Player Matchup

Fafnir
Fafnir
Bahamut11
Fafnir
Level 9
God Stats
2W - 4L
1,192 SR
Queue Stats
47W - 41L
1,422 Elo+
Party 1
Hachiman
Hachiman
CptRiel
Hachiman
Level 29
God Stats
16W - 14L
1,489 SR
Queue Stats
155W - 186L
1,550 Elo+
Solo
Artemis
Artemis
Jablesbroadsword
Artemis
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 21L
1,338 Elo+
Solo
Tiamat
Tiamat
Stongy11
Tiamat
Level 26
God Stats
18W - 20L
1,450 SR
Queue Stats
81W - 95L
1,454 Elo+
Solo
Da Ji
Da Ji
Zarane
Da Ji
Level 118
God Stats
4W - 4L
1,284 SR
Queue Stats
266W - 233L
1,524 Elo+
Party 1
Team Averages
Level 37
1,383 SR
1,457 Elo+

VS

Team Averages
Level 8
1,351 SR
1,237 Elo+
Olorun
Olorun
Dusty66
Olorun
Level 11
God Stats
0W - 2L
1,334 SR
Queue Stats
252W - 247L
1,284 Elo+
Solo
Thor
Thor
HappySquid225
Thor
Level 3
God Stats
0W - 2L
1,275 SR
Queue Stats
75W - 60L
1,153 Elo+
Solo
Danzaburou
Danzaburou
LadyBonar
Danzaburou
Level 9
God Stats
4W - 5L
1,147 SR
Queue Stats
75W - 85L
1,143 Elo+
Party 2
Cthulhu
Cthulhu
Quilden
Cthulhu
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
57W - 66L
1,209 Elo+
Party 2
Bellona
Bellona
mas11
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bahamut11
Fafnir
11
5 / 1 / 4
7,277
606
4,041
6,524
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
CptRiel
Hachiman
12
0 / 0 / 2
6,664
555
2,050
5,286
1,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 4
6,198
517
4,154
3,502
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Stongy11
Tiamat
12
1 / 1 / 3
7,240
603
2,798
3,626
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Zarane
Da Ji
14
12 / 1 / 2
8,438
703
8,848
7,985
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dusty66
Olorun
12
2 / 4 / 0
6,889
574
1,396
6,122
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 1
5,913
493
2,680
7,664
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
LadyBonar
Danzaburou
8
1 / 5 / 0
5,281
440
4,506
7,589
2,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Quilden
Cthulhu
7
0 / 4 / 0
4,760
397
1,537
6,322
2,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
mas11
Bellona
8
0 / 4 / 1
4,895
408
2,175
7,819
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
3
3
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bahamut11
Fafnir
5
1
4
7
W
Hachiman
CptRiel
Hachiman
0
0
2
1
L
Olorun
Dusty66
Olorun
2
4
0
0.5
L
0
4
1
0.13
W
2
0
4
4
L
Danzaburou
LadyBonar
Danzaburou
1
5
0
0.2
L
Cthulhu
Quilden
Cthulhu
0
4
0
0
W
Tiamat
Stongy11
Tiamat
1
1
3
2.5
W
Da Ji
Zarane
Da Ji
12
1
2
13
L
Bellona
mas11
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
12,294
26,923
Taken
35,516
11,707
Mitigated
14,275
11,475
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bahamut11
Fafnir
4,041
673
0
2,823
6,524
4,222
238
666
5,858
20,360
0
W
Hachiman
CptRiel
Hachiman
2,050
1,357
0
2,187
5,286
1,476
1,590
0
5,136
0
27,361
L
Olorun
Dusty66
Olorun
1,396
875
138
812
6,122
2,895
1,177
1,914
3,969
35,647
2,100
L
2,680
678
0
2,606
7,664
2,219
0
1,321
6,337
0
31,077
W
4,154
1,053
0
1,618
3,502
1,142
661
824
2,678
0
25,750
L
Danzaburou
LadyBonar
Danzaburou
4,506
2,169
0
2,223
7,589
2,152
228
910
6,679
0
27,539
L
Cthulhu
Quilden
Cthulhu
1,537
344
0
739
6,322
2,285
64
1,912
4,410
9,625
0
W
Tiamat
Stongy11
Tiamat
2,798
306
0
1,430
3,626
1,884
1,239
1,215
2,401
40,432
0
W
Da Ji
Zarane
Da Ji
8,848
2,635
0
3,417
7,985
2,983
0
178
7,757
0
48,283
L
Bellona
mas11
Bellona
2,175
443
0
338
7,819
4,724
0
531
7,282
0
12,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
27,738
306
Minions Killed
241
0
Camps Cleared
0
1,106,864
Distance Traveled
1,095,997
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,277
606
24
2
0
232,782
0
W
Hachiman
6,664
555
61
5
0
220,032
0
L
Olorun
6,889
574
79
7
0
205,419
1
L
Thor
5,913
493
68
6
0
250,757
1
W
Artemis
6,198
517
50
4
0
183,366
0
L
Danzaburou
5,281
440
58
5
0
195,768
2
L
Cthulhu
4,760
397
18
2
0
209,059
2
W
Tiamat
7,240
603
86
7
0
213,278
0
W
Da Ji
8,438
703
85
7
0
257,406
5
L
Bellona
4,895
408
18
2
0
234,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role