Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Crush-knife
Erlang Shen
Level 5
God Stats
17W - 13L
1,500 SR
Queue Stats
27W - 36L
1,546 Elo+
Solo
Bastet
Bastet
NGOK_Jungle
Bastet
Level 14
God Stats
10W - 8L
1,693 SR
Queue Stats
57W - 39L
1,741 Elo+
Solo
Discordia
Discordia
N_O_X_E_U_R
Discordia
Level 27
God Stats
1W - 1L
1,696 SR
Queue Stats
59W - 55L
1,668 Elo+
Solo
Medusa
Medusa
Rafa017
Medusa
Level 17
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo
Team Averages
Level 16
1,619 SR
1,626 Elo+

VS

Team Averages
Level 20
1,565 SR
1,649 Elo+
Ah Muzen Cab
Ah Muzen Cab
LigmaKnuts69852
Ah Muzen Cab
Level 21
God Stats
26W - 14L
1,704 SR
Queue Stats
76W - 61L
1,659 Elo+
Party 1
Ymir
Ymir
MarkSTAHHP
Ymir
Level 11
God Stats
5W - 2L
1,729 SR
Queue Stats
34W - 33L
1,708 Elo+
Party 1
Olorun
Olorun
VlaamsBelang4eve
Olorun
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
506W - 554L
1,635 Elo+
Solo
Merlin
Merlin
Xx-Leon-S-K-xX
Merlin
Level 29
God Stats
5W - 7L
1,375 SR
Queue Stats
293W - 256L
1,614 Elo+
Solo
Awilix
Awilix
lRisen_
Awilix
Level 24
God Stats
39W - 39L
1,517 SR
Queue Stats
414W - 381L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
2
1 / 3 / 0
2,807
561
319
2,147
621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Crush-knife
Erlang Shen
5
0 / 2 / 1
3,116
623
640
2,505
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
5
1 / 1 / 1
3,370
674
1,582
2,407
566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
N_O_X_E_U_R
Discordia
4
1 / 1 / 0
3,030
606
1,136
1,790
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Rafa017
Medusa
4
0 / 1 / 1
3,067
613
1,120
2,185
694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LigmaKnuts69852
Ah Muzen Cab
6
3 / 0 / 1
3,832
766
1,293
1,135
263
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 1 / 3
3,616
723
1,074
2,505
1,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 1 / 0
3,805
761
1,486
2,805
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 1 / 2
3,393
679
1,540
1,689
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
lRisen_
Awilix
6
2 / 0 / 0
3,701
740
811
2,582
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
L
Erlang Shen
Crush-knife
Erlang Shen
0
2
1
0.25
W
Ah Muzen Cab
LigmaKnuts69852
Ah Muzen Cab
3
0
1
3.5
W
1
1
3
2.5
L
Bastet
1
1
1
1.5
L
Discordia
N_O_X_E_U_R
Discordia
1
1
0
1
L
Medusa
Rafa017
Medusa
0
1
1
0.5
W
2
1
0
2
W
0
1
2
1
W
Awilix
lRisen_
Awilix
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,797
Damage
6,204
11,034
Taken
10,716
2,986
Mitigated
3,310
2,298
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
319
122
0
0
2,147
621
0
765
1,286
1,433
0
L
Erlang Shen
Crush-knife
Erlang Shen
640
159
0
563
2,505
665
0
920
1,585
0
8,006
W
Ah Muzen Cab
LigmaKnuts69852
Ah Muzen Cab
1,293
1,099
0
790
1,135
263
252
0
1,135
0
12,607
W
1,074
661
135
235
2,505
1,182
154
319
2,186
6,904
0
L
Bastet
1,582
515
0
905
2,407
566
0
413
1,994
0
9,625
L
Discordia
N_O_X_E_U_R
Discordia
1,136
80
0
227
1,790
440
78
888
902
6,563
0
L
Medusa
Rafa017
Medusa
1,120
592
0
603
2,185
694
147
993
1,167
0
7,065
W
1,486
464
0
1,599
2,805
835
1,782
364
2,441
13,638
0
W
1,540
249
0
187
1,689
433
0
600
1,089
9,446
0
W
Awilix
lRisen_
Awilix
811
218
0
1,029
2,582
597
132
172
2,410
0
10,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,390
Gold Earned
18,347
67
Minions Killed
115
0
Camps Cleared
0
437,375
Distance Traveled
468,607
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,807
561
3
1
0
55,810
0
L
Erlang Shen
3,116
623
16
3
0
92,098
0
W
Ah Muzen Cab
3,832
766
34
7
0
99,668
0
W
Ymir
3,616
723
10
2
0
89,465
0
L
Bastet
3,370
674
24
5
0
96,170
1
L
Discordia
3,030
606
8
2
0
98,761
0
L
Medusa
3,067
613
16
3
0
94,536
0
W
Olorun
3,805
761
23
5
0
70,028
0
W
Merlin
3,393
679
21
4
0
96,342
0
W
Awilix
3,701
740
27
5
0
113,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role