Player Matchup

Chaac
Chaac
LuisOSO95
Chaac
Level 29
God Stats
12W - 11L
1,412 SR
Queue Stats
428W - 354L
1,571 Elo+
Party 3
Kuzenbo
Kuzenbo
Overlord1245
Kuzenbo
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,527 Elo+
Party 4
Danzaburou
Danzaburou
Phractual
Danzaburou
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,561 Elo+
Party 4
Tiamat
Tiamat
ToniiRuLezZ
Tiamat
Level 133
God Stats
67W - 49L
1,580 SR
Queue Stats
319W - 256L
1,581 Elo+
Party 3
Serqet
Serqet
justinj1337
Serqet
Level 120
God Stats
8W - 6L
1,664 SR
Queue Stats
321W - 304L
1,563 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,560 Elo+

VS

Team Averages
Level 70
1,556 SR
1,582 Elo+
Apollo
Apollo
CarlGamingGod
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,584 Elo+
Party 2
Odin
Odin
LilScamp
Odin
Level 29
God Stats
14W - 9L
1,533 SR
Queue Stats
98W - 98L
1,588 Elo+
Party 1
Zeus
Zeus
Paradigm7x
Zeus
Level 105
God Stats
1W - 3L
1,590 SR
Queue Stats
111W - 101L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Sulleeyy
Danzaburou
Level 42
God Stats
38W - 22L
1,759 SR
Queue Stats
51W - 38L
1,644 Elo+
Party 2
Ymir
Ymir
alexxeffeN
Ymir
Level 129
God Stats
4W - 8L
1,398 SR
Queue Stats
123W - 117L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LuisOSO95
Chaac
10
0 / 1 / 0
5,613
561
1,504
7,162
4,708
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
Overlord1245
Kuzenbo
10
4 / 1 / 4
6,451
645
5,001
9,361
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Phractual
Danzaburou
10
3 / 0 / 3
5,934
593
5,349
2,903
775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
1 / 1 / 5
6,721
672
2,096
5,332
2,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
12
8 / 0 / 2
7,245
725
7,021
6,622
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,270
527
2,629
7,492
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
11
2 / 1 / 0
6,401
640
5,257
5,146
1,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,370
537
3,124
4,945
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sulleeyy
Danzaburou
8
0 / 3 / 1
5,113
511
5,649
8,388
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,782
478
2,440
8,224
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Odin
2
1
0
2
W
Chaac
LuisOSO95
Chaac
0
1
0
0
W
Kuzenbo
Overlord1245
Kuzenbo
4
1
4
6
L
0
4
0
0
W
Danzaburou
Phractual
Danzaburou
3
0
3
4.5
L
Danzaburou
Sulleeyy
Danzaburou
0
3
1
0.17
W
Tiamat
1
1
5
3.5
L
0
4
1
0.13
W
Serqet
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,971
Damage
19,099
31,380
Taken
34,195
16,849
Mitigated
10,974
12,800
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,629
1,662
0
920
7,492
1,808
31
482
7,010
0
22,361
L
Odin
5,257
1,952
0
980
5,146
1,927
0
241
4,737
0
38,464
W
Chaac
LuisOSO95
Chaac
1,504
81
0
2,314
7,162
4,708
0
0
7,162
0
29,646
W
Kuzenbo
Overlord1245
Kuzenbo
5,001
2,743
0
3,263
9,361
6,539
0
1,728
7,633
17,766
0
L
3,124
156
0
1,000
4,945
1,262
0
1,526
3,347
26,882
0
W
Danzaburou
Phractual
Danzaburou
5,349
2,899
0
1,443
2,903
775
621
645
2,258
0
23,651
L
Danzaburou
Sulleeyy
Danzaburou
5,649
1,804
0
4,331
8,388
2,284
0
2,236
6,152
0
33,207
W
Tiamat
2,096
470
0
2,242
5,332
2,649
448
2,531
2,801
31,498
0
L
2,440
1,044
0
833
8,224
3,693
0
2,612
5,612
10,377
0
W
Serqet
7,021
1,207
0
3,538
6,622
2,178
247
660
5,962
0
35,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
26,936
280
Minions Killed
280
0
Camps Cleared
0
1,018,095
Distance Traveled
913,767
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,270
527
50
5
0
202,310
2
L
Odin
6,401
640
91
9
0
190,184
2
W
Chaac
5,613
561
61
6
0
196,671
2
W
Kuzenbo
6,451
645
26
3
0
196,072
2
L
Zeus
5,370
537
64
6
0
171,705
5
W
Danzaburou
5,934
593
44
4
0
192,226
4
L
Danzaburou
5,113
511
62
6
0
159,668
0
W
Tiamat
6,721
672
76
8
0
186,784
5
L
Ymir
4,782
478
13
1
0
189,900
6
W
Serqet
7,245
725
73
7
0
246,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role