Player Matchup

Janus
Janus
JoeFreed
Janus
Level 59
God Stats
2W - 7L
1,203 SR
Queue Stats
100W - 150L
1,349 Elo+
Party 1
Guan Yu
Guan Yu
NotHere3791
Guan Yu
Level 65
God Stats
5W - 8L
1,521 SR
Queue Stats
68W - 111L
1,315 Elo+
Party 1
Skadi
Skadi
RiFFRATZ
Skadi
Level 35
God Stats
4W - 8L
1,334 SR
Queue Stats
4W - 12L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
SMCxShweat
Ne Zha
Level 59
God Stats
2W - 2L
1,549 SR
Queue Stats
50W - 63L
1,316 Elo+
Party 1
Kuzenbo
Kuzenbo
philly-eagles112
Kuzenbo
Level 109
God Stats
2W - 1L
1,750 SR
Queue Stats
132W - 146L
1,474 Elo+
Party 1
Team Averages
Level 65
1,471 SR
1,380 Elo+

VS

Team Averages
Level 120
1,458 SR
1,483 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DaNkdOuT420
Baron Samedi
Level 120
God Stats
45W - 38L
1,503 SR
Queue Stats
405W - 414L
1,505 Elo+
Party 2
Neith
Neith
Grouper_Trooper
Neith
Level 121
God Stats
4W - 2L
1,469 SR
Queue Stats
265W - 259L
1,378 Elo+
Party 2
Camazotz
Camazotz
OlBarkeye
Camazotz
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
396W - 391L
1,464 Elo+
Solo
Loki
Loki
UltraBicycle680
Loki
Level 87
God Stats
4W - 7L
1,318 SR
Queue Stats
515W - 496L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JoeFreed
Janus
15
4 / 6 / 2
8,888
523
7,558
10,247
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
NotHere3791
Guan Yu
15
3 / 3 / 3
9,543
561
10,130
12,257
10,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
RiFFRATZ
Skadi
11
0 / 4 / 1
6,835
402
2,563
7,268
1,714
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ne Zha
SMCxShweat
Ne Zha
12
1 / 5 / 4
7,429
437
6,638
11,284
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
6,772
398
4,434
8,975
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
7 / 1 / 5
9,523
560
7,753
9,329
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DaNkdOuT420
Baron Samedi
14
4 / 1 / 6
8,080
475
6,924
10,175
8,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 0 / 3
9,239
543
6,592
10,534
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
OlBarkeye
Camazotz
15
2 / 3 / 3
8,829
519
4,823
14,568
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 8
9,241
544
8,849
11,016
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
21
21
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
5
9.5
W
Baron Samedi
DaNkdOuT420
Baron Samedi
4
1
6
7
W
3
0
3
4.5
L
Janus
JoeFreed
Janus
4
6
2
0.83
L
Guan Yu
NotHere3791
Guan Yu
3
3
3
1.5
W
Camazotz
OlBarkeye
Camazotz
2
3
3
1.17
L
Skadi
RiFFRATZ
Skadi
0
4
1
0.13
L
Ne Zha
SMCxShweat
Ne Zha
1
5
4
0.6
W
5
3
8
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
34,941
50,031
Taken
55,622
24,664
Mitigated
30,471
11,891
Healing
27,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,753
543
0
4,494
9,329
4,643
1,108
3,681
5,408
50,146
0
W
Baron Samedi
DaNkdOuT420
Baron Samedi
6,924
706
1,355
3,615
10,175
8,738
549
3,095
6,946
35,229
0
W
6,592
2,919
0
7,125
10,534
4,274
663
2,536
7,998
0
74,435
L
Janus
JoeFreed
Janus
7,558
443
0
928
10,247
3,495
290
3,804
6,156
51,176
0
L
Guan Yu
NotHere3791
Guan Yu
10,130
2,171
731
5,212
12,257
10,139
105
3,001
8,684
0
50,355
W
Camazotz
OlBarkeye
Camazotz
4,823
1,476
0
7,245
14,568
6,843
954
1,235
13,251
0
56,440
L
Skadi
RiFFRATZ
Skadi
2,563
1,388
0
633
7,268
1,714
0
1,654
5,556
0
30,142
L
Ne Zha
SMCxShweat
Ne Zha
6,638
2,129
0
2,964
11,284
3,721
0
2,894
8,164
0
40,871
W
8,849
2,125
0
3,902
11,016
5,973
0
897
10,027
0
53,352
L
4,434
1,877
0
1,423
8,975
5,595
681
2,616
6,294
34,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
44,912
412
Minions Killed
504
0
Camps Cleared
0
1,596,903
Distance Traveled
1,490,194
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,523
560
106
6
0
301,091
2
W
Baron Samedi
8,080
475
50
3
0
282,436
7
W
Neith
9,239
543
152
9
0
275,927
1
L
Janus
8,888
523
105
6
0
297,541
2
L
Guan Yu
9,543
561
126
7
0
339,988
1
W
Camazotz
8,829
519
117
7
0
293,302
2
L
Skadi
6,835
402
71
4
0
285,063
0
L
Ne Zha
7,429
437
70
4
0
345,198
0
W
Loki
9,241
544
79
5
0
337,438
2
L
Kuzenbo
6,772
398
40
2
0
329,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role