Player Matchup

Tiamat
Tiamat
BearsAlt
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,701 Elo+
Solo
Cernunnos
Cernunnos
CLAPPDCHEEKS
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,704 Elo+
Party 1
Athena
Athena
Fraacked
Athena
Level 24
God Stats
5W - 6L
1,577 SR
Queue Stats
41W - 34L
1,684 Elo+
Party 1
Nemesis
Nemesis
cremecheese
Nemesis
Level 29
God Stats
9W - 7L
1,645 SR
Queue Stats
100W - 84L
1,526 Elo+
Solo
Thor
Thor
juanmartin2012
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,663 Elo+

VS

Team Averages
Level 22
1,511 SR
1,688 Elo+
Yemoja
Yemoja
DingDingWoo
Yemoja
Level 27
God Stats
2W - 0L
1,554 SR
Queue Stats
16W - 3L
2,015 Elo+
Solo
Tiamat
Tiamat
Metaknight1255
Tiamat
Level 16
God Stats
8W - 3L
1,415 SR
Queue Stats
56W - 27L
1,773 Elo+
Party 2
Neith
Neith
Swaggergangster
Neith
Level 18
God Stats
10W - 5L
1,667 SR
Queue Stats
97W - 70L
1,396 Elo+
Solo
Tyr
Tyr
fxndi
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 45L
1,676 Elo+
Solo
Geb
Geb
galmhd81
Geb
Level 21
God Stats
12W - 12L
1,419 SR
Queue Stats
95W - 79L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BearsAlt
Tiamat
10
1 / 4 / 0
8,024
365
4,694
7,615
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
CLAPPDCHEEKS
Cernunnos
17
6 / 6 / 0
10,894
495
21,299
25,460
10,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Fraacked
Athena
14
0 / 7 / 5
8,479
385
5,747
32,953
23,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
cremecheese
Nemesis
14
0 / 10 / 3
8,775
399
16,128
25,466
13,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 19 / 1
7,237
329
4,953
24,389
9,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
13 / 0 / 21
12,406
564
19,896
20,254
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
20 / 1 / 11
13,410
610
37,158
16,809
14,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 3 / 12
11,045
502
14,417
15,822
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
fxndi
Tyr
20
7 / 1 / 3
12,948
589
12,957
26,302
31,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 4 / 19
9,520
433
10,647
18,238
12,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
112
8
Kills
46
46
Deaths
9
9
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BearsAlt
Tiamat
1
4
0
0.25
L
Cernunnos
CLAPPDCHEEKS
Cernunnos
6
6
0
1
W
Yemoja
13
0
21
23.5
L
Athena
Fraacked
Athena
0
7
5
0.36
W
20
1
11
25.5
W
5
3
12
3.67
L
Nemesis
cremecheese
Nemesis
0
10
3
0.15
W
Tyr
fxndi
Tyr
7
1
3
8.5
W
1
4
19
2.63
L
1
19
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,821
Damage
95,075
115,883
Taken
97,425
61,551
Mitigated
85,039
16,902
Healing
37,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BearsAlt
Tiamat
4,694
640
0
1,838
7,615
4,960
0
4,911
2,704
27,957
0
L
Cernunnos
CLAPPDCHEEKS
Cernunnos
21,299
9,017
0
10,292
25,460
10,745
511
13,811
11,649
0
95,873
W
Yemoja
19,896
5,216
4,575
6,595
20,254
19,667
1,326
2,043
18,195
59,581
0
L
Athena
Fraacked
Athena
5,747
1,200
489
1,885
32,953
23,110
0
21,096
11,857
42,441
0
W
37,158
3,114
0
5,040
16,809
14,488
3,852
3,554
13,069
112,978
0
W
14,417
6,052
0
6,108
15,822
6,387
2,969
575
15,247
0
69,590
L
Nemesis
cremecheese
Nemesis
16,128
8,738
0
2,337
25,466
13,089
0
11,851
13,615
0
55,091
W
Tyr
fxndi
Tyr
12,957
2,354
0
11,707
26,302
31,613
474
1,210
25,062
0
89,519
W
10,647
960
0
3,632
18,238
12,884
862
2,599
15,411
35,421
0
L
4,953
1,306
0
61
24,389
9,647
226
16,032
8,357
0
12,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
59,329
389
Minions Killed
549
0
Camps Cleared
0
1,697,420
Distance Traveled
2,040,059
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,024
365
72
3
0
212,408
0
L
Cernunnos
10,894
495
148
7
0
332,248
6
W
Yemoja
12,406
564
63
3
0
416,245
4
L
Athena
8,479
385
67
3
0
437,103
2
W
Tiamat
13,410
610
161
7
0
421,496
1
W
Neith
11,045
502
107
5
0
392,307
0
L
Nemesis
8,775
399
85
4
0
399,267
2
W
Tyr
12,948
589
177
8
0
411,814
0
W
Geb
9,520
433
41
2
0
398,197
4
L
Thor
7,237
329
17
1
0
316,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role