Player Matchup

Ymir
Ymir
Crusher3636
Ymir
Level 17
God Stats
1W - 3L
1,255 SR
Queue Stats
208W - 240L
1,558 Elo+
Solo
Chaac
Chaac
ELiteKings98
Chaac
Level 13
God Stats
6W - 6L
1,628 SR
Queue Stats
21W - 19L
1,657 Elo+
Party 1
Aphrodite
Aphrodite
IPAThursday
Aphrodite
Level 26
God Stats
11W - 6L
1,661 SR
Queue Stats
203W - 136L
1,713 Elo+
Party 1
Arachne
Arachne
Kllomonati
Arachne
Level 27
God Stats
8W - 8L
1,561 SR
Queue Stats
84W - 64L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
pinedamarcos97
Danzaburou
Level 6
God Stats
2W - 1L
1,547 SR
Queue Stats
11W - 4L
1,661 Elo+
Party 1
Team Averages
Level 18
1,530 SR
1,644 Elo+

VS

Team Averages
Level 18
1,598 SR
1,628 Elo+
Tiamat
Tiamat
Awokenpotential
Tiamat
Level 28
God Stats
20W - 10L
2,074 SR
Queue Stats
220W - 166L
1,749 Elo+
Solo
Neith
Neith
DERANGD R0B0T69
Neith
Level 16
God Stats
12W - 22L
1,597 SR
Queue Stats
24W - 35L
1,758 Elo+
Solo
Arachne
Arachne
Leagendry JGod
Arachne
Level 28
God Stats
1W - 4L
1,418 SR
Queue Stats
217W - 214L
1,610 Elo+
Solo
Osiris
Osiris
REEKZPB
Osiris
Level 7
God Stats
1W - 4L
1,399 SR
Queue Stats
7W - 12L
1,523 Elo+
Solo
Discordia
Discordia
Sum0sam0
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,527
502
2,137
9,768
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 1 / 2
8,471
565
8,027
7,045
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
IPAThursday
Aphrodite
15
7 / 2 / 4
9,211
614
5,846
10,722
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Kllomonati
Arachne
17
8 / 1 / 4
10,087
672
6,773
10,067
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
pinedamarcos97
Danzaburou
12
2 / 5 / 2
7,755
517
5,599
9,102
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
7,476
498
9,603
10,601
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 6 / 7
7,172
478
6,555
9,652
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 3 / 1
7,528
502
6,039
13,317
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
REEKZPB
Osiris
11
0 / 2 / 0
5,803
387
3,347
9,866
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Sum0sam0
Discordia
6
0 / 8 / 0
4,899
327
513
4,986
1,096

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
19
Kills
13
13
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
0
4
4
0.5
L
2
6
7
0.92
W
2
1
2
3
W
Aphrodite
IPAThursday
Aphrodite
7
2
4
4.5
W
Arachne
Kllomonati
Arachne
8
1
4
10
L
5
3
1
1.83
L
Osiris
REEKZPB
Osiris
0
2
0
0
L
Discordia
Sum0sam0
Discordia
0
8
0
0
W
Danzaburou
pinedamarcos97
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
26,057
46,704
Taken
48,422
26,818
Mitigated
26,916
16,310
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,603
1,610
0
5,296
10,601
12,878
63
1,327
9,192
32,483
0
W
2,137
478
0
381
9,768
7,463
619
2,727
6,816
27,824
0
L
6,555
3,335
0
2,484
9,652
2,936
568
1,541
8,067
0
29,547
W
8,027
2,108
0
3,523
7,045
5,769
1,142
58
6,987
75
43,577
W
Aphrodite
IPAThursday
Aphrodite
5,846
1,175
945
6,800
10,722
3,947
1,068
2,157
8,415
47,318
0
W
Arachne
Kllomonati
Arachne
6,773
4,572
0
3,552
10,067
6,903
15
1,751
8,272
0
73,638
L
6,039
3,961
0
5,530
13,317
5,104
0
1,448
11,653
0
39,499
L
Osiris
REEKZPB
Osiris
3,347
1,274
0
4,530
9,866
4,902
0
1,658
7,670
0
18,480
L
Discordia
Sum0sam0
Discordia
513
132
0
0
4,986
1,096
0
1,649
3,182
8,121
0
W
Danzaburou
pinedamarcos97
Danzaburou
5,599
2,030
0
1,109
9,102
2,736
2,195
2,712
6,098
0
35,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
32,878
431
Minions Killed
230
0
Camps Cleared
0
1,376,036
Distance Traveled
1,203,054
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,476
498
48
3
0
274,240
1
W
Ymir
7,527
502
56
4
0
258,301
0
L
Neith
7,172
478
44
3
0
234,404
2
W
Chaac
8,471
565
91
6
0
284,463
3
W
Aphrodite
9,211
614
88
6
0
266,951
1
W
Arachne
10,087
672
145
10
0
324,078
0
L
Arachne
7,528
502
83
6
0
300,296
0
L
Osiris
5,803
387
37
2
0
204,372
0
L
Discordia
4,899
327
18
1
0
189,742
1
W
Danzaburou
7,755
517
51
3
0
242,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role