Player Matchup

Tiamat
Tiamat
AlejoA1
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ankith
Cerberus
Level 156
God Stats
6W - 1L
2,077 SR
Queue Stats
872W - 154L
1,974 Elo+
Party 1
Danzaburou
Danzaburou
Gentle
Danzaburou
Level 142
God Stats
757W - 87L
1,983 SR
Queue Stats
979W - 139L
1,805 Elo+
Party 1
The Morrigan
The Morrigan
Louvres
The Morrigan
Level 142
God Stats
389W - 21L
1,991 SR
Queue Stats
540W - 37L
1,979 Elo+
Party 1
Achilles
Achilles
SharkI3ait
Achilles
Level 145
God Stats
1W - 0L
1,732 SR
Queue Stats
10W - 1L
1,864 Elo+
Party 1
Team Averages
Level 148
1,857 SR
1,824 Elo+

VS

Team Averages
Level 120
1,570 SR
1,605 Elo+
Odin
Odin
EternalValhalla
Odin
Level 122
God Stats
0W - 3L
1,189 SR
Queue Stats
99W - 80L
1,624 Elo+
Solo
Cupid
Cupid
FreeBagels
Cupid
Level 128
God Stats
6W - 8L
1,569 SR
Queue Stats
252W - 210L
1,684 Elo+
Solo
Ah Puch
Ah Puch
IWantYouToDie
Ah Puch
Level 123
God Stats
6W - 7L
1,829 SR
Queue Stats
98W - 92L
1,539 Elo+
Solo
Xbalanque
Xbalanque
YouThat1kid
Xbalanque
Level 80
God Stats
44W - 32L
1,676 SR
Queue Stats
493W - 519L
1,603 Elo+
Solo
Tiamat
Tiamat
jony15
Tiamat
Level 148
God Stats
10W - 8L
1,588 SR
Queue Stats
207W - 219L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlejoA1
Tiamat
17
2 / 1 / 15
10,204
928
11,504
9,098
11,283
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
Ankith
Cerberus
17
4 / 0 / 17
11,559
1,051
11,736
14,400
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Gentle
Danzaburou
17
4 / 0 / 13
11,165
1,015
13,189
11,168
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Louvres
The Morrigan
17
8 / 2 / 11
11,398
1,036
18,666
8,187
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SharkI3ait
Achilles
17
4 / 0 / 13
10,617
965
8,001
12,918
11,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

250

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,461
860
6,138
15,569
10,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
15
1 / 6 / 2
9,650
877
5,157
12,113
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
15
0 / 6 / 2
9,128
830
15,545
10,553
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
YouThat1kid
Xbalanque
15
1 / 1 / 2
9,505
864
14,962
13,015
4,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
jony15
Tiamat
15
0 / 5 / 2
9,045
822
8,430
14,240
7,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
22
Kills
3
3
Deaths
22
69
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AlejoA1
Tiamat
2
1
15
9.5
W
Cerberus
Ankith
Cerberus
4
0
17
12.5
L
1
4
2
0.5
L
Cupid
1
6
2
0.33
W
Danzaburou
Gentle
Danzaburou
4
0
13
10.5
L
Ah Puch
0
6
2
0.17
W
The Morrigan
Louvres
The Morrigan
8
2
11
6.75
W
Achilles
SharkI3ait
Achilles
4
0
13
10.5
L
Xbalanque
YouThat1kid
Xbalanque
1
1
2
2
L
Tiamat
jony15
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,096
Damage
50,232
55,771
Taken
65,490
47,022
Mitigated
30,492
13,393
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AlejoA1
Tiamat
11,504
1,190
0
2,442
9,098
11,283
0
4,162
4,811
28,959
0
W
Cerberus
Ankith
Cerberus
11,736
164
0
3,377
14,400
13,935
0
6,466
7,784
27,386
0
L
6,138
789
0
348
15,569
10,939
0
9,183
6,386
0
18,972
L
Cupid
5,157
3,024
254
533
12,113
3,958
0
6,408
5,705
0
41,089
W
Danzaburou
Gentle
Danzaburou
13,189
4,766
0
3,483
11,168
5,325
0
4,677
6,416
0
52,700
L
Ah Puch
15,545
0
0
285
10,553
3,098
0
6,383
4,170
37,717
0
W
The Morrigan
Louvres
The Morrigan
18,666
3,528
0
1,207
8,187
4,491
0
2,687
5,403
30,884
3,622
W
Achilles
SharkI3ait
Achilles
8,001
1,822
1,395
1,489
12,918
11,988
0
5,983
6,885
0
22,973
L
Xbalanque
YouThat1kid
Xbalanque
14,962
6,766
0
1,194
13,015
4,595
0
6,691
6,324
0
43,469
L
Tiamat
jony15
Tiamat
8,430
1,078
0
2,369
14,240
7,902
0
10,225
4,015
24,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,943
Gold Earned
46,789
328
Minions Killed
264
10
Camps Cleared
7
1,100,461
Distance Traveled
1,056,002
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,204
928
49
4
6
212,973
0
W
Cerberus
11,559
1,051
58
5
0
241,519
3
L
Odin
9,461
860
34
3
0
234,931
0
L
Cupid
9,650
877
92
8
3
202,555
0
W
Danzaburou
11,165
1,015
126
11
0
220,263
1
L
Ah Puch
9,128
830
40
4
2
215,561
0
W
The Morrigan
11,398
1,036
56
5
2
188,648
1
W
Achilles
10,617
965
39
4
2
237,058
0
L
Xbalanque
9,505
864
58
5
1
196,214
1
L
Tiamat
9,045
822
40
4
1
206,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role