Player Matchup

Bakasura
Bakasura
GarlVinnland
Bakasura
Level 14
God Stats
17W - 6L
1,575 SR
Queue Stats
60W - 51L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hamboigeh
Cu Chulainn
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 84L
1,631 Elo+
Party 1
Odin
Odin
Latr0s
Odin
Level 6
God Stats
31W - 20L
1,501 SR
Queue Stats
35W - 25L
1,351 Elo+
Party 1
Janus
Janus
SiegeHeart
Janus
Level 52
God Stats
8W - 4L
1,655 SR
Queue Stats
65W - 44L
1,670 Elo+
Party 1
Heimdallr
Heimdallr
Tiggermilk
Heimdallr
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,535 Elo+
Party 1
Team Averages
Level 43
1,546 SR
1,547 Elo+

VS

Team Averages
Level 16
1,563 SR
1,558 Elo+
Pele
Pele
Axithmal
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,562 Elo+
Party 2
Yemoja
Yemoja
Grenwishka
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,504 Elo+
Solo
Artemis
Artemis
ModernDayMan
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Niales
Cthulhu
Level 8
God Stats
2W - 2L
1,631 SR
Queue Stats
2W - 2L
1,562 Elo+
Party 2
Izanami
Izanami
jellyfishzeus
Izanami
Level 7
God Stats
23W - 9L
1,683 SR
Queue Stats
281W - 302L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GarlVinnland
Bakasura
12
3 / 1 / 2
6,829
621
3,670
5,436
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Hamboigeh
Cu Chulainn
13
6 / 0 / 1
7,758
705
8,806
6,646
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
Latr0s
Odin
9
2 / 1 / 3
5,401
491
4,507
6,851
3,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
10
1 / 1 / 2
5,945
540
3,047
3,525
726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Tiggermilk
Heimdallr
9
2 / 2 / 3
5,678
516
3,314
4,401
1,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
3 / 4 / 1
5,786
526
3,340
8,600
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Grenwishka
Yemoja
7
0 / 3 / 2
4,944
449
1,566
7,379
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ModernDayMan
Artemis
9
1 / 2 / 0
5,424
493
3,052
6,029
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Niales
Cthulhu
8
0 / 1 / 2
5,001
455
2,970
4,940
2,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
8
0 / 4 / 1
4,903
446
1,327
4,623
1,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
4
5
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
3
4
1
0.88
W
Bakasura
GarlVinnland
Bakasura
3
1
2
4
L
Yemoja
Grenwishka
Yemoja
0
3
2
0.33
W
Cu Chulainn
Hamboigeh
Cu Chulainn
6
0
1
6.5
W
Odin
Latr0s
Odin
2
1
3
3.5
L
Artemis
ModernDayMan
Artemis
1
2
0
0.5
L
Cthulhu
Niales
Cthulhu
0
1
2
1
W
Janus
1
1
2
2
W
Heimdallr
Tiggermilk
Heimdallr
2
2
3
1.75
L
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,344
Damage
12,255
26,859
Taken
31,571
12,460
Mitigated
10,326
6,297
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,340
969
0
1,686
8,600
2,371
0
445
8,105
0
18,643
W
Bakasura
GarlVinnland
Bakasura
3,670
2,412
0
1,231
5,436
2,146
792
145
5,291
0
37,189
L
Yemoja
Grenwishka
Yemoja
1,566
645
567
1,061
7,379
2,662
330
1,529
5,559
8,559
0
W
Cu Chulainn
Hamboigeh
Cu Chulainn
8,806
2,154
0
4,066
6,646
5,132
228
1,491
4,979
4,709
48,458
W
Odin
Latr0s
Odin
4,507
1,252
0
500
6,851
3,048
324
1,873
4,878
0
17,360
L
Artemis
ModernDayMan
Artemis
3,052
1,315
0
1,664
6,029
1,537
0
714
5,075
0
24,903
L
Cthulhu
Niales
Cthulhu
2,970
597
178
262
4,940
2,743
0
193
4,702
16,589
0
W
Janus
3,047
542
0
500
3,525
726
706
237
3,288
29,227
0
W
Heimdallr
Tiggermilk
Heimdallr
3,314
689
0
0
4,401
1,408
664
489
3,887
0
19,918
L
Izanami
1,327
832
0
0
4,623
1,013
743
779
3,611
0
17,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
26,058
302
Minions Killed
185
0
Camps Cleared
0
1,091,752
Distance Traveled
1,088,446
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,786
526
39
4
0
224,846
1
W
Bakasura
6,829
621
89
8
0
231,434
1
L
Yemoja
4,944
449
15
1
0
244,928
2
W
Cu Chulainn
7,758
705
95
9
0
236,288
1
W
Odin
5,401
491
31
3
0
219,053
4
L
Artemis
5,424
493
55
5
0
192,055
1
L
Cthulhu
5,001
455
39
4
0
235,544
1
W
Janus
5,945
540
51
5
0
203,817
2
W
Heimdallr
5,678
516
36
3
0
201,160
2
L
Izanami
4,903
446
37
3
0
191,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role