Player Matchup

Neith
Neith
Dynosil
Neith
Level 7
God Stats
2W - 3L
1,368 SR
Queue Stats
17W - 21L
1,577 Elo+
Solo
Agni
Agni
Grenwishka
Agni
Level 8
God Stats
1W - 2L
1,899 SR
Queue Stats
24W - 22L
1,537 Elo+
Solo
King Arthur
King Arthur
JackedWolf72
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ModernDayMan
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,437 Elo+
Solo
Skadi
Skadi
NotKNAM
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,515 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,513 Elo+

VS

Team Averages
Level 23
1,690 SR
1,647 Elo+
Serqet
Serqet
Bizeesleepin
Serqet
Level 23
God Stats
3W - 0L
1,704 SR
Queue Stats
69W - 50L
1,716 Elo+
Party 1
Bellona
Bellona
Tyronehas8kids
Bellona
Level 25
God Stats
56W - 52L
1,495 SR
Queue Stats
168W - 172L
1,426 Elo+
Solo
Tiamat
Tiamat
Vikiyra
Tiamat
Level 49
God Stats
49W - 12L
1,831 SR
Queue Stats
617W - 199L
1,890 Elo+
Party 1
Ares
Ares
foshofosho
Ares
Level 4
God Stats
3W - 0L
1,703 SR
Queue Stats
3W - 1L
1,397 Elo+
Solo
Neith
Neith
Ψωελταλ
Neith
Level 16
God Stats
3W - 1L
1,719 SR
Queue Stats
63W - 20L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dynosil
Neith
9
1 / 3 / 3
5,707
519
5,268
7,599
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 1
5,057
460
1,895
4,398
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
JackedWolf72
King Arthur
9
1 / 4 / 0
5,466
497
3,759
8,569
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ModernDayMan
Thanatos
9
2 / 3 / 1
5,508
501
2,668
7,224
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Skadi
NotKNAM
Skadi
7
2 / 6 / 3
5,157
469
3,760
6,553
1,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
4 / 1 / 4
6,129
557
3,386
6,991
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 0 / 4
5,885
535
4,844
6,084
3,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Vikiyra
Tiamat
12
10 / 0 / 3
7,889
717
7,893
4,054
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 5
5,390
490
1,292
6,066
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 1 / 1
7,142
649
5,950
7,282
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
21
21
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
1
4
6
L
Neith
Dynosil
Neith
1
3
3
0.83
L
0
5
1
0.1
L
King Arthur
JackedWolf72
King Arthur
1
4
0
0.25
L
Thanatos
ModernDayMan
Thanatos
2
3
1
0.83
L
Skadi
NotKNAM
Skadi
2
6
3
0.58
W
1
0
4
3
W
Tiamat
Vikiyra
Tiamat
10
0
3
11.5
W
0
4
5
0.63
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,350
Damage
23,365
34,343
Taken
30,477
11,450
Mitigated
14,508
9,958
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
3,386
1,053
0
1,927
6,991
2,278
0
474
6,345
0
23,415
L
Neith
Dynosil
Neith
5,268
2,894
0
2,363
7,599
2,141
123
1,743
5,780
0
29,272
L
1,895
237
0
169
4,398
1,221
413
2,049
2,113
15,167
0
L
King Arthur
JackedWolf72
King Arthur
3,759
546
0
2,041
8,569
4,566
0
1,188
7,124
0
23,225
L
Thanatos
ModernDayMan
Thanatos
2,668
736
0
5,385
7,224
2,142
0
1,321
5,797
0
20,641
L
Skadi
NotKNAM
Skadi
3,760
1,846
0
0
6,553
1,380
1,072
2,295
3,989
0
12,582
W
4,844
1,124
0
1,474
6,084
3,251
140
583
5,278
0
28,164
W
Tiamat
Vikiyra
Tiamat
7,893
553
0
1,136
4,054
4,453
114
373
3,552
40,871
0
W
1,292
284
0
911
6,066
2,425
88
206
5,815
5,072
0
W
5,950
2,791
0
5,188
7,282
2,101
1,268
0
7,282
0
53,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
32,435
231
Minions Killed
305
0
Camps Cleared
0
1,065,294
Distance Traveled
1,108,332
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,129
557
48
4
0
258,165
0
L
Neith
5,707
519
50
5
0
218,728
0
L
Agni
5,057
460
54
5
0
208,645
2
L
King Arthur
5,466
497
57
5
0
201,866
2
L
Thanatos
5,508
501
49
4
0
230,201
0
L
Skadi
5,157
469
21
2
0
205,854
2
W
Bellona
5,885
535
63
6
0
205,364
1
W
Tiamat
7,889
717
88
8
0
229,000
5
W
Ares
5,390
490
11
1
0
224,594
0
W
Neith
7,142
649
95
9
0
191,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role