Player Matchup

Camazotz
Camazotz
Bitzuy
Camazotz
Level 28
God Stats
2W - 2L
1,479 SR
Queue Stats
173W - 181L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Chief rulo175
Cthulhu
Level 47
God Stats
15W - 19L
1,646 SR
Queue Stats
135W - 180L
1,444 Elo+
Party 1
Tiamat
Tiamat
CrackPlayer17
Tiamat
Level 45
God Stats
1W - 1L
1,374 SR
Queue Stats
126W - 160L
1,469 Elo+
Party 1
Scylla
Scylla
SHCPLAYER
Scylla
Level 60
God Stats
8W - 8L
1,116 SR
Queue Stats
188W - 208L
1,511 Elo+
Party 1
Hachiman
Hachiman
WhimperingMouse
Hachiman
Level 49
God Stats
2W - 3L
1,447 SR
Queue Stats
122W - 130L
1,425 Elo+
Solo
Team Averages
Level 46
1,413 SR
1,462 Elo+

VS

Team Averages
Level 41
1,395 SR
1,481 Elo+
Zeus
Zeus
DISHsoap21
Zeus
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
1,228 Elo+
Party 2
Hercules
Hercules
Fursnok
Hercules
Level 49
God Stats
0W - 3L
1,409 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
LStorms
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
Tatum20
Mulan
Level 48
God Stats
0W - 1L
1,300 SR
Queue Stats
15W - 27L
1,675 Elo+
Solo
Artemis
Artemis
sprinxconspiracy
Artemis
Level 66
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bitzuy
Camazotz
19
5 / 1 / 6
13,226
490
10,598
21,128
11,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
20
4 / 0 / 10
13,438
498
10,026
18,508
17,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 0 / 2
13,550
502
11,365
9,374
8,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
SHCPLAYER
Scylla
20
3 / 1 / 3
13,876
514
9,535
5,512
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
20
9 / 0 / 6
15,273
566
16,635
14,602
6,559
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 1
11,682
433
5,342
9,375
3,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Fursnok
Hercules
18
0 / 4 / 0
11,328
420
5,453
22,819
17,318
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
LStorms
Yemoja
16
0 / 8 / 0
9,893
366
4,519
17,191
16,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Tatum20
Mulan
15
1 / 5 / 1
10,281
381
7,502
19,333
14,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 5 / 0
9,592
355
4,678
13,217
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
24
Kills
2
2
Deaths
24
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Bitzuy
Camazotz
5
1
6
8
W
Cthulhu
4
0
10
9
W
3
0
2
4
L
1
2
1
0.75
L
Hercules
Fursnok
Hercules
0
4
0
0
L
Yemoja
LStorms
Yemoja
0
8
0
0
W
Scylla
SHCPLAYER
Scylla
3
1
3
4.5
L
Mulan
Tatum20
Mulan
1
5
1
0.3
W
Hachiman
9
0
6
12
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,159
Damage
27,494
69,124
Taken
81,935
46,593
Mitigated
56,580
33,575
Healing
24,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Bitzuy
Camazotz
10,598
1,763
0
13,523
21,128
11,997
0
4,262
16,816
0
96,663
W
Cthulhu
10,026
597
596
2,986
18,508
17,034
1,556
5,690
12,743
66,823
0
W
11,365
1,462
0
4,989
9,374
8,171
2,553
1,386
7,918
65,178
0
L
5,342
691
424
3,305
9,375
3,283
1,336
5,152
3,971
63,655
0
L
Hercules
Fursnok
Hercules
5,453
1,292
474
10,808
22,819
17,318
498
9,251
12,833
0
60,765
L
Yemoja
LStorms
Yemoja
4,519
1,625
959
440
17,191
16,937
156
4,785
12,406
39,056
0
W
Scylla
SHCPLAYER
Scylla
9,535
868
0
2,045
5,512
2,832
3,093
2,383
3,054
73,409
0
L
Mulan
Tatum20
Mulan
7,502
624
0
3,485
19,333
14,384
964
6,918
12,325
105
60,288
W
Hachiman
16,635
12,053
462
8,974
14,602
6,559
6,521
2,754
11,773
0
119,812
L
4,678
1,941
449
4,055
13,217
4,658
1,330
3,607
9,474
0
46,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,363
Gold Earned
52,776
585
Minions Killed
499
0
Camps Cleared
0
2,370,043
Distance Traveled
2,161,619
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,226
490
110
4
0
548,175
1
W
Cthulhu
13,438
498
93
3
0
540,820
2
W
Tiamat
13,550
502
106
4
0
387,067
1
L
Zeus
11,682
433
148
5
0
401,920
0
L
Hercules
11,328
420
126
5
0
494,455
5
L
Yemoja
9,893
366
53
2
0
405,093
0
W
Scylla
13,876
514
119
4
0
449,797
3
L
Mulan
10,281
381
99
4
0
486,717
7
W
Hachiman
15,273
566
157
6
0
444,184
0
L
Artemis
9,592
355
73
3
0
373,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role