Player Matchup

Anhur
Anhur
APEXBinx
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
HustledBlue
Ravana
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,448 Elo+
Party 1
Sobek
Sobek
Nafta099
Sobek
Level 105
God Stats
3W - 3L
1,396 SR
Queue Stats
129W - 103L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
ViridityCrown
Nu Wa
Level 157
God Stats
43W - 28L
1,658 SR
Queue Stats
1,005W - 948L
1,520 Elo+
Party 1
Achilles
Achilles
xxxSenpaiXRemxxx
Achilles
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 223L
1,523 Elo+
Party 1
Team Averages
Level 138
1,511 SR
1,512 Elo+

VS

Team Averages
Level 112
1,515 SR
1,582 Elo+
Chronos
Chronos
AgonyCity
Chronos
Level 129
God Stats
14W - 24L
1,319 SR
Queue Stats
224W - 221L
1,486 Elo+
Solo
Chaac
Chaac
AnimeWeeb0
Chaac
Level 66
God Stats
2W - 2L
1,698 SR
Queue Stats
306W - 273L
1,537 Elo+
Solo
Ganesha
Ganesha
Cotterveli
Ganesha
Level 127
God Stats
6W - 4L
1,801 SR
Queue Stats
134W - 110L
1,668 Elo+
Party 2
Set
Set
Knuel7777
Set
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
47W - 55L
1,529 Elo+
Solo
Danzaburou
Danzaburou
oldlrtnasty
Danzaburou
Level 129
God Stats
14W - 7L
1,470 SR
Queue Stats
208W - 160L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
APEXBinx
Anhur
18
7 / 2 / 0
10,533
620
7,333
11,359
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
16
8 / 3 / 2
9,922
584
9,481
9,527
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Nafta099
Sobek
13
0 / 1 / 7
8,259
486
4,322
12,358
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 3
9,525
560
9,467
7,341
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 3
8,702
512
6,132
15,203
13,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AgonyCity
Chronos
13
0 / 4 / 1
7,955
468
4,086
8,957
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
15
6 / 4 / 2
9,744
573
13,483
15,846
14,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Cotterveli
Ganesha
13
0 / 2 / 4
7,343
432
2,350
10,166
7,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 1
8,391
494
3,039
13,381
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
oldlrtnasty
Danzaburou
15
2 / 4 / 0
9,687
570
9,418
9,217
3,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
19
Kills
10
11
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
APEXBinx
Anhur
7
2
0
3.5
L
Chronos
AgonyCity
Chronos
0
4
1
0.13
L
Chaac
6
4
2
1.75
L
Ganesha
Cotterveli
Ganesha
0
2
4
1
W
Ravana
8
3
2
3
L
2
5
1
0.5
W
Sobek
Nafta099
Sobek
0
1
7
3.5
W
4
1
3
5.5
L
Danzaburou
oldlrtnasty
Danzaburou
2
4
0
0.5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,735
Damage
32,376
55,788
Taken
57,567
34,804
Mitigated
32,751
22,464
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
APEXBinx
Anhur
7,333
4,168
0
5,833
11,359
4,328
594
348
11,011
0
90,228
L
Chronos
AgonyCity
Chronos
4,086
807
0
939
8,957
3,050
0
4,887
3,894
55,877
0
L
Chaac
13,483
2,949
0
5,759
15,846
14,848
54
1,211
14,141
6,234
56,807
L
Ganesha
Cotterveli
Ganesha
2,350
564
0
963
10,166
7,371
0
3,530
6,488
20,760
0
W
Ravana
9,481
2,973
243
3,104
9,527
4,370
844
1,834
7,619
0
50,912
L
3,039
1,784
0
255
13,381
4,377
48
2,474
10,707
0
50,993
W
Sobek
Nafta099
Sobek
4,322
149
0
4,901
12,358
9,322
0
2,747
9,521
26,140
0
W
9,467
3,361
0
1,752
7,341
2,804
454
2,332
4,859
66,342
0
L
Danzaburou
oldlrtnasty
Danzaburou
9,418
4,043
0
2,841
9,217
3,105
1,148
1,093
8,070
0
69,308
W
6,132
2,035
0
6,631
15,203
13,980
780
829
14,374
0
50,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
43,120
486
Minions Killed
481
0
Camps Cleared
0
1,519,316
Distance Traveled
1,537,286
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,533
620
156
9
0
279,204
0
L
Chronos
7,955
468
137
8
0
266,649
0
L
Chaac
9,744
573
108
6
0
306,556
1
L
Ganesha
7,343
432
6
0
0
338,244
4
W
Ravana
9,922
584
79
5
0
313,647
0
L
Set
8,391
494
86
5
0
321,623
2
W
Sobek
8,259
486
27
2
0
309,663
8
W
Nu Wa
9,525
560
128
8
0
325,483
4
L
Danzaburou
9,687
570
144
8
0
304,214
9
W
Achilles
8,702
512
96
6
0
291,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role