Player Matchup

Rama
Rama
DaFewgy
Rama
Level 44
God Stats
10W - 3L
1,885 SR
Queue Stats
133W - 46L
1,820 Elo+
Party 1
Guan Yu
Guan Yu
Downbadd
Guan Yu
Level 29
God Stats
2W - 0L
1,772 SR
Queue Stats
85W - 29L
1,805 Elo+
Party 1
Baba Yaga
Baba Yaga
asa25baby
Baba Yaga
Level 17
God Stats
2W - 0L
1,828 SR
Queue Stats
19W - 2L
2,032 Elo+
Party 1
Sylvanus
Sylvanus
downbad_is_smurf
Sylvanus
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 10L
2,019 Elo+
Party 1
Osiris
Osiris
fill_thev0id
Osiris
Level 29
God Stats
2W - 1L
1,769 SR
Queue Stats
21W - 5L
2,014 Elo+
Party 1
Team Averages
Level 25
1,751 SR
1,938 Elo+

VS

Team Averages
Level 17
1,702 SR
1,776 Elo+
Poseidon
Poseidon
DokiDokiLitFam
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,943 Elo+
Party 2
Mercury
Mercury
DrugQueen
Mercury
Level 29
God Stats
10W - 7L
1,654 SR
Queue Stats
47W - 46L
1,549 Elo+
Solo
Odin
Odin
Elvisaaron
Odin
Level 5
God Stats
21W - 32L
1,719 SR
Queue Stats
924W - 957L
1,818 Elo+
Solo
Tiamat
Tiamat
Spicy_Memelord_
Tiamat
Level 18
God Stats
3W - 2L
1,739 SR
Queue Stats
13W - 5L
1,780 Elo+
Party 2
Danzaburou
Danzaburou
SwagtimusPrimeX
Danzaburou
Level 18
God Stats
2W - 3L
1,900 SR
Queue Stats
15W - 14L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DaFewgy
Rama
19
13 / 1 / 7
11,844
658
19,053
16,339
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Downbadd
Guan Yu
16
5 / 1 / 15
10,169
565
13,011
15,200
11,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
asa25baby
Baba Yaga
16
4 / 3 / 5
9,609
534
7,472
8,221
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
5 / 0 / 4
10,587
588
7,165
7,871
10,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
16
2 / 2 / 7
9,487
527
6,225
9,709
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
4 / 6 / 0
8,440
469
8,929
10,847
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
DrugQueen
Mercury
11
1 / 7 / 3
7,539
419
4,291
15,695
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 1
7,379
410
3,733
14,462
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 4
7,807
434
8,663
14,118
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SwagtimusPrimeX
Danzaburou
12
0 / 7 / 3
6,901
383
6,059
12,027
3,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
29
Kills
7
7
Deaths
29
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
DaFewgy
Rama
13
1
7
16.5
L
Poseidon
4
6
0
0.67
W
Guan Yu
Downbadd
Guan Yu
5
1
15
12.5
L
Mercury
DrugQueen
Mercury
1
7
3
0.36
L
1
6
1
0.25
L
1
3
4
1
L
Danzaburou
SwagtimusPrimeX
Danzaburou
0
7
3
0.21
W
Baba Yaga
asa25baby
Baba Yaga
4
3
5
2.17
W
5
0
4
7
W
Osiris
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,926
Damage
31,675
57,340
Taken
67,149
40,336
Mitigated
32,088
26,710
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
DaFewgy
Rama
19,053
15,157
0
10,146
16,339
6,584
5,132
5,105
10,972
0
97,960
L
Poseidon
8,929
1,007
0
540
10,847
3,124
0
2,088
8,481
43,128
0
W
Guan Yu
Downbadd
Guan Yu
13,011
2,149
1,442
6,365
15,200
11,813
458
4,682
10,251
0
44,957
L
Mercury
DrugQueen
Mercury
4,291
1,137
270
3,333
15,695
4,685
0
2,737
12,684
0
36,304
L
3,733
1,095
0
210
14,462
11,006
0
5,043
9,277
0
28,384
L
8,663
1,159
0
4,456
14,118
10,151
0
3,494
10,224
30,206
0
L
Danzaburou
SwagtimusPrimeX
Danzaburou
6,059
2,392
0
2,495
12,027
3,122
0
355
11,467
0
36,592
W
Baba Yaga
asa25baby
Baba Yaga
7,472
296
0
3,063
8,221
3,323
726
2,310
5,628
51,024
0
W
7,165
1,576
855
3,444
7,871
10,489
1,427
2,297
5,376
49,220
8,912
W
Osiris
6,225
1,720
0
1,395
9,709
8,127
1,552
2,270
7,205
0
63,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,696
Gold Earned
38,066
563
Minions Killed
315
0
Camps Cleared
0
1,809,939
Distance Traveled
1,658,192
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,844
658
177
10
0
315,513
2
L
Poseidon
8,440
469
83
5
0
315,906
4
W
Guan Yu
10,169
565
58
3
0
410,574
4
L
Mercury
7,539
419
70
4
0
373,585
2
L
Odin
7,379
410
59
3
0
314,254
0
L
Tiamat
7,807
434
53
3
0
347,152
7
L
Danzaburou
6,901
383
50
3
0
307,295
1
W
Baba Yaga
9,609
534
100
6
0
361,458
3
W
Sylvanus
10,587
588
127
7
0
312,433
3
W
Osiris
9,487
527
101
6
0
409,961
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role