Player Matchup

Scylla
Scylla
Ay ClipR6
Scylla
Level 29
God Stats
8W - 7L
1,538 SR
Queue Stats
15W - 9L
1,539 Elo+
Party 2
Tiamat
Tiamat
Dartricks
Tiamat
Level 27
God Stats
12W - 13L
1,269 SR
Queue Stats
20W - 17L
1,383 Elo+
Solo
Cupid
Cupid
Gmyersand50
Cupid
Level 29
God Stats
70W - 40L
1,687 SR
Queue Stats
107W - 77L
1,561 Elo+
Solo
Fenrir
Fenrir
andrew_drew00
Fenrir
Level 22
God Stats
16W - 30L
1,346 SR
Queue Stats
16W - 31L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
xpeace0
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,666 Elo+
Party 2
Team Averages
Level 25
1,468 SR
1,507 Elo+

VS

Team Averages
Level 18
1,544 SR
1,572 Elo+
Osiris
Osiris
Fatboy6915
Osiris
Level 39
God Stats
16W - 6L
1,704 SR
Queue Stats
88W - 90L
1,550 Elo+
Party 1
Cupid
Cupid
GoofnXander
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,468 Elo+
Solo
Zeus
Zeus
Zolpher77
Zeus
Level 7
God Stats
6W - 1L
1,548 SR
Queue Stats
17W - 4L
1,745 Elo+
Party 1
Mulan
Mulan
enragedsquid15
Mulan
Level 26
God Stats
5W - 2L
1,467 SR
Queue Stats
93W - 79L
1,648 Elo+
Party 1
Artemis
Artemis
toomitoon
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ay ClipR6
Scylla
15
3 / 9 / 6
9,805
981
9,840
13,734
4,550
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Dartricks
Tiamat
16
1 / 4 / 7
9,410
941
7,290
14,021
13,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 4 / 4
8,723
872
9,824
13,775
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 8 / 3
9,208
921
6,693
18,292
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
xpeace0
Sun Wukong
15
2 / 12 / 7
9,420
942
7,557
21,750
15,431
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

64

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fatboy6915
Osiris
18
2 / 1 / 33
10,586
1,059
11,719
11,779
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 1 / 22
10,915
1,092
7,452
6,418
2,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
19
20 / 0 / 16
14,021
1,402
35,467
2,511
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 3 / 25
10,961
1,096
11,624
13,091
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
toomitoon
Artemis
17
3 / 5 / 28
10,497
1,050
10,006
10,941
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
161
10
Kills
37
37
Deaths
10
27
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ay ClipR6
Scylla
3
9
6
0.67
L
Tiamat
Dartricks
Tiamat
1
4
7
1.13
W
Osiris
Fatboy6915
Osiris
2
1
33
18.5
L
0
4
4
0.5
W
6
1
22
17
W
Zeus
20
0
16
28
L
4
8
3
0.69
W
6
3
25
6.17
W
Artemis
toomitoon
Artemis
3
5
28
3.4
L
Sun Wukong
xpeace0
Sun Wukong
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,204
Damage
76,268
81,572
Taken
44,740
45,866
Mitigated
26,081
7,704
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ay ClipR6
Scylla
9,840
534
381
277
13,734
4,550
0
6,345
7,032
19,499
0
L
Tiamat
Dartricks
Tiamat
7,290
503
94
2,703
14,021
13,213
0
7,133
6,505
32,307
0
W
Osiris
Fatboy6915
Osiris
11,719
3,625
829
1,248
11,779
10,700
0
4,335
7,269
0
15,914
L
9,824
3,591
752
2,018
13,775
4,575
0
6,602
6,821
0
32,932
W
7,452
2,845
2,059
2,137
6,418
2,414
0
1,980
4,413
0
27,110
W
Zeus
35,467
2,650
0
0
2,511
926
0
774
1,712
66,474
0
L
6,693
1,428
0
866
18,292
8,097
0
5,800
11,941
0
14,805
W
11,624
994
727
3,951
13,091
7,963
0
6,019
6,924
0
20,770
W
Artemis
toomitoon
Artemis
10,006
4,917
0
1,282
10,941
4,078
0
4,022
6,819
0
18,472
L
Sun Wukong
xpeace0
Sun Wukong
7,557
960
0
613
21,750
15,431
0
8,476
12,633
0
17,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,566
Gold Earned
56,980
146
Minions Killed
196
5
Camps Cleared
4
841,778
Distance Traveled
878,642
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,805
981
24
2
1
138,316
1
L
Tiamat
9,410
941
45
5
1
169,025
0
W
Osiris
10,586
1,059
12
1
1
210,656
0
L
Cupid
8,723
872
44
4
3
160,610
3
W
Cupid
10,915
1,092
60
6
0
179,537
0
W
Zeus
14,021
1,402
82
8
1
178,099
0
L
Fenrir
9,208
921
9
1
0
184,078
0
W
Mulan
10,961
1,096
18
2
2
177,559
2
W
Artemis
10,497
1,050
24
2
0
132,791
0
L
Sun Wukong
9,420
942
24
2
0
189,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role