Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
GenesisOdin
Anhur
Level 154
God Stats
3W - 9L
1,621 SR
Queue Stats
123W - 120L
1,447 Elo+
Solo
Tiamat
Tiamat
JoblessCorgi
Tiamat
Level 149
God Stats
33W - 33L
1,732 SR
Queue Stats
793W - 714L
1,638 Elo+
Party 1
Heimdallr
Heimdallr
LookASkinnyBoy
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 276L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
Sukakemydgudsir
Erlang Shen
Level 125
God Stats
2W - 9L
1,170 SR
Queue Stats
212W - 205L
1,556 Elo+
Solo
Team Averages
Level 123
1,505 SR
1,543 Elo+

VS

Team Averages
Level 129
1,567 SR
1,622 Elo+
Thor
Thor
DoctorLfromXbox
Thor
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,851 Elo+
Solo
Achilles
Achilles
Qataaaaaaaa
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RegalRewards
Medusa
Level 109
God Stats
23W - 21L
1,790 SR
Queue Stats
718W - 731L
1,585 Elo+
Solo
Kukulkan
Kukulkan
UnknwnElemnt
Kukulkan
Level 121
God Stats
20W - 10L
1,517 SR
Queue Stats
774W - 703L
1,588 Elo+
Party 2
The Morrigan
The Morrigan
ᴠᴇʟᴛʀᴀ
The Morrigan
Level 126
God Stats
189W - 176L
1,525 SR
Queue Stats
628W - 598L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 2 / 2
8,688
434
2,621
10,539
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 5 / 0
10,242
512
6,078
14,911
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
17
1 / 7 / 1
10,075
504
11,731
12,800
9,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LookASkinnyBoy
Heimdallr
17
0 / 2 / 1
9,751
488
4,516
8,666
3,454
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Sukakemydgudsir
Erlang Shen
12
0 / 5 / 1
7,786
389
6,046
19,587
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
11,885
594
14,217
14,675
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
Qataaaaaaaa
Achilles
16
4 / 0 / 5
9,339
467
5,530
11,115
10,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
19
0 / 1 / 1
11,418
571
5,927
9,822
3,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
UnknwnElemnt
Kukulkan
18
5 / 0 / 5
11,047
552
8,079
5,485
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
ᴠᴇʟᴛʀᴀ
The Morrigan
19
5 / 1 / 8
11,966
598
9,692
13,684
8,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
21
21
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
2
0.5
W
7
1
8
11
L
2
5
0
0.4
L
Tiamat
1
7
1
0.21
L
Heimdallr
LookASkinnyBoy
Heimdallr
0
2
1
0.25
W
Achilles
Qataaaaaaaa
Achilles
4
0
5
6.5
W
Medusa
0
1
1
0.5
L
Erlang Shen
Sukakemydgudsir
Erlang Shen
0
5
1
0.1
W
Kukulkan
UnknwnElemnt
Kukulkan
5
0
5
7.5
W
The Morrigan
ᴠᴇʟᴛʀᴀ
The Morrigan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
43,445
66,503
Taken
54,781
34,644
Mitigated
32,536
17,415
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,621
1,150
0
802
10,539
4,542
0
1,125
9,410
0
61,530
W
14,217
4,913
0
5,087
14,675
7,063
0
1,749
12,810
0
100,817
L
6,078
1,887
0
4,432
14,911
5,592
201
4,725
9,926
0
71,548
L
Tiamat
11,731
1,199
0
2,098
12,800
9,799
498
4,612
8,188
76,124
0
L
Heimdallr
LookASkinnyBoy
Heimdallr
4,516
2,946
0
3,719
8,666
3,454
0
1,153
7,473
0
77,473
W
Achilles
Qataaaaaaaa
Achilles
5,530
1,382
491
3,570
11,115
10,357
0
339
10,776
0
25,793
W
Medusa
5,927
2,665
0
1,285
9,822
3,952
2,249
0
9,822
0
101,224
L
Erlang Shen
Sukakemydgudsir
Erlang Shen
6,046
2,456
0
6,364
19,587
11,257
0
3,920
15,579
0
34,940
W
Kukulkan
UnknwnElemnt
Kukulkan
8,079
837
0
1,429
5,485
2,469
250
572
4,913
81,596
0
W
The Morrigan
ᴠᴇʟᴛʀᴀ
The Morrigan
9,692
2,316
0
8,205
13,684
8,695
223
9,287
3,712
74,979
3,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
55,655
598
Minions Killed
700
0
Camps Cleared
0
1,824,218
Distance Traveled
1,975,508
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,688
434
114
6
0
411,458
0
W
Thor
11,885
594
149
7
0
420,968
3
L
Anhur
10,242
512
148
7
0
336,708
5
L
Tiamat
10,075
504
148
7
0
329,756
4
L
Heimdallr
9,751
488
146
7
0
359,398
3
W
Achilles
9,339
467
35
2
0
421,612
4
W
Medusa
11,418
571
200
10
0
377,207
9
L
Erlang Shen
7,786
389
42
2
0
386,898
4
W
Kukulkan
11,047
552
157
8
0
403,413
8
W
The Morrigan
11,966
598
159
8
0
352,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role