Player Matchup

Aphrodite
Aphrodite
BabyMochii
Aphrodite
Level 13
God Stats
1W - 2L
1,487 SR
Queue Stats
2W - 4L
1,252 Elo+
Party 3
Loki
Loki
Blazeboii3
Loki
Level 19
God Stats
34W - 30L
1,560 SR
Queue Stats
124W - 119L
1,398 Elo+
Solo
Neith
Neith
Ijha4
Neith
Level 5
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 3
Chaac
Chaac
Kairon101
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,252 Elo+
Party 3
Baron Samedi
Baron Samedi
hectomodevil
Baron Samedi
Level 19
God Stats
4W - 3L
1,668 SR
Queue Stats
141W - 135L
1,399 Elo+
Solo
Team Averages
Level 12
1,537 SR
1,310 Elo+

VS

Team Averages
Level 22
1,503 SR
1,419 Elo+
Sun Wukong
Sun Wukong
Bressell
Sun Wukong
Level 16
God Stats
8W - 13L
1,506 SR
Queue Stats
43W - 70L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
FALLEN_CRASH
Cthulhu
Level 16
God Stats
3W - 4L
1,512 SR
Queue Stats
112W - 117L
1,304 Elo+
Party 1
Chang'e
Chang'e
TruePistolKing
Chang'e
Level 29
God Stats
4W - 3L
1,495 SR
Queue Stats
21W - 11L
1,576 Elo+
Solo
Mercury
Mercury
chabegallo
Mercury
Level 38
God Stats
2W - 5L
1,538 SR
Queue Stats
20W - 23L
1,357 Elo+
Party 2
Cerberus
Cerberus
prince_centurion
Cerberus
Level 13
God Stats
4W - 3L
1,465 SR
Queue Stats
118W - 123L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabyMochii
Aphrodite
20
6 / 8 / 12
15,233
391
13,407
32,703
14,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
15 / 1 / 9
24,592
631
34,837
34,260
15,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Ijha4
Neith
20
8 / 8 / 7
15,556
399
20,949
28,727
9,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Kairon101
Chaac
17
2 / 10 / 4
14,118
362
9,461
25,903
18,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
hectomodevil
Baron Samedi
20
11 / 4 / 8
19,473
499
35,469
32,173
19,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bressell
Sun Wukong
11
0 / 12 / 2
10,883
279
1,719
15,066
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
FALLEN_CRASH
Cthulhu
20
7 / 5 / 13
17,262
443
38,050
39,892
58,094
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
11 / 7 / 8
17,075
438
23,905
33,919
23,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
chabegallo
Mercury
20
1 / 14 / 5
15,880
407
11,063
31,924
28,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 5 / 9
17,596
451
29,854
40,565
50,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
68
42
Kills
31
31
Deaths
43
40
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BabyMochii
Aphrodite
6
8
12
1.5
W
15
1
9
19.5
L
Sun Wukong
Bressell
Sun Wukong
0
12
2
0.08
L
Cthulhu
FALLEN_CRASH
Cthulhu
7
5
13
2.7
W
Neith
Ijha4
Neith
8
8
7
1.44
W
Chaac
Kairon101
Chaac
2
10
4
0.4
L
11
7
8
2.14
L
Mercury
chabegallo
Mercury
1
14
5
0.25
W
Baron Samedi
hectomodevil
Baron Samedi
11
4
8
3.75
L
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,123
Damage
104,591
153,766
Taken
161,366
77,144
Mitigated
168,018
54,675
Healing
43,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BabyMochii
Aphrodite
13,407
2,158
12,084
17,708
32,703
14,162
2,301
24,713
6,460
56,862
0
W
34,837
10,971
0
10,790
34,260
15,688
6,829
12,227
21,934
0
237,125
L
Sun Wukong
Bressell
Sun Wukong
1,719
236
0
1,816
15,066
6,388
22
3,307
11,759
0
15,647
L
Cthulhu
FALLEN_CRASH
Cthulhu
38,050
1,200
1,463
7,830
39,892
58,094
540
21,832
18,060
108,568
0
W
Neith
Ijha4
Neith
20,949
13,693
0
2,807
28,727
9,498
4,036
19,412
8,694
0
116,704
W
Chaac
Kairon101
Chaac
9,461
1,572
0
1,370
25,903
18,740
369
20,068
5,365
0
35,861
L
23,905
5,043
9,000
11,610
33,919
23,895
2,796
11,889
22,030
103,319
0
L
Mercury
chabegallo
Mercury
11,063
6,696
315
2,205
31,924
28,959
5,976
6,932
24,992
0
78,748
W
Baron Samedi
hectomodevil
Baron Samedi
35,469
3,597
2,786
7,130
32,173
19,056
2,611
18,884
12,617
128,234
0
L
29,854
2,803
0
9,446
40,565
50,682
1,027
13,008
27,557
120,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,972
Gold Earned
78,696
738
Minions Killed
642
0
Camps Cleared
0
3,250,435
Distance Traveled
2,727,906
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,233
391
79
2
0
581,482
0
W
Loki
24,592
631
319
8
0
839,125
2
L
Sun Wukong
10,883
279
28
1
0
271,697
2
L
Cthulhu
17,262
443
165
4
0
699,653
0
W
Neith
15,556
399
133
3
0
554,890
1
W
Chaac
14,118
362
45
1
0
614,103
0
L
Chang'e
17,075
438
140
4
0
522,091
2
L
Mercury
15,880
407
147
4
0
501,274
0
W
Baron Samedi
19,473
499
162
4
0
660,835
0
L
Cerberus
17,596
451
162
4
0
733,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role