitigated
43,479
33,025
Healing
26,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anathyst
Izanami
16,304
10,934
0
6,043
16,445
8,209
6,589
2,778
13,592
0
120,755
L
10,365
572
615
2,759
15,742
4,055
351
11,303
4,439
63,382
0
W
Cu Chulainn
Ekirrru
Cu Chulainn
9,946
1,244
0
7,317
16,611
12,472
1,386
1,265
14,808
897
73,472
L
5,203
1,141
0
1,166
15,098
5,629
0
5,526
9,472
0
35,608
W
Anubis
20,159
1,002
0
6,170
11,110
5,208
837
6,581
4,097
90,457
0
L
Chernobog
Mangekiosh
Chernobog
11,245
7,846
0
8,544
24,049
7,003
0
6,035
17,964
0
70,435
L
Yemoja
Munincat
Yemoja
4,849
913
1,159
3,466
15,804
6,803
0
9,735
6,069
20,061
0
L
Tyr
SYov
Tyr
7,795
1,117
0
8,368
20,071
19,989
0
4,349
15,122
0
58,289
W
Fenrir
Yenomaybe
Fenrir
6,311
471
0
5,904
14,989
7,802
1,169
2,396
12,514
0
64,997
W
Tiamat
Zuhport
Tiamat
16,614
1,907
0
7,591
15,164
22,044
322
3,401
11,640
50,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,711
Gold Earned
44,961
594
Minions Killed
437
0
Camps Cleared
0
1,885,251
Distance Traveled
1,798,752
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,000
600
158
8
0
319,111
5
L
Ra
9,622
481
134
7
0
350,474
2
W
Cu Chulainn
12,105
605
129
6
0
409,281
0
L
Mulan
8,116
406
52
3
0
384,040
2
W
Anubis
13,127
656
145
7
0
349,784
3
L
Chernobog
9,822
491
100
5
0
316,142
3
L
Yemoja
7,569
378
40
2
0
357,510
9
L
Tyr
9,832
492
111
6
0
390,586
4
W
Fenrir
11,463
573
105
5
0
422,176
2
W
Tiamat
13,016
651
57
3
0
384,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role