Player Matchup

Bellona
Bellona
Harrisouly
Bellona
Level 63
God Stats
30W - 31L
1,511 SR
Queue Stats
522W - 474L
1,482 Elo+
Solo
Cupid
Cupid
N4dy4
Cupid
Level 102
God Stats
21W - 22L
1,565 SR
Queue Stats
168W - 175L
1,491 Elo+
Party 3
Cthulhu
Cthulhu
SirWolfsAlot_
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,439 Elo+
Party 1
Tiamat
Tiamat
The JPDubz
Tiamat
Level 106
God Stats
7W - 8L
1,500 SR
Queue Stats
67W - 51L
1,556 Elo+
Party 3
Arachne
Arachne
YrnSmoove
Arachne
Level 84
God Stats
1W - 2L
1,325 SR
Queue Stats
64W - 60L
1,522 Elo+
Party 1
Team Averages
Level 92
1,480 SR
1,498 Elo+

VS

Team Averages
Level 117
1,515 SR
1,500 Elo+
Cupid
Cupid
KimeiTsuki
Cupid
Level 89
God Stats
10W - 16L
1,324 SR
Queue Stats
150W - 132L
1,512 Elo+
Solo
Ah Puch
Ah Puch
PureXvll
Ah Puch
Level 127
God Stats
15W - 11L
1,903 SR
Queue Stats
654W - 598L
1,537 Elo+
Party 2
Awilix
Awilix
RicardoLV98
Awilix
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 127L
1,454 Elo+
Solo
Guan Yu
Guan Yu
SpCas9
Guan Yu
Level 87
God Stats
7W - 5L
1,679 SR
Queue Stats
242W - 212L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
The88Man
Baron Samedi
Level 158
God Stats
7W - 14L
1,169 SR
Queue Stats
432W - 434L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Harrisouly
Bellona
12
2 / 0 / 1
7,141
549
6,798
8,287
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
N4dy4
Cupid
10
3 / 3 / 6
6,141
472
4,195
7,118
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
9
5 / 4 / 6
6,830
525
8,024
11,678
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
The JPDubz
Tiamat
11
1 / 4 / 3
6,241
480
3,445
7,876
4,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
YrnSmoove
Arachne
11
5 / 1 / 2
6,827
525
5,824
7,573
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
3 / 6 / 1
5,842
449
6,408
10,535
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
PureXvll
Ah Puch
13
4 / 0 / 1
7,432
572
7,626
6,675
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
10
3 / 5 / 2
6,361
489
3,104
9,393
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
SpCas9
Guan Yu
12
1 / 1 / 1
6,741
519
3,743
8,764
7,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
The88Man
Baron Samedi
9
1 / 4 / 6
6,137
472
5,467
9,177
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
16
Kills
12
12
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Harrisouly
Bellona
2
0
1
2.5
L
Cupid
3
6
1
0.58
W
Cupid
N4dy4
Cupid
3
3
6
2
L
Ah Puch
PureXvll
Ah Puch
4
0
1
4.5
L
Awilix
3
5
2
0.8
W
Cthulhu
5
4
6
2
L
Guan Yu
SpCas9
Guan Yu
1
1
1
1.5
W
Tiamat
The JPDubz
Tiamat
1
4
3
0.63
L
Baron Samedi
The88Man
Baron Samedi
1
4
6
1
W
Arachne
YrnSmoove
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,286
Damage
26,348
42,532
Taken
44,544
21,037
Mitigated
20,719
17,057
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Harrisouly
Bellona
6,798
2,140
0
4,031
8,287
4,158
1,004
1,349
6,812
0
45,252
L
Cupid
6,408
3,916
1,195
3,428
10,535
2,892
60
4,326
6,209
0
25,060
W
Cupid
N4dy4
Cupid
4,195
1,998
1,554
2,130
7,118
3,108
451
2,401
4,717
0
21,628
L
Ah Puch
PureXvll
Ah Puch
7,626
153
0
4,110
6,675
2,116
270
2,171
4,504
39,266
0
L
Awilix
3,104
964
0
2,383
9,393
2,880
0
1,231
8,162
0
30,250
W
Cthulhu
8,024
1,002
642
3,740
11,678
5,802
199
2,591
9,087
22,972
0
L
Guan Yu
SpCas9
Guan Yu
3,743
629
337
3,958
8,764
7,063
293
301
8,463
0
39,328
W
Tiamat
The JPDubz
Tiamat
3,445
861
0
2,805
7,876
4,194
0
4,273
3,190
26,801
0
L
Baron Samedi
The88Man
Baron Samedi
5,467
642
430
2,868
9,177
5,768
0
3,440
5,737
19,007
0
W
Arachne
YrnSmoove
Arachne
5,824
4,643
0
2,155
7,573
3,775
0
1,891
5,633
0
33,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
32,513
258
Minions Killed
303
0
Camps Cleared
0
1,231,821
Distance Traveled
1,198,027
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,141
549
91
7
0
257,901
4
L
Cupid
5,842
449
40
3
0
220,558
2
W
Cupid
6,141
472
43
3
0
221,722
0
L
Ah Puch
7,432
572
91
7
0
252,543
4
L
Awilix
6,361
489
53
4
0
234,835
3
W
Cthulhu
6,830
525
24
2
0
247,256
3
L
Guan Yu
6,741
519
98
8
0
267,058
2
W
Tiamat
6,241
480
51
4
0
236,661
3
L
Baron Samedi
6,137
472
21
2
0
223,033
1
W
Arachne
6,827
525
49
4
0
268,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role