Player Matchup

Tiamat
Tiamat
AC_PoxY
Tiamat
Level 27
God Stats
2W - 3L
1,322 SR
Queue Stats
483W - 532L
1,360 Elo+
Party 2
Ratatoskr
Ratatoskr
AngelV1001
Ratatoskr
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
637W - 686L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Dryxc
Cthulhu
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,372 Elo+
Solo
Scylla
Scylla
Elvis_Tek_2003
Scylla
Level 107
God Stats
7W - 9L
1,377 SR
Queue Stats
227W - 258L
1,478 Elo+
Party 2
Neith
Neith
Emiliano759MX
Neith
Level 5
God Stats
4W - 6L
1,701 SR
Queue Stats
572W - 658L
1,601 Elo+
Party 2
Team Averages
Level 58
1,480 SR
1,458 Elo+

VS

Team Averages
Level 49
1,584 SR
1,500 Elo+
Artio
Artio
DeadScribe
Artio
Level 41
God Stats
3W - 4L
1,475 SR
Queue Stats
3W - 4L
1,409 Elo+
Solo
Olorun
Olorun
HeyImDiller
Olorun
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 74L
1,532 Elo+
Party 1
Ymir
Ymir
Noja13
Ymir
Level 18
God Stats
22W - 26L
1,517 SR
Queue Stats
34W - 43L
1,504 Elo+
Party 1
Apollo
Apollo
STYFsmite
Apollo
Level 81
God Stats
7W - 7L
1,927 SR
Queue Stats
28W - 25L
1,555 Elo+
Party 1
Thor
Thor
cbSmite
Thor
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AC_PoxY
Tiamat
12
2 / 2 / 0
7,277
520
4,692
7,282
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ratatoskr
AngelV1001
Ratatoskr
10
1 / 6 / 3
6,313
451
4,036
11,259
3,093
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Dryxc
Cthulhu
9
3 / 7 / 4
6,374
455
6,163
12,684
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 4 / 0
7,790
556
7,018
8,787
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 2
5,633
402
609
4,996
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 0 / 4
6,745
482
2,819
8,314
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
12
4 / 4 / 5
7,296
521
9,085
10,342
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Noja13
Ymir
12
10 / 2 / 7
8,777
627
7,276
9,942
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
STYFsmite
Apollo
12
3 / 2 / 8
7,698
550
7,807
8,257
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
cbSmite
Thor
14
6 / 3 / 9
8,826
630
7,107
10,393
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
11
Kills
24
24
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AC_PoxY
Tiamat
2
2
0
1
L
Ratatoskr
AngelV1001
Ratatoskr
1
6
3
0.42
W
Artio
1
0
4
3
L
Cthulhu
Dryxc
Cthulhu
3
7
4
0.71
L
5
4
0
1.25
L
0
5
2
0.2
W
Olorun
4
4
5
1.63
W
Ymir
Noja13
Ymir
10
2
7
6.75
W
Apollo
STYFsmite
Apollo
3
2
8
3.5
W
Thor
cbSmite
Thor
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,518
Damage
34,094
45,008
Taken
47,248
20,415
Mitigated
25,020
6,355
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AC_PoxY
Tiamat
4,692
501
0
2,077
7,282
5,472
616
2,809
4,293
34,733
0
L
Ratatoskr
AngelV1001
Ratatoskr
4,036
489
0
2,435
11,259
3,093
0
2,605
8,629
0
32,241
W
Artio
2,819
0
285
4,339
8,314
6,122
0
3,437
4,529
20,522
0
L
Cthulhu
Dryxc
Cthulhu
6,163
481
139
360
12,684
7,195
0
5,755
6,854
19,127
0
L
7,018
1,050
0
1,050
8,787
2,676
383
4,688
4,074
39,031
0
L
609
206
0
294
4,996
1,979
180
3,018
1,978
0
11,284
W
Olorun
9,085
4,605
297
4,848
10,342
3,693
1,476
5,167
4,923
37,209
0
W
Ymir
Noja13
Ymir
7,276
1,717
0
650
9,942
8,989
741
3,853
5,995
25,517
0
W
Apollo
STYFsmite
Apollo
7,807
4,245
0
3,544
8,257
2,514
2,846
2,272
5,959
0
47,266
W
Thor
cbSmite
Thor
7,107
2,851
0
3,536
10,393
3,702
389
2,294
7,969
0
48,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
39,342
246
Minions Killed
290
0
Camps Cleared
0
1,206,199
Distance Traveled
1,261,460
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,277
520
68
5
0
241,799
5
L
Ratatoskr
6,313
451
62
4
0
291,614
2
W
Artio
6,745
482
33
2
0
272,738
1
L
Cthulhu
6,374
455
19
1
0
256,648
1
L
Scylla
7,790
556
76
5
0
244,157
8
L
Neith
5,633
402
21
2
0
171,981
0
W
Olorun
7,296
521
61
4
0
222,348
0
W
Ymir
8,777
627
47
3
0
290,658
3
W
Apollo
7,698
550
65
5
0
224,400
0
W
Thor
8,826
630
84
6
0
251,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role