Player Matchup

Vamana
Vamana
Neerodames
Vamana
Level 45
God Stats
1W - 2L
1,363 SR
Queue Stats
9W - 14L
1,447 Elo+
Party 1
Izanami
Izanami
TDOG5739
Izanami
Level 15
God Stats
4W - 5L
1,080 SR
Queue Stats
7W - 9L
1,095 Elo+
Party 3
Vulcan
Vulcan
dirtystang1000
Vulcan
Level 87
God Stats
1W - 2L
1,303 SR
Queue Stats
375W - 333L
1,368 Elo+
Party 1
Ne Zha
Ne Zha
hufismissing
Ne Zha
Level 121
God Stats
9W - 3L
1,787 SR
Queue Stats
242W - 224L
1,509 Elo+
Party 3
Sylvanus
Sylvanus
lGodHimself
Sylvanus
Level 64
God Stats
1W - 2L
1,253 SR
Queue Stats
18W - 25L
1,298 Elo+
Party 3
Team Averages
Level 66
1,357 SR
1,343 Elo+

VS

Team Averages
Level 58
1,455 SR
1,422 Elo+
Danzaburou
Danzaburou
Alexito_1490
Danzaburou
Level 103
God Stats
16W - 22L
1,393 SR
Queue Stats
136W - 161L
1,275 Elo+
Party 2
Serqet
Serqet
Dxniiell
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 152L
1,450 Elo+
Party 2
Hera
Hera
Soul-Lucifer880
Hera
Level 64
God Stats
37W - 53L
1,552 SR
Queue Stats
220W - 270L
1,425 Elo+
Party 2
Tyr
Tyr
ThePhanTomUwU
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,440 Elo+
Party 2
Cupid
Cupid
blubaybie23
Cupid
Level 36
God Stats
2W - 4L
1,329 SR
Queue Stats
22W - 34L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Neerodames
Vamana
19
9 / 4 / 4
13,296
511
17,343
18,664
18,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TDOG5739
Izanami
17
0 / 2 / 5
11,180
430
1,799
7,030
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 4 / 8
13,521
520
17,476
11,361
4,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
20
16 / 1 / 7
16,431
632
24,927
26,670
12,851
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
lGodHimself
Sylvanus
17
1 / 3 / 4
10,719
412
4,550
13,909
12,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexito_1490
Danzaburou
16
1 / 7 / 6
10,552
406
8,396
16,355
4,865
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Dxniiell
Serqet
16
4 / 11 / 3
11,439
440
9,534
24,349
9,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 3
12,043
463
9,779
10,885
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 4
11,054
425
6,700
25,862
12,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 4 / 0
9,468
364
2,597
10,140
3,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
32
Kills
14
14
Deaths
32
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alexito_1490
Danzaburou
1
7
6
0.57
L
Serqet
Dxniiell
Serqet
4
11
3
0.5
W
Vamana
Neerodames
Vamana
9
4
4
2.75
L
6
3
3
2.5
W
Izanami
TDOG5739
Izanami
0
2
5
1.25
L
1
7
4
0.43
L
2
4
0
0.5
W
6
4
8
2.5
W
Ne Zha
16
1
7
19.5
W
Sylvanus
lGodHimself
Sylvanus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,095
Damage
37,006
77,634
Taken
87,591
52,239
Mitigated
33,399
33,691
Healing
19,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alexito_1490
Danzaburou
8,396
2,748
654
3,809
16,355
4,865
643
3,762
12,513
0
57,795
L
Serqet
Dxniiell
Serqet
9,534
2,069
633
6,224
24,349
9,087
368
6,216
17,941
0
52,897
W
Vamana
Neerodames
Vamana
17,343
10,685
303
7,921
18,664
18,963
2,744
212
17,717
80
75,040
L
9,779
3,235
549
816
10,885
3,648
152
2,804
8,001
63,958
0
W
Izanami
TDOG5739
Izanami
1,799
1,246
0
2,092
7,030
2,726
1,337
2,422
4,463
0
62,091
L
6,700
2,227
0
5,347
25,862
12,585
17
6,139
19,723
0
43,498
L
2,597
1,234
134
1,413
10,140
3,214
902
2,972
7,168
0
36,491
W
17,476
6,538
0
1,333
11,361
4,895
3,226
1,202
9,523
86,547
0
W
Ne Zha
24,927
7,716
0
16,165
26,670
12,851
1,814
2,106
22,732
0
170,595
W
Sylvanus
lGodHimself
Sylvanus
4,550
681
2,216
3,661
13,909
12,804
216
3,837
9,632
38,820
10,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,147
Gold Earned
54,556
665
Minions Killed
468
0
Camps Cleared
0
2,369,960
Distance Traveled
2,003,693
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,552
406
101
4
0
384,234
4
L
Serqet
11,439
440
79
3
0
439,935
0
W
Vamana
13,296
511
110
4
0
485,976
2
L
Hera
12,043
463
136
5
0
414,786
3
W
Izanami
11,180
430
132
5
0
436,293
0
L
Tyr
11,054
425
76
3
0
533,442
0
L
Cupid
9,468
364
76
3
0
231,296
0
W
Vulcan
13,521
520
141
5
0
498,940
0
W
Ne Zha
16,431
632
204
8
0
557,035
0
W
Sylvanus
10,719
412
78
3
0
391,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role