Player Matchup

Khepri
Khepri
Bmostation
Khepri
Level 92
God Stats
7W - 3L
1,774 SR
Queue Stats
46W - 30L
1,602 Elo+
Solo
Artemis
Artemis
Dekrc
Artemis
Level 142
God Stats
3W - 0L
1,136 SR
Queue Stats
183W - 161L
1,491 Elo+
Party 2
Chronos
Chronos
FelipeI
Chronos
Level 147
God Stats
6W - 1L
1,299 SR
Queue Stats
24W - 19L
1,517 Elo+
Solo
Tiamat
Tiamat
Kevrr
Tiamat
Level 146
God Stats
13W - 9L
1,332 SR
Queue Stats
211W - 207L
1,483 Elo+
Party 2
Kali
Kali
Kiloncho
Kali
Level 127
God Stats
5W - 6L
1,290 SR
Queue Stats
368W - 334L
1,486 Elo+
Party 2
Team Averages
Level 131
1,366 SR
1,516 Elo+

VS

Team Averages
Level 61
1,507 SR
1,446 Elo+
Danzaburou
Danzaburou
Felrynbtw
Danzaburou
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 215L
1,477 Elo+
Solo
Anubis
Anubis
RevengeOfMarmot
Anubis
Level 61
God Stats
56W - 40L
1,630 SR
Queue Stats
146W - 199L
1,449 Elo+
Party 1
Cupid
Cupid
TheManiacLovesU
Cupid
Level 48
God Stats
1W - 6L
1,477 SR
Queue Stats
291W - 333L
1,440 Elo+
Party 1
Hercules
Hercules
maxxam48
Hercules
Level 53
God Stats
7W - 9L
1,498 SR
Queue Stats
193W - 218L
1,418 Elo+
Party 1
Mercury
Mercury
yip14
Mercury
Level 85
God Stats
8W - 12L
1,432 SR
Queue Stats
137W - 163L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bmostation
Khepri
15
2 / 1 / 9
10,214
511
6,552
11,882
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Dekrc
Artemis
18
6 / 3 / 3
11,882
594
9,586
11,640
3,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
FelipeI
Chronos
18
4 / 3 / 7
11,671
584
14,955
18,446
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Kevrr
Tiamat
17
5 / 4 / 6
10,834
542
11,185
12,767
9,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
18
11 / 3 / 4
12,252
613
14,654
20,590
9,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Felrynbtw
Danzaburou
17
3 / 5 / 4
10,775
539
13,943
17,235
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 7 / 1
9,959
498
11,310
17,485
8,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 4
9,054
453
6,307
14,856
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
maxxam48
Hercules
12
0 / 5 / 5
7,525
376
4,297
18,069
7,360
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
yip14
Mercury
16
6 / 6 / 1
9,945
497
9,482
14,212
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
28
Kills
14
14
Deaths
28
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bmostation
Khepri
2
1
9
6.5
W
Artemis
Dekrc
Artemis
6
3
3
2.5
W
Chronos
FelipeI
Chronos
4
3
7
2.5
L
Danzaburou
Felrynbtw
Danzaburou
3
5
4
1
W
Tiamat
Kevrr
Tiamat
5
4
6
2
W
Kali
11
3
4
4.33
L
4
7
1
0.64
L
1
5
4
0.6
L
Hercules
maxxam48
Hercules
0
5
5
0.5
L
Mercury
yip14
Mercury
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,932
Damage
45,339
75,325
Taken
81,857
42,926
Mitigated
33,644
28,674
Healing
24,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bmostation
Khepri
6,552
621
0
1,435
11,882
12,317
306
1,555
10,327
26,547
0
W
Artemis
Dekrc
Artemis
9,586
5,737
0
6,265
11,640
3,865
2,936
2,296
9,344
0
81,593
W
Chronos
FelipeI
Chronos
14,955
5,132
0
8,405
18,446
7,024
4,824
2,683
15,763
74,709
0
L
Danzaburou
Felrynbtw
Danzaburou
13,943
6,500
0
6,243
17,235
7,911
1,160
7,745
9,444
0
67,649
W
Tiamat
Kevrr
Tiamat
11,185
685
0
3,332
12,767
9,886
689
3,230
9,537
61,621
0
W
Kali
14,654
7,410
0
9,237
20,590
9,834
0
1,546
19,044
0
78,924
L
11,310
203
0
6,897
17,485
8,413
0
9,419
7,798
70,006
0
L
6,307
3,954
254
2,744
14,856
4,798
0
3,640
11,116
0
58,458
L
Hercules
maxxam48
Hercules
4,297
1,065
231
5,100
18,069
7,360
0
5,186
12,777
0
28,627
L
Mercury
yip14
Mercury
9,482
4,356
0
2,680
14,212
5,162
1,272
5,966
8,030
0
45,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,853
Gold Earned
47,258
520
Minions Killed
472
0
Camps Cleared
0
1,829,421
Distance Traveled
1,789,616
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,214
511
31
2
0
404,524
12
W
Artemis
11,882
594
129
6
0
312,144
4
W
Chronos
11,671
584
138
7
0
326,428
3
L
Danzaburou
10,775
539
117
6
0
324,699
1
W
Tiamat
10,834
542
113
6
0
356,195
3
W
Kali
12,252
613
109
5
0
430,130
1
L
Anubis
9,959
498
129
6
0
314,713
6
L
Cupid
9,054
453
103
5
0
344,610
3
L
Hercules
7,525
376
34
2
0
409,509
11
L
Mercury
9,945
497
89
4
0
396,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role