Player Matchup

Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Lobselvith0
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
cowboy0391
Neith
Level 68
God Stats
12W - 12L
1,434 SR
Queue Stats
31W - 47L
1,364 Elo+
Solo
Nemesis
Nemesis
xxBangBulletxx
Nemesis
Level 86
God Stats
5W - 2L
1,537 SR
Queue Stats
29W - 46L
1,351 Elo+
Party 1
Team Averages
Level 73
1,494 SR
1,443 Elo+

VS

Team Averages
Level 70
1,398 SR
1,354 Elo+
Thanatos
Thanatos
Loading01
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,274 Elo+
Party 2
Tiamat
Tiamat
MAX_LION21
Tiamat
Level 59
God Stats
20W - 21L
1,507 SR
Queue Stats
51W - 70L
1,393 Elo+
Party 2
Ullr
Ullr
MAX_MAXII_95
Ullr
Level 57
God Stats
1W - 5L
1,160 SR
Queue Stats
31W - 44L
1,344 Elo+
Party 2
Baron Samedi
Baron Samedi
TASTY_BIGMAC_
Baron Samedi
Level 105
God Stats
1W - 2L
1,696 SR
Queue Stats
67W - 66L
1,414 Elo+
Solo
Ymir
Ymir
elgrande_45PR
Ymir
Level 66
God Stats
5W - 11L
1,129 SR
Queue Stats
181W - 197L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
3 / 0 / 0
4,330
722
2,305
2,855
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
 
Tiamat
7
0 / 0 / 0
3,905
651
552
1,584
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Lobselvith0
Sylvanus
5
1 / 0 / 1
3,866
644
1,227
3,139
1,174
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
6
1 / 1 / 1
3,683
614
2,261
2,402
553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
4,377
730
1,578
2,605
729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Loading01
Thanatos
4
0 / 5 / 0
3,284
547
1,488
4,422
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
MAX_LION21
Tiamat
3
0 / 1 / 0
2,976
496
209
1,229
240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

2
0 / 0 / 0
2,823
471
546
500
83
Boots

Boots

+6%
Movement Speed

Baron Samedi
TASTY_BIGMAC_
Baron Samedi
6
1 / 0 / 0
3,471
579
1,533
1,965
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,489
582
974
4,313
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
7
Kills
1
1
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
0
3
W
Tiamat
 
Tiamat
0
0
0
0
L
Thanatos
Loading01
Thanatos
0
5
0
0
W
Sylvanus
Lobselvith0
Sylvanus
1
0
1
1.5
L
Tiamat
MAX_LION21
Tiamat
0
1
0
0
L
0
0
0
0
L
Baron Samedi
TASTY_BIGMAC_
Baron Samedi
1
0
0
1
W
Neith
1
1
1
1.5
L
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,923
Damage
4,750
12,585
Taken
12,429
5,415
Mitigated
3,241
4,342
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,305
925
0
1,150
2,855
1,951
498
596
2,245
0
14,478
W
Tiamat
 
Tiamat
552
32
0
646
1,584
1,008
243
780
804
14,754
0
L
Thanatos
Loading01
Thanatos
1,488
779
0
1,760
4,422
946
0
72
4,350
0
9,274
W
Sylvanus
Lobselvith0
Sylvanus
1,227
702
112
1,641
3,139
1,174
0
1,050
2,089
7,517
0
L
Tiamat
MAX_LION21
Tiamat
209
88
0
482
1,229
240
0
0
1,229
3,756
0
L
546
314
87
107
500
83
0
64
436
0
2,788
L
Baron Samedi
TASTY_BIGMAC_
Baron Samedi
1,533
113
0
1,007
1,965
586
0
578
1,319
11,906
0
W
Neith
2,261
1,144
210
417
2,402
553
0
276
2,126
0
12,081
L
974
146
0
981
4,313
1,386
0
997
3,316
9,519
0
W
1,578
1,041
0
166
2,605
729
0
0
2,605
0
19,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,161
Gold Earned
16,043
151
Minions Killed
80
0
Camps Cleared
0
555,636
Distance Traveled
393,852
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,330
722
38
6
0
110,425
1
W
Tiamat
3,905
651
29
5
0
109,984
2
L
Thanatos
3,284
547
23
4
0
106,365
0
W
Sylvanus
3,866
644
13
2
0
76,098
0
L
Tiamat
2,976
496
13
2
0
40,671
0
L
Ullr
2,823
471
9
2
0
36,508
0
L
Baron Samedi
3,471
579
18
3
0
106,541
2
W
Neith
3,683
614
26
4
0
113,601
0
L
Ymir
3,489
582
17
3
0
103,767
0
W
Nemesis
4,377
730
45
8
0
145,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role