Player Matchup

Geb
Geb
AbusiveMussel0
Geb
Level 17
God Stats
3W - 5L
1,511 SR
Queue Stats
376W - 544L
1,459 Elo+
Party 2
Bellona
Bellona
Exesal_Gamer
Bellona
Level 6
God Stats
1W - 5L
1,170 SR
Queue Stats
168W - 240L
1,067 Elo+
Party 2
Medusa
Medusa
Jurimpe
Medusa
Level 43
God Stats
2W - 3L
1,205 SR
Queue Stats
528W - 730L
1,335 Elo+
Party 2
Da Ji
Da Ji
Senpai_Mestre
Da Ji
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
516W - 738L
1,299 Elo+
Party 2
Fenrir
Fenrir
XEN0M0RPH
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Solo
Team Averages
Level 18
1,377 SR
1,271 Elo+

VS

Team Averages
Level 17
1,630 SR
1,399 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dakair
Bakasura
Level 19
God Stats
1W - 2L
1,220 SR
Queue Stats
3W - 4L
1,380 Elo+
Party 1
Cernunnos
Cernunnos
ProfessorDraxon
Cernunnos
Level 17
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 5L
1,296 Elo+
Party 1
Jormungandr
Jormungandr
SmailienOg
Jormungandr
Level 18
God Stats
1W - 0L
1,864 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 1
Bellona
Bellona
SmokeyDaBear719
Bellona
Level 17
God Stats
1W - 1L
1,820 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,403
411
3,950
12,626
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Exesal_Gamer
Bellona
12
1 / 7 / 0
7,597
422
4,433
11,835
7,398
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Jurimpe
Medusa
13
3 / 4 / 2
8,149
453
13,553
11,796
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 0 / 2
7,636
424
130
10,019
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
XEN0M0RPH
Fenrir
12
4 / 9 / 1
8,781
488
6,212
15,232
10,892
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
3
0 / 1 / 0
5,630
313
379
564
72
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Dakair
Bakasura
17
9 / 2 / 2
10,692
594
9,391
13,984
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ProfessorDraxon
Cernunnos
15
6 / 3 / 4
9,369
521
14,336
16,479
6,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SmailienOg
Jormungandr
14
2 / 2 / 4
8,455
470
3,761
9,013
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 2 / 5
9,038
502
6,997
11,363
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
22
23
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
0
0
L
0
3
4
0.67
W
Bakasura
Dakair
Bakasura
9
2
2
5
L
Bellona
Exesal_Gamer
Bellona
1
7
0
0.14
L
Medusa
Jurimpe
Medusa
3
4
2
1
W
Cernunnos
ProfessorDraxon
Cernunnos
6
3
4
2.67
L
0
0
2
1
W
Jormungandr
SmailienOg
Jormungandr
2
2
4
2
W
5
2
5
3.75
L
Fenrir
XEN0M0RPH
Fenrir
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
34,864
61,508
Taken
51,403
38,098
Mitigated
30,669
12,103
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
379
139
0
0
564
72
138
0
564
2,389
0
L
3,950
585
429
2,276
12,626
11,721
0
1,633
10,311
16,137
0
W
Bakasura
Dakair
Bakasura
9,391
6,841
0
6,852
13,984
6,853
1,821
672
13,312
0
51,589
L
Bellona
Exesal_Gamer
Bellona
4,433
1,241
0
1,232
11,835
7,398
982
2,212
9,119
0
26,620
L
Medusa
Jurimpe
Medusa
13,553
4,749
0
1,344
11,796
4,734
390
1,150
10,190
0
47,692
W
Cernunnos
ProfessorDraxon
Cernunnos
14,336
8,035
0
9,177
16,479
6,548
1,549
1,462
15,017
0
60,992
L
130
0
0
4,217
10,019
3,353
0
67
9,856
0
44,119
W
Jormungandr
SmailienOg
Jormungandr
3,761
1,658
0
1,159
9,013
5,889
1,150
1,022
7,991
29,810
0
W
6,997
1,964
0
1,156
11,363
11,307
1,278
794
10,569
8,904
32,800
L
Fenrir
XEN0M0RPH
Fenrir
6,212
1,873
0
2,605
15,232
10,892
713
385
13,879
0
26,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
43,184
241
Minions Killed
327
0
Camps Cleared
0
1,540,745
Distance Traveled
1,267,485
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,630
313
3
0
0
33,962
0
L
Geb
7,403
411
19
1
0
321,813
2
W
Bakasura
10,692
594
132
7
0
350,473
0
L
Bellona
7,597
422
45
3
0
304,375
0
L
Medusa
8,149
453
70
4
0
287,805
4
W
Cernunnos
9,369
521
83
5
0
277,993
0
L
Da Ji
7,636
424
78
4
0
343,907
0
W
Jormungandr
8,455
470
50
3
0
265,611
7
W
Bellona
9,038
502
59
3
0
339,446
1
L
Fenrir
8,781
488
29
2
0
282,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role